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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_ | 5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_ |
6 #define CC_OUTPUT_OUTPUT_SURFACE_H_ | 6 #define CC_OUTPUT_OUTPUT_SURFACE_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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98 // (namely Android WebView), this is called to determine whether the software | 98 // (namely Android WebView), this is called to determine whether the software |
99 // device should be used on the current frame. | 99 // device should be used on the current frame. |
100 virtual bool ForcedDrawToSoftwareDevice() const; | 100 virtual bool ForcedDrawToSoftwareDevice() const; |
101 | 101 |
102 // Called by the compositor on the compositor thread. This is a place where | 102 // Called by the compositor on the compositor thread. This is a place where |
103 // thread-specific data for the output surface can be initialized, since from | 103 // thread-specific data for the output surface can be initialized, since from |
104 // this point on the output surface will only be used on the compositor | 104 // this point on the output surface will only be used on the compositor |
105 // thread. | 105 // thread. |
106 virtual bool BindToClient(OutputSurfaceClient* client); | 106 virtual bool BindToClient(OutputSurfaceClient* client); |
107 | 107 |
| 108 // Enable or disable vsync. |
| 109 void SetThrottleFrameProduction(bool enable); |
| 110 |
108 void InitializeBeginFrameEmulation(base::SingleThreadTaskRunner* task_runner, | 111 void InitializeBeginFrameEmulation(base::SingleThreadTaskRunner* task_runner, |
109 bool throttle_frame_production, | |
110 base::TimeDelta interval); | 112 base::TimeDelta interval); |
111 | 113 |
112 void SetMaxFramesPending(int max_frames_pending); | |
113 | |
114 virtual void EnsureBackbuffer(); | 114 virtual void EnsureBackbuffer(); |
115 virtual void DiscardBackbuffer(); | 115 virtual void DiscardBackbuffer(); |
116 | 116 |
117 virtual void Reshape(const gfx::Size& size, float scale_factor); | 117 virtual void Reshape(const gfx::Size& size, float scale_factor); |
118 virtual gfx::Size SurfaceSize() const; | 118 virtual gfx::Size SurfaceSize() const; |
119 | 119 |
120 virtual void BindFramebuffer(); | 120 virtual void BindFramebuffer(); |
121 | 121 |
122 // The implementation may destroy or steal the contents of the CompositorFrame | 122 // The implementation may destroy or steal the contents of the CompositorFrame |
123 // passed in (though it will not take ownership of the CompositorFrame | 123 // passed in (though it will not take ownership of the CompositorFrame |
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138 // Returns an estimate of the current GPU latency. When only a software | 138 // Returns an estimate of the current GPU latency. When only a software |
139 // device is present, returns 0. | 139 // device is present, returns 0. |
140 base::TimeDelta GpuLatencyEstimate(); | 140 base::TimeDelta GpuLatencyEstimate(); |
141 | 141 |
142 // Get the class capable of informing cc of hardware overlay capability. | 142 // Get the class capable of informing cc of hardware overlay capability. |
143 OverlayCandidateValidator* overlay_candidate_validator() const { | 143 OverlayCandidateValidator* overlay_candidate_validator() const { |
144 return overlay_candidate_validator_.get(); | 144 return overlay_candidate_validator_.get(); |
145 } | 145 } |
146 | 146 |
147 protected: | 147 protected: |
| 148 bool is_lost_; |
| 149 |
148 // Synchronously initialize context3d and enter hardware mode. | 150 // Synchronously initialize context3d and enter hardware mode. |
149 // This can only supported in threaded compositing mode. | 151 // This can only supported in threaded compositing mode. |
150 // |offscreen_context_provider| should match what is returned by | 152 // |offscreen_context_provider| should match what is returned by |
151 // LayerTreeClient::OffscreenContextProvider(). | 153 // LayerTreeClient::OffscreenContextProvider(). |
152 bool InitializeAndSetContext3d( | 154 bool InitializeAndSetContext3d( |
153 scoped_refptr<ContextProvider> context_provider, | 155 scoped_refptr<ContextProvider> context_provider, |
154 scoped_refptr<ContextProvider> offscreen_context_provider); | 156 scoped_refptr<ContextProvider> offscreen_context_provider); |
155 void ReleaseGL(); | 157 void ReleaseGL(); |
156 | 158 |
157 void PostSwapBuffersComplete(); | 159 void PostSwapBuffersComplete(); |
158 | 160 |
159 struct OutputSurface::Capabilities capabilities_; | 161 struct OutputSurface::Capabilities capabilities_; |
160 scoped_refptr<ContextProvider> context_provider_; | 162 scoped_refptr<ContextProvider> context_provider_; |
161 scoped_ptr<SoftwareOutputDevice> software_device_; | 163 scoped_ptr<SoftwareOutputDevice> software_device_; |
162 scoped_ptr<OverlayCandidateValidator> overlay_candidate_validator_; | 164 scoped_ptr<OverlayCandidateValidator> overlay_candidate_validator_; |
163 gfx::Size surface_size_; | 165 gfx::Size surface_size_; |
164 float device_scale_factor_; | 166 float device_scale_factor_; |
| 167 base::TimeDelta begin_frame_interval_; |
165 | 168 |
166 // The FrameRateController is deprecated. | 169 // The FrameRateController is deprecated. |
167 // Platforms should move to native BeginFrames instead. | 170 // Platforms should move to native BeginFrames instead. |
168 void CommitVSyncParameters(base::TimeTicks timebase, | 171 void CommitVSyncParameters(base::TimeTicks timebase, |
169 base::TimeDelta interval); | 172 base::TimeDelta interval); |
170 virtual void FrameRateControllerTick(bool throttled, | 173 virtual void FrameRateControllerTick(const BeginFrameArgs& args) OVERRIDE; |
171 const BeginFrameArgs& args) OVERRIDE; | |
172 scoped_ptr<FrameRateController> frame_rate_controller_; | 174 scoped_ptr<FrameRateController> frame_rate_controller_; |
173 int max_frames_pending_; | 175 |
174 int pending_swap_buffers_; | 176 bool throttle_frame_production_; |
175 bool needs_begin_frame_; | 177 bool needs_begin_frame_; |
176 bool client_ready_for_begin_frame_; | 178 bool client_ready_for_begin_frame_; |
177 | 179 |
178 // This stores a BeginFrame that we couldn't process immediately, | 180 // This stores a BeginFrame that we couldn't process immediately, |
179 // but might process retroactively in the near future. | 181 // but might process retroactively in the near future. |
180 BeginFrameArgs skipped_begin_frame_args_; | 182 BeginFrameArgs skipped_begin_frame_args_; |
181 | 183 |
182 // Forwarded to OutputSurfaceClient but threaded through OutputSurface | 184 // Forwarded to OutputSurfaceClient but threaded through OutputSurface |
183 // first so OutputSurface has a chance to update the FrameRateController | 185 // first so OutputSurface has a chance to update the FrameRateController |
184 void SetNeedsRedrawRect(const gfx::Rect& damage_rect); | 186 void SetNeedsRedrawRect(const gfx::Rect& damage_rect); |
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217 std::deque<unsigned> available_gpu_latency_query_ids_; | 219 std::deque<unsigned> available_gpu_latency_query_ids_; |
218 std::deque<unsigned> pending_gpu_latency_query_ids_; | 220 std::deque<unsigned> pending_gpu_latency_query_ids_; |
219 RollingTimeDeltaHistory gpu_latency_history_; | 221 RollingTimeDeltaHistory gpu_latency_history_; |
220 | 222 |
221 DISALLOW_COPY_AND_ASSIGN(OutputSurface); | 223 DISALLOW_COPY_AND_ASSIGN(OutputSurface); |
222 }; | 224 }; |
223 | 225 |
224 } // namespace cc | 226 } // namespace cc |
225 | 227 |
226 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_ | 228 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_ |
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