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Side by Side Diff: services/gfx/compositor/backend/gpu_output.cc

Issue 1995873002: Mozart: Improve tracing and backpressure. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: address review comments Created 4 years, 7 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/gfx/compositor/backend/gpu_output.h" 5 #include "services/gfx/compositor/backend/gpu_output.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/command_line.h"
10 #include "base/location.h" 11 #include "base/location.h"
11 #include "base/logging.h" 12 #include "base/logging.h"
12 #include "base/message_loop/message_loop.h" 13 #include "base/message_loop/message_loop.h"
14 #include "base/strings/string_number_conversions.h"
13 #include "base/trace_event/trace_event.h" 15 #include "base/trace_event/trace_event.h"
14 #include "services/gfx/compositor/backend/gpu_rasterizer.h"
15 #include "services/gfx/compositor/render/render_frame.h" 16 #include "services/gfx/compositor/render/render_frame.h"
16 17
17 namespace compositor { 18 namespace compositor {
18 namespace { 19 namespace {
19 // Maximum number of frames to hold in the queue for rendering. 20 constexpr const char* kPipelineDepthSwitch = "pipeline-depth";
20 constexpr size_t kMaxPipelineDepth = 1; 21 constexpr uint32_t kDefaultPipelineDepth = 2u; // ideally should be 1
21 } 22 constexpr uint32_t kMinPipelineDepth = 1u;
22 23 constexpr uint32_t kMaxPipelineDepth = 10u;
23 template <typename T> 24
24 static void Drop(scoped_ptr<T> ptr) {} 25 scoped_ptr<base::MessagePump> CreateMessagePumpMojo() {
25
26 static scoped_ptr<base::MessagePump> CreateMessagePumpMojo() {
27 return base::MessageLoop::CreateMessagePumpForType( 26 return base::MessageLoop::CreateMessagePumpForType(
28 base::MessageLoop::TYPE_DEFAULT); 27 base::MessageLoop::TYPE_DEFAULT);
29 } 28 }
29 } // namespace
30 30
31 GpuOutput::GpuOutput( 31 GpuOutput::GpuOutput(
32 mojo::InterfaceHandle<mojo::ContextProvider> context_provider, 32 mojo::InterfaceHandle<mojo::ContextProvider> context_provider,
33 const SchedulerCallbacks& scheduler_callbacks, 33 const SchedulerCallbacks& scheduler_callbacks,
34 const base::Closure& error_callback) 34 const base::Closure& error_callback)
35 : scheduler_(new VsyncScheduler(base::MessageLoop::current()->task_runner(), 35 : compositor_task_runner_(base::MessageLoop::current()->task_runner()),
36 scheduler_callbacks)), 36 vsync_scheduler_(
37 rasterizer_delegate_(make_scoped_ptr(new RasterizerDelegate())) { 37 new VsyncScheduler(compositor_task_runner_, scheduler_callbacks)),
38 rasterizer_thread_(new base::Thread("gpu_rasterizer")),
39 rasterizer_initialized_(true, false) {
38 DCHECK(context_provider); 40 DCHECK(context_provider);
39 41
40 rasterizer_delegate_->PostInitialize( 42 pipeline_depth_ = kDefaultPipelineDepth;
41 std::move(context_provider), scheduler_, 43 auto command_line = base::CommandLine::ForCurrentProcess();
42 base::MessageLoop::current()->task_runner(), error_callback); 44 if (command_line->HasSwitch(kPipelineDepthSwitch)) {
43 } 45 std::string str(command_line->GetSwitchValueASCII(kPipelineDepthSwitch));
44 46 unsigned value;
45 GpuOutput::~GpuOutput() { 47 if (base::StringToUint(str, &value) && value >= kMinPipelineDepth &&
46 // Ensure destruction happens on the correct thread. 48 value <= kMaxPipelineDepth) {
47 rasterizer_delegate_->PostDestroy(rasterizer_delegate_.Pass()); 49 pipeline_depth_ = value;
48 } 50 } else {
49 51 LOG(ERROR) << "Invalid value for --" << kPipelineDepthSwitch << ": \""
50 Scheduler* GpuOutput::GetScheduler() { 52 << str << "\"";
51 return scheduler_.get(); 53 PostErrorCallback();
52 } 54 }
53 55 }
54 void GpuOutput::SubmitFrame(const scoped_refptr<RenderFrame>& frame) { 56 DVLOG(2) << "Using pipeline depth " << pipeline_depth_;
55 rasterizer_delegate_->PostFrame(frame); 57
56 }
57
58 GpuOutput::RasterizerDelegate::RasterizerDelegate() {
59 base::Thread::Options options; 58 base::Thread::Options options;
60 options.message_pump_factory = base::Bind(&CreateMessagePumpMojo); 59 options.message_pump_factory = base::Bind(&CreateMessagePumpMojo);
61 60 rasterizer_thread_->StartWithOptions(options);
62 thread_.reset(new base::Thread("gpu_rasterizer")); 61 rasterizer_task_runner_ = rasterizer_thread_->message_loop()->task_runner();
63 thread_->StartWithOptions(options); 62 rasterizer_task_runner_->PostTask(
64 task_runner_ = thread_->message_loop()->task_runner();
65 }
66
67 GpuOutput::RasterizerDelegate::~RasterizerDelegate() {}
68
69 void GpuOutput::RasterizerDelegate::PostInitialize(
70 mojo::InterfaceHandle<mojo::ContextProvider> context_provider,
71 const scoped_refptr<VsyncScheduler>& scheduler,
72 const scoped_refptr<base::TaskRunner>& task_runner,
73 const base::Closure& error_callback) {
74 task_runner_->PostTask(
75 FROM_HERE, 63 FROM_HERE,
76 base::Bind(&RasterizerDelegate::InitializeTask, base::Unretained(this), 64 base::Bind(&GpuOutput::InitializeRasterizer, base::Unretained(this),
77 base::Passed(std::move(context_provider)), scheduler, 65 base::Passed(std::move(context_provider))));
78 base::MessageLoop::current()->task_runner(), error_callback)); 66 rasterizer_initialized_.Wait();
79 } 67 DCHECK(rasterizer_);
80 68 }
81 void GpuOutput::RasterizerDelegate::PostDestroy( 69
82 scoped_ptr<RasterizerDelegate> self) { 70 GpuOutput::~GpuOutput() {
83 task_runner_->PostTask( 71 // Ensure rasterizer destruction happens on the rasterizer thread.
84 FROM_HERE, base::Bind(&Drop<RasterizerDelegate>, base::Passed(&self))); 72 rasterizer_task_runner_->PostTask(
85 } 73 FROM_HERE,
86 74 base::Bind(&GpuOutput::DestroyRasterizer, base::Unretained(this)));
87 void GpuOutput::RasterizerDelegate::PostFrame( 75 rasterizer_thread_->Stop();
88 const scoped_refptr<RenderFrame>& frame) { 76 DCHECK(!rasterizer_);
89 bool was_empty; 77 }
90 scoped_refptr<RenderFrame> dropped_frame; 78
91 { 79 Scheduler* GpuOutput::GetScheduler() {
92 std::lock_guard<std::mutex> lock(mutex_); 80 return vsync_scheduler_.get();
93 was_empty = frames_.empty(); 81 }
94 if (frames_.size() == kMaxPipelineDepth) { 82
95 // TODO(jeffbrown): Adjust scheduler behavior to compensate. 83 void GpuOutput::SubmitFrame(const scoped_refptr<RenderFrame>& frame) {
96 LOG(ERROR) << "Renderer pipeline stalled, dropping a frame to catch up."; 84 DCHECK(frame);
97 dropped_frame = frames_.front(); // drop an old frame outside the lock 85 TRACE_EVENT0("gfx", "GpuOutput::SubmitFrame");
98 frames_.pop(); 86
87 const int64_t submit_time = MojoGetTimeTicksNow();
88 scoped_refptr<FrameData> frame_data(
89 new FrameData(frame, submit_time)); // drop outside lock
90 {
91 std::lock_guard<std::mutex> lock(shared_state_.mutex);
92
93 TRACE_EVENT_FLOW_BEGIN0("gfx", "Frame Queued", frame_data.get());
94 shared_state_.current_frame_data.swap(frame_data);
95 if (frame_data && !frame_data->drawn) {
96 // Dropped an undrawn frame.
97 DVLOG(2) << "Rasterizer stalled, dropping frame to catch up.";
98 TRACE_EVENT_FLOW_END1("gfx", "Frame Queued", frame_data.get(), "drawn",
99 false);
99 } 100 }
100 frames_.push(frame); 101
101 } 102 // TODO(jeffbrown): If the draw queue is full, we should pause
102 103 // scheduling until the queue drains.
103 if (was_empty) 104 if (shared_state_.rasterizer_ready &&
104 PostSubmit(); 105 shared_state_.drawn_frames_awaiting_finish.size() < pipeline_depth_)
105 } 106 ScheduleDrawLocked();
106 107 }
107 void GpuOutput::RasterizerDelegate::PostSubmit() { 108 }
108 TRACE_EVENT0("gfx", "GpuOutput::RasterizerDelegate::PostSubmit"); 109
109 task_runner_->PostTask(FROM_HERE, base::Bind(&RasterizerDelegate::SubmitTask, 110 void GpuOutput::OnRasterizerReady(int64_t vsync_timebase,
110 base::Unretained(this))); 111 int64_t vsync_interval) {
111 } 112 DCHECK(rasterizer_task_runner_->RunsTasksOnCurrentThread());
112 113
113 void GpuOutput::RasterizerDelegate::InitializeTask( 114 // TODO(jeffbrown): This shouldn't be hardcoded.
114 mojo::InterfaceHandle<mojo::ContextProvider> context_provider, 115 // Need to do some real tuning and possibly determine values adaptively.
115 const scoped_refptr<VsyncScheduler>& scheduler, 116 // We should probably split the Start() method in two to separate the
116 const scoped_refptr<base::TaskRunner>& task_runner, 117 // process of setting parameters from starting / stopping scheduling.
117 const base::Closure& error_callback) { 118 const int64_t update_phase = -vsync_interval;
119 const int64_t snapshot_phase = -vsync_interval / 6;
120 // TODO(jeffbrown): Determine the presentation phase based on queue depth.
121 const int64_t presentation_phase = vsync_interval * pipeline_depth_;
122 if (!vsync_scheduler_->Start(vsync_timebase, vsync_interval, update_phase,
123 snapshot_phase, presentation_phase)) {
124 LOG(ERROR) << "Received invalid vsync parameters: timebase="
125 << vsync_timebase << ", interval=" << vsync_interval;
126 PostErrorCallback();
127 return;
128 }
129
130 {
131 std::lock_guard<std::mutex> lock(shared_state_.mutex);
132
133 if (shared_state_.rasterizer_ready)
134 return;
135
136 DCHECK(shared_state_.drawn_frames_awaiting_finish.empty());
137 shared_state_.rasterizer_ready = true;
138
139 if (!shared_state_.current_frame_data)
140 return;
141
142 shared_state_.current_frame_data->Recycle();
143 TRACE_EVENT_FLOW_BEGIN0("gfx", "Frame Queued",
144 shared_state_.current_frame_data.get());
145 ScheduleDrawLocked();
146 }
147 }
148
149 void GpuOutput::OnRasterizerSuspended() {
150 DCHECK(rasterizer_task_runner_->RunsTasksOnCurrentThread());
151
152 vsync_scheduler_->Stop();
153
154 {
155 std::lock_guard<std::mutex> lock(shared_state_.mutex);
156
157 if (!shared_state_.rasterizer_ready)
158 return;
159
160 shared_state_.rasterizer_ready = false;
161 }
162 }
163
164 void GpuOutput::OnRasterizerError() {
165 DCHECK(rasterizer_task_runner_->RunsTasksOnCurrentThread());
166
167 PostErrorCallback();
168 }
169
170 void GpuOutput::ScheduleDrawLocked() {
171 DCHECK(shared_state_.current_frame_data);
172 DCHECK(!shared_state_.current_frame_data->drawn);
173
174 if (shared_state_.draw_scheduled)
175 return;
176
177 shared_state_.draw_scheduled = true;
178 rasterizer_task_runner_->PostTask(
179 FROM_HERE, base::Bind(&GpuOutput::OnDraw, base::Unretained(this)));
180 }
181
182 void GpuOutput::OnDraw() {
183 DCHECK(rasterizer_task_runner_->RunsTasksOnCurrentThread());
184 TRACE_EVENT0("gfx", "GpuOutput::OnDraw");
185
186 scoped_refptr<FrameData> frame_data; // used outside lock
187 {
188 std::lock_guard<std::mutex> lock(shared_state_.mutex);
189
190 DCHECK(shared_state_.draw_scheduled);
191 DCHECK(shared_state_.current_frame_data);
192 DCHECK(!shared_state_.current_frame_data->drawn);
193
194 shared_state_.draw_scheduled = false;
195
196 if (!shared_state_.rasterizer_ready ||
197 shared_state_.drawn_frames_awaiting_finish.size() >= pipeline_depth_)
198 return;
199
200 frame_data = shared_state_.current_frame_data;
201 frame_data->drawn = true;
202 frame_data->draw_time = MojoGetTimeTicksNow();
203 TRACE_EVENT_FLOW_END1("gfx", "Frame Queued", frame_data.get(), "drawn",
204 true);
205
206 TRACE_EVENT_ASYNC_BEGIN0("gfx", "Rasterize", frame_data.get());
207 shared_state_.drawn_frames_awaiting_finish.emplace(frame_data);
208 }
209
210 rasterizer_->DrawFrame(frame_data->frame);
211 frame_data->wait_time = MojoGetTimeTicksNow();
212 }
213
214 void GpuOutput::OnRasterizerFinishedDraw(bool presented) {
215 DCHECK(rasterizer_task_runner_->RunsTasksOnCurrentThread());
216 TRACE_EVENT0("gfx", "GpuOutput::OnRasterizerFinishedDraw");
217
218 const int64_t finish_time = MojoGetTimeTicksNow();
219 scoped_refptr<FrameData> frame_data; // drop outside lock
220 {
221 std::lock_guard<std::mutex> lock(shared_state_.mutex);
222
223 DCHECK(shared_state_.rasterizer_ready);
224 DCHECK(!shared_state_.drawn_frames_awaiting_finish.empty());
225 size_t draw_queue_depth = shared_state_.drawn_frames_awaiting_finish.size();
226 shared_state_.drawn_frames_awaiting_finish.front().swap(frame_data);
227 shared_state_.drawn_frames_awaiting_finish.pop();
228 DCHECK(frame_data);
229 DCHECK(frame_data->drawn);
230 TRACE_EVENT_ASYNC_END1("gfx", "Rasterize", frame_data.get(), "presented",
231 presented);
232
233 // TODO(jeffbrown): Adjust scheduler behavior based on observed timing.
234 // Note: These measurements don't account for systematic downstream delay
235 // in the display pipeline (how long it takes pixels to actually light up).
236 if (presented) {
237 const RenderFrame::Metadata& frame_metadata =
238 frame_data->frame->metadata();
239 const mojo::gfx::composition::FrameInfo& frame_info =
240 frame_metadata.frame_info();
241 const int64_t frame_time = frame_info.frame_time;
242 const int64_t presentation_time = frame_info.presentation_time;
243 const int64_t composition_time = frame_metadata.composition_time();
244 const int64_t draw_time = frame_data->draw_time;
245 const int64_t wait_time = frame_data->wait_time;
246 const int64_t submit_time = frame_data->submit_time;
247
248 DVLOG(2) << "Presented frame: composition latency "
249 << (composition_time - frame_time) << " us, submission latency "
250 << (submit_time - composition_time) << " us, queue latency "
251 << (draw_time - submit_time) << " us, draw latency "
252 << (wait_time - draw_time) << " us, GPU latency "
253 << (finish_time - wait_time) << " us, total latency "
254 << (finish_time - frame_time) << " us, presentation time error "
255 << (finish_time - presentation_time) << " us"
256 << ", draw queue depth " << draw_queue_depth;
257 } else {
258 DVLOG(2) << "Rasterizer dropped frame.";
259 }
260
261 DCHECK(shared_state_.current_frame_data);
262 if (!shared_state_.current_frame_data->drawn)
263 ScheduleDrawLocked();
264 }
265 }
266
267 void GpuOutput::InitializeRasterizer(
268 mojo::InterfaceHandle<mojo::ContextProvider> context_provider) {
269 DCHECK(rasterizer_task_runner_->RunsTasksOnCurrentThread());
270 DCHECK(!rasterizer_);
271 TRACE_EVENT0("gfx", "GpuOutput::InitializeRasterizer");
272
118 rasterizer_.reset(new GpuRasterizer( 273 rasterizer_.reset(new GpuRasterizer(
119 mojo::ContextProviderPtr::Create(std::move(context_provider)), scheduler, 274 mojo::ContextProviderPtr::Create(std::move(context_provider)), this));
120 task_runner, error_callback)); 275 rasterizer_initialized_.Signal();
121 } 276 }
122 277
123 void GpuOutput::RasterizerDelegate::SubmitTask() { 278 void GpuOutput::DestroyRasterizer() {
124 TRACE_EVENT0("gfx", "GpuOutput::RasterizerDelegate::SubmitTask"); 279 DCHECK(rasterizer_task_runner_->RunsTasksOnCurrentThread());
125 bool have_more; 280 DCHECK(rasterizer_);
126 scoped_refptr<RenderFrame> frame; 281 TRACE_EVENT0("gfx", "GpuOutput::DestroyRasterizer");
127 { 282
128 std::lock_guard<std::mutex> lock(mutex_); 283 rasterizer_.reset();
129 DCHECK(!frames_.empty()); 284 rasterizer_initialized_.Reset();
130 frame = frames_.front(); 285 }
131 frames_.pop(); 286
132 have_more = !frames_.empty(); 287 void GpuOutput::PostErrorCallback() {
133 } 288 compositor_task_runner_->PostTask(FROM_HERE, error_callback_);
134 289 }
135 if (have_more) 290
136 PostSubmit(); 291 GpuOutput::FrameData::FrameData(const scoped_refptr<RenderFrame>& frame,
137 292 int64_t submit_time)
138 int64_t submit_time = MojoGetTimeTicksNow(); 293 : frame(frame), submit_time(submit_time) {}
139 rasterizer_->SubmitFrame( 294
140 frame, base::Bind(&RasterizerDelegate::OnFrameSubmitted, 295 GpuOutput::FrameData::~FrameData() {}
141 base::Unretained(this), frame->frame_info().frame_time, 296
142 frame->frame_info().presentation_time, submit_time)); 297 void GpuOutput::FrameData::Recycle() {
143 } 298 drawn = false;
144 299 draw_time = 0;
145 void GpuOutput::RasterizerDelegate::OnFrameSubmitted(int64_t frame_time, 300 wait_time = 0;
146 int64_t presentation_time,
147 int64_t submit_time,
148 bool presented) {
149 TRACE_EVENT0("gfx", "GpuOutput::RasterizerDelegate::OnFrameSubmitted");
150 // TODO(jeffbrown): Adjust scheduler behavior based on observed timing.
151 // Note: These measurements don't account for systematic downstream delay
152 // in the display pipeline (how long it takes pixels to actually light up).
153 int64_t complete_time = MojoGetTimeTicksNow();
154 if (presented) {
155 DVLOG(3) << "Frame presented: submission latency "
156 << (submit_time - frame_time) << " us, rasterization latency "
157 << (complete_time - submit_time) << " us, total latency "
158 << (complete_time - frame_time) << " us, presentation time error "
159 << (complete_time - presentation_time);
160 } else {
161 DVLOG(3) << "Frame deferred.";
162 }
163 } 301 }
164 302
165 } // namespace compositor 303 } // namespace compositor
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