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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SERVICES_GFX_COMPOSITOR_BACKEND_GPU_OUTPUT_H_ | 5 #ifndef SERVICES_GFX_COMPOSITOR_BACKEND_GPU_OUTPUT_H_ |
| 6 #define SERVICES_GFX_COMPOSITOR_BACKEND_GPU_OUTPUT_H_ | 6 #define SERVICES_GFX_COMPOSITOR_BACKEND_GPU_OUTPUT_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <mutex> | 9 #include <mutex> |
| 10 #include <queue> | 10 #include <queue> |
| 11 | 11 |
| 12 #include "base/callback.h" | 12 #include "base/callback.h" |
| 13 #include "base/macros.h" | 13 #include "base/macros.h" |
| 14 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
| 15 #include "base/memory/scoped_ptr.h" | 15 #include "base/synchronization/waitable_event.h" |
| 16 #include "base/task_runner.h" | 16 #include "base/task_runner.h" |
| 17 #include "base/threading/thread.h" | 17 #include "base/threading/thread.h" |
| 18 #include "mojo/services/gpu/interfaces/context_provider.mojom.h" | 18 #include "mojo/services/gpu/interfaces/context_provider.mojom.h" |
| 19 #include "services/gfx/compositor/backend/gpu_rasterizer.h" | |
| 19 #include "services/gfx/compositor/backend/output.h" | 20 #include "services/gfx/compositor/backend/output.h" |
| 20 #include "services/gfx/compositor/backend/vsync_scheduler.h" | 21 #include "services/gfx/compositor/backend/vsync_scheduler.h" |
| 21 | 22 |
| 22 namespace compositor { | 23 namespace compositor { |
| 23 | 24 |
| 24 class GpuRasterizer; | |
| 25 | |
| 26 // Renderer backed by a ContextProvider. | 25 // Renderer backed by a ContextProvider. |
| 27 class GpuOutput : public Output { | 26 class GpuOutput : public Output, private GpuRasterizer::Callbacks { |
| 28 public: | 27 public: |
| 29 GpuOutput(mojo::InterfaceHandle<mojo::ContextProvider> context_provider, | 28 GpuOutput(mojo::InterfaceHandle<mojo::ContextProvider> context_provider, |
| 30 const SchedulerCallbacks& scheduler_callbacks, | 29 const SchedulerCallbacks& scheduler_callbacks, |
| 31 const base::Closure& error_callback); | 30 const base::Closure& error_callback); |
| 32 ~GpuOutput() override; | 31 ~GpuOutput() override; |
| 33 | 32 |
| 34 Scheduler* GetScheduler() override; | 33 Scheduler* GetScheduler() override; |
| 35 void SubmitFrame(const scoped_refptr<RenderFrame>& frame) override; | 34 void SubmitFrame(const scoped_refptr<RenderFrame>& frame) override; |
| 36 | 35 |
| 37 private: | 36 private: |
| 38 // Wrapper around state which is made available to the rasterizer thread. | 37 struct FrameData : public base::RefCountedThreadSafe<FrameData> { |
| 39 class RasterizerDelegate { | 38 FrameData(const scoped_refptr<RenderFrame>& frame, int64_t submit_time); |
| 40 public: | |
| 41 RasterizerDelegate(); | |
| 42 ~RasterizerDelegate(); | |
| 43 | 39 |
| 44 void PostInitialize( | 40 void Recycle(); |
| 45 mojo::InterfaceHandle<mojo::ContextProvider> context_provider, | |
| 46 const scoped_refptr<VsyncScheduler>& scheduler, | |
| 47 const scoped_refptr<base::TaskRunner>& task_runner, | |
| 48 const base::Closure& error_callback); | |
| 49 | 41 |
| 50 void PostDestroy(scoped_ptr<RasterizerDelegate> self); | 42 const scoped_refptr<RenderFrame> frame; |
| 51 | 43 const int64_t submit_time; |
| 52 void PostFrame(const scoped_refptr<RenderFrame>& frame); | 44 int64_t draw_time; |
| 45 int64_t wait_time; | |
|
abarth
2016/05/19 00:49:56
Should these be base::TimeTicks?
jeffbrown
2016/05/20 01:09:47
Perhaps. Technically they are MojoTimeTicks but i
| |
| 53 | 46 |
| 54 private: | 47 private: |
| 55 void PostSubmit(); | 48 friend class base::RefCountedThreadSafe<FrameData>; |
| 56 | 49 |
| 57 // Called on rasterizer thread. | 50 ~FrameData(); |
| 58 void InitializeTask( | |
| 59 mojo::InterfaceHandle<mojo::ContextProvider> context_provider, | |
| 60 const scoped_refptr<VsyncScheduler>& scheduler, | |
| 61 const scoped_refptr<base::TaskRunner>& task_runner, | |
| 62 const base::Closure& error_callback); | |
| 63 | 51 |
| 64 // Called on rasterizer thread. | 52 DISALLOW_COPY_AND_ASSIGN(FrameData); |
| 65 void SubmitTask(); | |
| 66 | |
| 67 // Called on rasterizer thread. | |
| 68 void OnFrameSubmitted(int64_t frame_time, | |
| 69 int64_t presentation_time, | |
| 70 int64_t submit_time, | |
| 71 bool presented); | |
| 72 | |
| 73 std::unique_ptr<base::Thread> thread_; | |
| 74 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | |
| 75 std::unique_ptr<GpuRasterizer> rasterizer_; | |
| 76 | |
| 77 std::mutex mutex_; | |
| 78 std::queue<scoped_refptr<RenderFrame>> frames_; // guarded by |mutex_| | |
| 79 | |
| 80 DISALLOW_COPY_AND_ASSIGN(RasterizerDelegate); | |
| 81 }; | 53 }; |
| 82 | 54 |
| 83 scoped_refptr<VsyncScheduler> scheduler_; | 55 // |GpuRasterizer::Callbacks|: |
| 84 scoped_ptr<RasterizerDelegate> rasterizer_delegate_; // can't use unique_ptr | 56 void OnRasterizerReady(int64_t vsync_timebase, |
| 85 // here due to | 57 int64_t vsync_interval) override; |
| 86 // base::Bind (sadness) | 58 void OnRasterizerSuspended() override; |
| 59 void OnRasterizerFinishedDraw(bool presented) override; | |
| 60 void OnRasterizerError() override; | |
| 61 | |
| 62 void ScheduleDrawLocked(); | |
| 63 void OnDraw(); | |
| 64 | |
| 65 void InitializeRasterizer( | |
| 66 mojo::InterfaceHandle<mojo::ContextProvider> context_provider); | |
| 67 void DestroyRasterizer(); | |
| 68 void PostErrorCallback(); | |
| 69 | |
| 70 scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner_; | |
|
mikejurka
2016/05/19 23:26:19
should we be using scoped_refptr or std::unique_pt
jeffbrown
2016/05/20 01:09:47
A better substitute for scoped_refptr is std::shar
| |
| 71 scoped_refptr<VsyncScheduler> vsync_scheduler_; | |
| 72 base::Closure error_callback_; | |
| 73 | |
| 74 // Maximum number of frames to hold in the drawing pipeline. | |
| 75 // Any more than this and we start dropping them. | |
| 76 uint32_t pipeline_depth_; | |
| 77 | |
| 78 // The rasterizer itself runs on its own thread. | |
| 79 std::unique_ptr<base::Thread> rasterizer_thread_; | |
| 80 scoped_refptr<base::SingleThreadTaskRunner> rasterizer_task_runner_; | |
| 81 base::WaitableEvent rasterizer_initialized_; | |
| 82 std::unique_ptr<GpuRasterizer> rasterizer_; | |
| 83 | |
| 84 // Holds state shared between the compositor and rasterizer threads. | |
| 85 struct { | |
| 86 std::mutex mutex; // guards all shared state | |
| 87 | |
| 88 // The most recently submitted frame. | |
| 89 // Only null until the first frame has been submitted. | |
| 90 scoped_refptr<FrameData> current_frame_data; | |
|
mikejurka
2016/05/19 23:26:18
If FrameData already inherits from RefCountedThrea
jeffbrown
2016/05/20 01:09:47
scoped_refptr is a smart pointer which holds a ref
| |
| 91 | |
| 92 // Frames drawn and awaiting completion by the rasterizer. | |
| 93 std::queue<scoped_refptr<FrameData>> drawn_frames_awaiting_finish; | |
| 94 | |
| 95 // Set to true when the rasterizer is ready to draw. | |
| 96 bool rasterizer_ready = false; | |
| 97 | |
| 98 // Set to true when a request to draw has been scheduled. | |
| 99 bool draw_scheduled = false; | |
| 100 } shared_state_; | |
| 87 | 101 |
| 88 DISALLOW_COPY_AND_ASSIGN(GpuOutput); | 102 DISALLOW_COPY_AND_ASSIGN(GpuOutput); |
| 89 }; | 103 }; |
| 90 | 104 |
| 91 } // namespace compositor | 105 } // namespace compositor |
| 92 | 106 |
| 93 #endif // SERVICES_GFX_COMPOSITOR_BACKEND_GPU_OUTPUT_H_ | 107 #endif // SERVICES_GFX_COMPOSITOR_BACKEND_GPU_OUTPUT_H_ |
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