Index: services/gfx/compositor/compositor_engine.h |
diff --git a/services/gfx/compositor/compositor_engine.h b/services/gfx/compositor/compositor_engine.h |
index 05c3e8d16c6d95b20a99dd3f03acc722f5f82a74..a1a73293ea7125b057a2fa07d910d13432b4e32e 100644 |
--- a/services/gfx/compositor/compositor_engine.h |
+++ b/services/gfx/compositor/compositor_engine.h |
@@ -89,12 +89,16 @@ class CompositorEngine { |
SceneDef::Disposition PresentScene(SceneState* scene_state, |
int64_t presentation_time); |
+ void ComposeRenderer(RendererState* renderer_state, |
mikejurka
2016/05/19 23:26:19
Compose/Present/Paint all sound relatively similar
jeffbrown
2016/05/20 01:09:48
Sure!
|
+ const mojo::gfx::composition::FrameInfo& frame_info); |
void PresentRenderer(RendererState* renderer_state, |
int64_t presentation_time); |
- void SnapshotRenderer(RendererState* renderer_state, |
- const mojo::gfx::composition::FrameInfo& frame_info); |
+ void SnapshotRenderer(RendererState* renderer_state); |
void SnapshotRendererInner(RendererState* renderer_state, |
std::ostream* block_log); |
+ void PaintRenderer(RendererState* renderer_state, |
+ const mojo::gfx::composition::FrameInfo& frame_info, |
+ int64_t composition_time); |
void ScheduleFrameForRenderer(RendererState* renderer_state, |
Scheduler::SchedulingMode scheduling_mode); |