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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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161 | 161 |
162 // Indicates that a redraw is required, either due to the impl tree changing | 162 // Indicates that a redraw is required, either due to the impl tree changing |
163 // or the screen being damaged and simply needing redisplay. | 163 // or the screen being damaged and simply needing redisplay. |
164 void SetNeedsRedraw(); | 164 void SetNeedsRedraw(); |
165 bool needs_redraw() const { return needs_redraw_; } | 165 bool needs_redraw() const { return needs_redraw_; } |
166 | 166 |
167 // Indicates that manage-tiles is required. This guarantees another | 167 // Indicates that manage-tiles is required. This guarantees another |
168 // ManageTiles will occur shortly (even if no redraw is required). | 168 // ManageTiles will occur shortly (even if no redraw is required). |
169 void SetNeedsManageTiles(); | 169 void SetNeedsManageTiles(); |
170 | 170 |
| 171 // Sets how many swaps can be pending to the OutputSurface. |
| 172 void SetMaxSwapsPending(int max); |
| 173 |
| 174 // If the scheduler attempted to draw and swap, this provides feedback |
| 175 // regarding whether or not the swap actually occured. We might skip the |
| 176 // swap when there is not damage, for example. |
| 177 void DidSwapBuffers(); |
| 178 |
171 // Indicates whether a redraw is required because we are currently rendering | 179 // Indicates whether a redraw is required because we are currently rendering |
172 // with a low resolution or checkerboarded tile. | 180 // with a low resolution or checkerboarded tile. |
173 void SetSwapUsedIncompleteTile(bool used_incomplete_tile); | 181 void SetSwapUsedIncompleteTile(bool used_incomplete_tile); |
174 | 182 |
| 183 // Notification from the OutputSurface that a swap has been consumed. |
| 184 void DidSwapBuffersComplete(); |
| 185 |
175 // Indicates whether to prioritize animation smoothness over new content | 186 // Indicates whether to prioritize animation smoothness over new content |
176 // activation. | 187 // activation. |
177 void SetSmoothnessTakesPriority(bool smoothness_takes_priority); | 188 void SetSmoothnessTakesPriority(bool smoothness_takes_priority); |
178 bool smoothness_takes_priority() const { return smoothness_takes_priority_; } | 189 bool smoothness_takes_priority() const { return smoothness_takes_priority_; } |
179 | 190 |
180 // Indicates whether ACTION_DRAW_AND_SWAP_IF_POSSIBLE drew to the screen. | 191 // Indicates whether ACTION_DRAW_AND_SWAP_IF_POSSIBLE drew to the screen. |
181 void DidDrawIfPossibleCompleted(DrawSwapReadbackResult::DrawResult result); | 192 void DidDrawIfPossibleCompleted(DrawSwapReadbackResult::DrawResult result); |
182 | 193 |
183 // Indicates that a new commit flow needs to be performed, either to pull | 194 // Indicates that a new commit flow needs to be performed, either to pull |
184 // updates from the main thread to the impl, or to push deltas from the impl | 195 // updates from the main thread to the impl, or to push deltas from the impl |
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253 bool ShouldManageTiles() const; | 264 bool ShouldManageTiles() const; |
254 | 265 |
255 void AdvanceCurrentFrameNumber(); | 266 void AdvanceCurrentFrameNumber(); |
256 bool HasSentBeginMainFrameThisFrame() const; | 267 bool HasSentBeginMainFrameThisFrame() const; |
257 bool HasScheduledManageTilesThisFrame() const; | 268 bool HasScheduledManageTilesThisFrame() const; |
258 bool HasUpdatedVisibleTilesThisFrame() const; | 269 bool HasUpdatedVisibleTilesThisFrame() const; |
259 bool HasSwappedThisFrame() const; | 270 bool HasSwappedThisFrame() const; |
260 | 271 |
261 void UpdateStateOnCommit(bool commit_was_aborted); | 272 void UpdateStateOnCommit(bool commit_was_aborted); |
262 void UpdateStateOnActivation(); | 273 void UpdateStateOnActivation(); |
263 void UpdateStateOnDraw(bool did_swap); | 274 void UpdateStateOnDraw(bool did_request_swap); |
264 void UpdateStateOnManageTiles(); | 275 void UpdateStateOnManageTiles(); |
265 | 276 |
266 const SchedulerSettings settings_; | 277 const SchedulerSettings settings_; |
267 | 278 |
268 OutputSurfaceState output_surface_state_; | 279 OutputSurfaceState output_surface_state_; |
269 BeginImplFrameState begin_impl_frame_state_; | 280 BeginImplFrameState begin_impl_frame_state_; |
270 CommitState commit_state_; | 281 CommitState commit_state_; |
271 ForcedRedrawOnTimeoutState forced_redraw_state_; | 282 ForcedRedrawOnTimeoutState forced_redraw_state_; |
272 SynchronousReadbackState readback_state_; | 283 SynchronousReadbackState readback_state_; |
273 | 284 |
274 BeginFrameArgs begin_impl_frame_args_; | 285 BeginFrameArgs begin_impl_frame_args_; |
275 | 286 |
276 int commit_count_; | 287 int commit_count_; |
277 int current_frame_number_; | 288 int current_frame_number_; |
278 int last_frame_number_swap_performed_; | 289 int last_frame_number_swap_performed_; |
279 int last_frame_number_begin_main_frame_sent_; | 290 int last_frame_number_begin_main_frame_sent_; |
280 int last_frame_number_update_visible_tiles_was_called_; | 291 int last_frame_number_update_visible_tiles_was_called_; |
281 | 292 |
282 // manage_tiles_funnel_ is "filled" each time ManageTiles is called | 293 // manage_tiles_funnel_ is "filled" each time ManageTiles is called |
283 // and "drained" on each BeginImplFrame. If the funnel gets too full, | 294 // and "drained" on each BeginImplFrame. If the funnel gets too full, |
284 // we start throttling ACTION_MANAGE_TILES such that we average one | 295 // we start throttling ACTION_MANAGE_TILES such that we average one |
285 // ManageTile per BeginImplFrame. | 296 // ManageTile per BeginImplFrame. |
286 int manage_tiles_funnel_; | 297 int manage_tiles_funnel_; |
287 int consecutive_checkerboard_animations_; | 298 int consecutive_checkerboard_animations_; |
| 299 int max_pending_swaps_; |
| 300 int pending_swaps_; |
288 bool needs_redraw_; | 301 bool needs_redraw_; |
289 bool needs_manage_tiles_; | 302 bool needs_manage_tiles_; |
290 bool swap_used_incomplete_tile_; | 303 bool swap_used_incomplete_tile_; |
291 bool needs_commit_; | 304 bool needs_commit_; |
292 bool inside_poll_for_anticipated_draw_triggers_; | 305 bool inside_poll_for_anticipated_draw_triggers_; |
293 bool visible_; | 306 bool visible_; |
294 bool can_start_; | 307 bool can_start_; |
295 bool can_draw_; | 308 bool can_draw_; |
296 bool has_pending_tree_; | 309 bool has_pending_tree_; |
297 bool pending_tree_is_ready_for_activation_; | 310 bool pending_tree_is_ready_for_activation_; |
298 bool active_tree_needs_first_draw_; | 311 bool active_tree_needs_first_draw_; |
299 bool draw_if_possible_failed_; | 312 bool draw_if_possible_failed_; |
300 bool did_create_and_initialize_first_output_surface_; | 313 bool did_create_and_initialize_first_output_surface_; |
301 bool smoothness_takes_priority_; | 314 bool smoothness_takes_priority_; |
302 bool skip_next_begin_main_frame_to_reduce_latency_; | 315 bool skip_next_begin_main_frame_to_reduce_latency_; |
303 bool skip_begin_main_frame_to_reduce_latency_; | 316 bool skip_begin_main_frame_to_reduce_latency_; |
304 bool continuous_painting_; | 317 bool continuous_painting_; |
305 bool needs_back_to_back_readback_; | 318 bool needs_back_to_back_readback_; |
306 | 319 |
307 private: | 320 private: |
308 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); | 321 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
309 }; | 322 }; |
310 | 323 |
311 } // namespace cc | 324 } // namespace cc |
312 | 325 |
313 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 326 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
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