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Unified Diff: src/code-stub-assembler.cc

Issue 1995453002: [stubs] Extend HasProperty stub with dictionary-mode and double-elements objects support. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Fixes and ArrayIndex-related cleanup in objects.h/.cc Created 4 years, 7 months ago
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Index: src/code-stub-assembler.cc
diff --git a/src/code-stub-assembler.cc b/src/code-stub-assembler.cc
index e0963145ff0198c2698e63a55e6f59097eba8623..6b32a15ac78a61efddcbab10061bfecc4e3b9c9d 100644
--- a/src/code-stub-assembler.cc
+++ b/src/code-stub-assembler.cc
@@ -46,6 +46,14 @@ Node* CodeStubAssembler::UndefinedConstant() {
return LoadRoot(Heap::kUndefinedValueRootIndex);
}
+Node* CodeStubAssembler::TheHoleConstant() {
+ return LoadRoot(Heap::kTheHoleValueRootIndex);
+}
+
+Node* CodeStubAssembler::HashSeed() {
+ return SmiToWord32(LoadRoot(Heap::kHashSeedRootIndex));
+}
+
Node* CodeStubAssembler::StaleRegisterConstant() {
return LoadRoot(Heap::kStaleRegisterRootIndex);
}
@@ -469,6 +477,10 @@ Node* CodeStubAssembler::LoadInstanceType(Node* object) {
return LoadMapInstanceType(LoadMap(object));
}
+Node* CodeStubAssembler::LoadProperties(Node* object) {
+ return LoadObjectField(object, JSObject::kPropertiesOffset);
+}
+
Node* CodeStubAssembler::LoadElements(Node* object) {
return LoadObjectField(object, JSObject::kElementsOffset);
}
@@ -505,11 +517,27 @@ Node* CodeStubAssembler::LoadMapPrototype(Node* map) {
return LoadObjectField(map, Map::kPrototypeOffset);
}
-Node* CodeStubAssembler::LoadNameHash(Node* name) {
+Node* CodeStubAssembler::LoadNameHashField(Node* name) {
return Load(MachineType::Uint32(), name,
IntPtrConstant(Name::kHashFieldOffset - kHeapObjectTag));
}
+Node* CodeStubAssembler::LoadNameHash(Node* name, Label* if_hash_not_computed) {
+ Node* hash_field = LoadNameHashField(name);
+ if (if_hash_not_computed != nullptr) {
+ GotoIf(WordEqual(
+ Word32And(hash_field, Int32Constant(Name::kHashNotComputedMask)),
+ Int32Constant(0)),
+ if_hash_not_computed);
+ }
+ return Word32Shr(hash_field, Int32Constant(Name::kHashShift));
+}
+
+Node* CodeStubAssembler::LoadMapInstanceSize(Node* map) {
+ return Load(MachineType::Uint8(), map,
+ IntPtrConstant(Map::kInstanceSizeOffset - kHeapObjectTag));
+}
+
Node* CodeStubAssembler::AllocateUninitializedFixedArray(Node* length) {
Node* header_size = IntPtrConstant(FixedArray::kHeaderSize);
Node* data_size = WordShl(length, IntPtrConstant(kPointerSizeLog2));
@@ -533,11 +561,6 @@ Node* CodeStubAssembler::LoadFixedArrayElementInt32Index(
return Load(MachineType::AnyTagged(), object, offset);
}
-Node* CodeStubAssembler::LoadMapInstanceSize(Node* map) {
- return Load(MachineType::Uint8(), map,
- IntPtrConstant(Map::kInstanceSizeOffset - kHeapObjectTag));
-}
-
Node* CodeStubAssembler::LoadFixedArrayElementSmiIndex(Node* object,
Node* smi_index,
int additional_offset) {
@@ -560,6 +583,23 @@ Node* CodeStubAssembler::LoadFixedArrayElementConstantIndex(Node* object,
return Load(MachineType::AnyTagged(), object, offset);
}
+Node* CodeStubAssembler::OffsetOfFixedDoubleArrayElementInt32Index(
+ Node* index, int additional_offset) {
+ Node* header_size = IntPtrConstant(
+ additional_offset + FixedDoubleArray::kHeaderSize - kHeapObjectTag);
+ index = ChangeInt32ToIntPtr(index);
+ Node* scaled_index = WordShl(index, IntPtrConstant(kDoubleSizeLog2));
+ return IntPtrAdd(scaled_index, header_size);
+}
+
+Node* CodeStubAssembler::LoadFixedDoubleArrayElementInt32Index(
+ Node* object, Node* index, MachineType machine_type,
+ int additional_offset) {
+ Node* offset =
+ OffsetOfFixedDoubleArrayElementInt32Index(index, additional_offset);
+ return Load(machine_type, object, offset);
+}
+
Node* CodeStubAssembler::LoadNativeContext(Node* context) {
return LoadFixedArrayElementConstantIndex(context,
Context::NATIVE_CONTEXT_INDEX);
@@ -1286,9 +1326,7 @@ void CodeStubAssembler::TryToName(Node* key, Label* if_keyisindex,
Bind(&if_keyissmi);
{
// Negative smi keys are named properties. Handle in the runtime.
- Label if_keyispositive(this);
- Branch(WordIsPositiveSmi(key), &if_keyispositive, call_runtime);
- Bind(&if_keyispositive);
+ GotoUnless(WordIsPositiveSmi(key), call_runtime);
var_index->Bind(SmiToWord32(key));
Goto(if_keyisindex);
@@ -1297,123 +1335,321 @@ void CodeStubAssembler::TryToName(Node* key, Label* if_keyisindex,
Bind(&if_keyisnotsmi);
Node* key_instance_type = LoadInstanceType(key);
- Label if_keyisnotsymbol(this);
- Branch(Word32Equal(key_instance_type, Int32Constant(SYMBOL_TYPE)),
- if_keyisunique, &if_keyisnotsymbol);
- Bind(&if_keyisnotsymbol);
+ // Symbols are unique.
+ GotoIf(Word32Equal(key_instance_type, Int32Constant(SYMBOL_TYPE)),
+ if_keyisunique);
+
+ Label if_keyisinternalized(this);
+ Node* bits =
+ WordAnd(key_instance_type,
+ Int32Constant(kIsNotStringMask | kIsNotInternalizedMask));
+ Branch(Word32Equal(bits, Int32Constant(kStringTag | kInternalizedTag)),
+ &if_keyisinternalized, call_runtime);
+ Bind(&if_keyisinternalized);
+
+ // Check whether the key is an array index passed in as string. Handle
+ // uniform with smi keys if so.
+ // TODO(verwaest): Also support non-internalized strings.
+ Node* hash = LoadNameHashField(key);
+ Node* bit = Word32And(hash, Int32Constant(Name::kIsNotArrayIndexMask));
+ GotoIf(Word32NotEqual(bit, Int32Constant(0)), if_keyisunique);
+ // Key is an index. Check if it is small enough to be encoded in the
+ // hash_field. Handle too big array index in runtime.
+ bit = Word32And(hash, Int32Constant(Name::kContainsCachedArrayIndexMask));
+ GotoIf(Word32NotEqual(bit, Int32Constant(0)), call_runtime);
+ var_index->Bind(BitFieldDecode<Name::ArrayIndexValueBits>(hash));
+ Goto(if_keyisindex);
+}
+
+template <typename Dictionary>
+void CodeStubAssembler::NameDictionaryLookup(Node* dictionary,
+ Node* unique_name, Label* if_found,
+ Label* if_not_found,
+ Label* call_runtime,
+ int inlined_probes) {
+ const int kElementsStartOffset =
+ Dictionary::kElementsStartIndex * kPointerSize;
+
+ Node* capacity = SmiToWord32(LoadFixedArrayElementConstantIndex(
+ dictionary, Dictionary::kCapacityIndex));
+ Node* mask = Int32Sub(capacity, Int32Constant(1));
+ Node* hash = LoadNameHash(unique_name);
+
+ // See Dictionary::FirstProbe().
+ Node* count = Int32Constant(0);
+ Node* entry = Word32And(hash, mask);
+
+ for (int i = 0; i < inlined_probes; i++) {
+ // See Dictionary::EntryToIndex()
+ Node* index = Int32Mul(entry, Int32Constant(Dictionary::kEntrySize));
+ Node* current = LoadFixedArrayElementInt32Index(dictionary, index,
+ kElementsStartOffset);
+ GotoIf(WordEqual(current, unique_name), if_found);
+
+ // See Dictionary::NextProbe().
+ count = Int32Constant(i + 1);
+ entry = Word32And(Int32Add(entry, count), mask);
+ }
+
+ Node* undefined = UndefinedConstant();
+
+ Variable var_count(this, MachineRepresentation::kWord32);
+ Variable var_entry(this, MachineType::PointerRepresentation());
Toon Verwaest 2016/05/19 14:50:22 Shouldn't this be kWord32 as well?
Igor Sheludko 2016/05/30 12:11:34 Done.
+ Variable* loop_vars[] = {&var_count, &var_entry};
+ Label loop(this, 2, loop_vars);
+ var_count.Bind(count);
+ var_entry.Bind(entry);
+ Goto(&loop);
+ Bind(&loop);
{
- Label if_keyisinternalized(this);
- Node* bits =
- WordAnd(key_instance_type,
- Int32Constant(kIsNotStringMask | kIsNotInternalizedMask));
- Branch(Word32Equal(bits, Int32Constant(kStringTag | kInternalizedTag)),
- &if_keyisinternalized, call_runtime);
- Bind(&if_keyisinternalized);
-
- // Check whether the key is an array index passed in as string. Handle
- // uniform with smi keys if so.
- // TODO(verwaest): Also support non-internalized strings.
- Node* hash = LoadNameHash(key);
- Node* bit =
- Word32And(hash, Int32Constant(internal::Name::kIsNotArrayIndexMask));
- Label if_isarrayindex(this);
- Branch(Word32Equal(bit, Int32Constant(0)), &if_isarrayindex,
- if_keyisunique);
- Bind(&if_isarrayindex);
- var_index->Bind(BitFieldDecode<internal::Name::ArrayIndexValueBits>(hash));
- Goto(if_keyisindex);
+ Node* count = var_count.value();
+ Node* entry = var_entry.value();
+
+ // See Dictionary::EntryToIndex()
+ Node* index = Int32Mul(entry, Int32Constant(Dictionary::kEntrySize));
+ Node* current = LoadFixedArrayElementInt32Index(dictionary, index,
+ kElementsStartOffset);
+ GotoIf(WordEqual(current, undefined), if_not_found);
+ GotoIf(WordEqual(current, unique_name), if_found);
+
+ // See Dictionary::NextProbe().
+ count = Int32Add(count, Int32Constant(1));
+ entry = Word32And(Int32Add(entry, count), mask);
+
+ var_count.Bind(count);
+ var_entry.Bind(entry);
+ Goto(&loop);
}
}
-void CodeStubAssembler::TryLookupProperty(Node* object, Node* map,
- Node* instance_type, Node* name,
- Label* if_found, Label* if_not_found,
- Label* call_runtime) {
+Node* CodeStubAssembler::ComputeIntegerHash(Node* key, Node* seed) {
+ // See v8::internal::ComputeIntegerHash()
+ Node* hash = key;
+ hash = Word32Xor(hash, seed);
+ hash = Int32Add(Word32Xor(hash, Int32Constant(0xffffffff)),
+ Word32Shl(hash, Int32Constant(15)));
Toon Verwaest 2016/05/19 14:50:22 What about explicitly sharing these constants with
Igor Sheludko 2016/05/30 12:11:34 I think we can just rely on a respective unit test
+ hash = Word32Xor(hash, Word32Shr(hash, Int32Constant(12)));
+ hash = Int32Add(hash, Word32Shl(hash, Int32Constant(2)));
+ hash = Word32Xor(hash, Word32Shr(hash, Int32Constant(4)));
+ hash = Int32Mul(hash, Int32Constant(2057));
+ hash = Word32Xor(hash, Word32Shr(hash, Int32Constant(16)));
+ return Word32And(hash, Int32Constant(0x3fffffff));
+}
+
+template <typename Dictionary>
+void CodeStubAssembler::NumberDictionaryLookup(Node* dictionary, Node* key,
+ Label* if_found,
+ Label* if_not_found,
+ Label* call_runtime) {
+ const int kElementsStartOffset =
+ Dictionary::kElementsStartIndex * kPointerSize;
+
+ Node* capacity = SmiToWord32(LoadFixedArrayElementConstantIndex(
+ dictionary, Dictionary::kCapacityIndex));
+ Node* mask = Int32Sub(capacity, Int32Constant(1));
+
+ Node* seed;
+ if (Dictionary::ShapeT::UsesSeed) {
+ seed = HashSeed();
+ } else {
+ seed = Int32Constant(kZeroHashSeed);
+ }
+ Node* hash = ComputeIntegerHash(key, seed);
+ Node* key_as_float64 = ChangeUint32ToFloat64(key);
+
+ // See Dictionary::FirstProbe().
+ Node* count = Int32Constant(0);
+ Node* entry = Word32And(hash, mask);
+
+ Node* undefined = UndefinedConstant();
+ Node* the_hole = TheHoleConstant();
+
+ Variable var_count(this, MachineRepresentation::kWord32);
+ Variable var_entry(this, MachineType::PointerRepresentation());
+ Variable* loop_vars[] = {&var_count, &var_entry};
+ Label loop(this, 2, loop_vars);
+ var_count.Bind(count);
+ var_entry.Bind(entry);
+ Goto(&loop);
+ Bind(&loop);
{
- Label if_objectissimple(this);
- Branch(Int32LessThanOrEqual(instance_type,
- Int32Constant(LAST_SPECIAL_RECEIVER_TYPE)),
- call_runtime, &if_objectissimple);
- Bind(&if_objectissimple);
+ Node* count = var_count.value();
+ Node* entry = var_entry.value();
+
+ // See Dictionary::EntryToIndex()
+ Node* index = Int32Mul(entry, Int32Constant(Dictionary::kEntrySize));
+ Node* current = LoadFixedArrayElementInt32Index(dictionary, index,
+ kElementsStartOffset);
+ GotoIf(WordEqual(current, undefined), if_not_found);
+ Label next_probe(this);
+ {
+ Label if_currentissmi(this), if_currentisnotsmi(this);
+ Branch(WordIsSmi(current), &if_currentissmi, &if_currentisnotsmi);
+ Bind(&if_currentissmi);
+ {
+ Node* current_value = SmiToWord32(current);
+ Branch(Word32Equal(current_value, key), if_found, &next_probe);
+ }
+ Bind(&if_currentisnotsmi);
+ {
+ GotoIf(WordEqual(current, the_hole), &next_probe);
+ // Current must be the Number.
+ Node* current_value = LoadHeapNumberValue(current);
+ Branch(Float64Equal(current_value, key_as_float64), if_found,
+ &next_probe);
+ }
+ }
+
+ Bind(&next_probe);
+ // See Dictionary::NextProbe().
+ count = Int32Add(count, Int32Constant(1));
+ entry = Word32And(Int32Add(entry, count), mask);
+
+ var_count.Bind(count);
+ var_entry.Bind(entry);
+ Goto(&loop);
}
+}
+
+void CodeStubAssembler::TryLookupProperty(Node* object, Node* map,
+ Node* instance_type,
+ Node* unique_name, Label* if_found,
+ Label* if_not_found,
+ Label* call_runtime) {
+ // Handle non-simple objects in runtime.
+ GotoIf(Int32LessThanOrEqual(instance_type,
+ Int32Constant(LAST_SPECIAL_RECEIVER_TYPE)),
+ call_runtime);
- // TODO(verwaest): Perform a dictonary lookup on slow-mode receivers.
Node* bit_field3 = LoadMapBitField3(map);
Node* bit = BitFieldDecode<Map::DictionaryMap>(bit_field3);
- Label if_isfastmap(this);
- Branch(Word32Equal(bit, Int32Constant(0)), &if_isfastmap, call_runtime);
+ Label if_isfastmap(this), if_isslowmap(this);
+ Branch(Word32Equal(bit, Int32Constant(0)), &if_isfastmap, &if_isslowmap);
Bind(&if_isfastmap);
- Node* nof = BitFieldDecode<Map::NumberOfOwnDescriptorsBits>(bit_field3);
- // Bail out to the runtime for large numbers of own descriptors. The stub only
- // does linear search, which becomes too expensive in that case.
{
- static const int32_t kMaxLinear = 210;
- Label above_max(this), below_max(this);
- Branch(Int32LessThanOrEqual(nof, Int32Constant(kMaxLinear)), &below_max,
- call_runtime);
- Bind(&below_max);
- }
- Node* descriptors = LoadMapDescriptors(map);
+ Node* nof = BitFieldDecode<Map::NumberOfOwnDescriptorsBits>(bit_field3);
+ // Bail out to the runtime for large numbers of own descriptors. The stub
+ // only does linear search, which becomes too expensive in that case.
+ {
+ static const int32_t kMaxLinear = 210;
+ GotoIf(Int32GreaterThan(nof, Int32Constant(kMaxLinear)), call_runtime);
+ }
+ Node* descriptors = LoadMapDescriptors(map);
- Variable var_descriptor(this, MachineRepresentation::kWord32);
- Label loop(this, &var_descriptor);
- var_descriptor.Bind(Int32Constant(0));
- Goto(&loop);
- Bind(&loop);
- {
- Node* index = var_descriptor.value();
- Node* offset = Int32Constant(DescriptorArray::ToKeyIndex(0));
- Node* factor = Int32Constant(DescriptorArray::kDescriptorSize);
- Label if_notdone(this);
- Branch(Word32Equal(index, nof), if_not_found, &if_notdone);
- Bind(&if_notdone);
+ Variable var_descriptor(this, MachineRepresentation::kWord32);
+ Label loop(this, &var_descriptor);
+ var_descriptor.Bind(Int32Constant(0));
+ Goto(&loop);
+ Bind(&loop);
{
+ Node* index = var_descriptor.value();
+ Node* offset = Int32Constant(DescriptorArray::ToKeyIndex(0));
+ Node* factor = Int32Constant(DescriptorArray::kDescriptorSize);
+ GotoIf(Word32Equal(index, nof), if_not_found);
+
Node* array_index = Int32Add(offset, Int32Mul(index, factor));
Node* current = LoadFixedArrayElementInt32Index(descriptors, array_index);
- Label if_unequal(this);
- Branch(WordEqual(current, name), if_found, &if_unequal);
- Bind(&if_unequal);
+ GotoIf(WordEqual(current, unique_name), if_found);
var_descriptor.Bind(Int32Add(index, Int32Constant(1)));
Goto(&loop);
}
}
+ Bind(&if_isslowmap);
+ {
+ Node* dictionary = LoadProperties(object);
+
+ Label if_isglobal(this), if_isnotglobal(this);
+ Branch(Word32Equal(instance_type, Int32Constant(JS_GLOBAL_OBJECT_TYPE)),
+ &if_isglobal, &if_isnotglobal);
+
+ Bind(&if_isnotglobal);
+ NameDictionaryLookup<NameDictionary>(dictionary, unique_name, if_found,
+ if_not_found, call_runtime);
+
+ Bind(&if_isglobal);
+ NameDictionaryLookup<GlobalDictionary>(dictionary, unique_name, if_found,
Toon Verwaest 2016/05/19 14:50:22 JS_GLOBAL_OBJECT_TYPE <= LAST_SPECIAL_RECEIVER_TYP
Igor Sheludko 2016/05/30 12:11:34 Fixed and added unit tests.
+ if_not_found, call_runtime);
+ }
}
void CodeStubAssembler::TryLookupElement(Node* object, Node* map,
Node* instance_type, Node* index,
Label* if_found, Label* if_not_found,
Label* call_runtime) {
- {
- Label if_objectissimple(this);
- Branch(Int32LessThanOrEqual(instance_type,
- Int32Constant(LAST_CUSTOM_ELEMENTS_RECEIVER)),
- call_runtime, &if_objectissimple);
- Bind(&if_objectissimple);
- }
+ // Handle objects with non-simple elements in runtime.
+ GotoIf(Int32LessThanOrEqual(instance_type,
+ Int32Constant(LAST_CUSTOM_ELEMENTS_RECEIVER)),
+ call_runtime);
Node* bit_field2 = LoadMapBitField2(map);
Node* elements_kind = BitFieldDecode<Map::ElementsKindBits>(bit_field2);
// TODO(verwaest): Support other elements kinds as well.
- Label if_isobjectorsmi(this);
- Branch(
- Int32LessThanOrEqual(elements_kind, Int32Constant(FAST_HOLEY_ELEMENTS)),
- &if_isobjectorsmi, call_runtime);
+ Label if_isobjectorsmi(this), if_isdouble(this), if_isdictionary(this);
+ // clang-format off
+ int32_t values[] = {
+ // Handled by {if_isobjectorsmi}.
+ FAST_SMI_ELEMENTS, FAST_HOLEY_SMI_ELEMENTS, FAST_ELEMENTS,
+ FAST_HOLEY_ELEMENTS, FAST_STRING_WRAPPER_ELEMENTS,
+ // Handled by {if_isdouble}.
+ FAST_DOUBLE_ELEMENTS, FAST_HOLEY_DOUBLE_ELEMENTS,
+ // Handled by {if_is_dictionary}.
+ DICTIONARY_ELEMENTS, SLOW_STRING_WRAPPER_ELEMENTS,
+ };
+ Label* labels[] = {
+ &if_isobjectorsmi, &if_isobjectorsmi, &if_isobjectorsmi,
+ &if_isobjectorsmi, &if_isobjectorsmi,
+ &if_isdouble, &if_isdouble,
+ &if_isdictionary, &if_isdictionary,
+ };
+ // clang-format on
+ STATIC_ASSERT(arraysize(values) == arraysize(labels));
+ Switch(elements_kind, call_runtime, values, labels, arraysize(values));
+
Bind(&if_isobjectorsmi);
{
Node* elements = LoadElements(object);
Node* length = LoadFixedArrayBaseLength(elements);
- Label if_iskeyinrange(this);
- Branch(Int32LessThan(index, SmiToWord32(length)), &if_iskeyinrange,
- if_not_found);
+ GotoIf(Int32GreaterThanOrEqual(index, SmiToWord32(length)), if_not_found);
- Bind(&if_iskeyinrange);
Node* element = LoadFixedArrayElementInt32Index(elements, index);
- Node* the_hole = LoadRoot(Heap::kTheHoleValueRootIndex);
+ Node* the_hole = TheHoleConstant();
Branch(WordEqual(element, the_hole), if_not_found, if_found);
}
+ Bind(&if_isdouble);
+ {
+ Node* elements = LoadElements(object);
+ Node* length = LoadFixedArrayBaseLength(elements);
+
+ GotoIf(Int32GreaterThanOrEqual(index, SmiToWord32(length)), if_not_found);
+
+ if (kPointerSize == kDoubleSize) {
+ Node* element = LoadFixedDoubleArrayElementInt32Index(
+ elements, index, MachineType::Uint64());
+ Node* the_hole = Int64Constant(kHoleNanInt64);
+ Branch(Word64Equal(element, the_hole), if_not_found, if_found);
+ } else {
+ DCHECK_EQ(4, kPointerSize);
+ Node* offset = OffsetOfFixedDoubleArrayElementInt32Index(index);
+ // Since upper and lower parts are the same, don't care about endianness.
+ STATIC_ASSERT(kHoleNanUpper32 == kHoleNanLower32);
+ Node* element_lo = Load(MachineType::Int32(), elements, offset);
+ GotoUnless(Word32Equal(element_lo, Int32Constant(kHoleNanLower32)),
+ if_found);
+ Node* element_hi = Load(MachineType::Int32(), elements,
+ Int32Add(offset, Int32Constant(kPointerSize)));
+ Branch(Word32Equal(element_hi, Int32Constant(kHoleNanUpper32)),
+ if_not_found, if_found);
+ }
+ }
+ Bind(&if_isdictionary);
+ {
+ Node* elements = LoadElements(object);
+ NumberDictionaryLookup<SeededNumberDictionary>(elements, index, if_found,
+ if_not_found, call_runtime);
+ }
}
Node* CodeStubAssembler::OrdinaryHasInstance(Node* context, Node* callable,
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