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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/scheduler/scheduler.h" | 5 #include "cc/scheduler/scheduler.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include "base/auto_reset.h" | 8 #include "base/auto_reset.h" |
9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
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85 state_machine_.SetNeedsRedraw(); | 85 state_machine_.SetNeedsRedraw(); |
86 ProcessScheduledActions(); | 86 ProcessScheduledActions(); |
87 } | 87 } |
88 | 88 |
89 void Scheduler::SetNeedsManageTiles() { | 89 void Scheduler::SetNeedsManageTiles() { |
90 DCHECK(!IsInsideAction(SchedulerStateMachine::ACTION_MANAGE_TILES)); | 90 DCHECK(!IsInsideAction(SchedulerStateMachine::ACTION_MANAGE_TILES)); |
91 state_machine_.SetNeedsManageTiles(); | 91 state_machine_.SetNeedsManageTiles(); |
92 ProcessScheduledActions(); | 92 ProcessScheduledActions(); |
93 } | 93 } |
94 | 94 |
| 95 void Scheduler::SetMaxSwapsPending(int max) { |
| 96 state_machine_.SetMaxSwapsPending(max); |
| 97 } |
| 98 |
| 99 void Scheduler::DidSwapBuffers() { state_machine_.DidSwapBuffers(); } |
| 100 |
95 void Scheduler::SetSwapUsedIncompleteTile(bool used_incomplete_tile) { | 101 void Scheduler::SetSwapUsedIncompleteTile(bool used_incomplete_tile) { |
96 state_machine_.SetSwapUsedIncompleteTile(used_incomplete_tile); | 102 state_machine_.SetSwapUsedIncompleteTile(used_incomplete_tile); |
97 ProcessScheduledActions(); | 103 ProcessScheduledActions(); |
98 } | 104 } |
99 | 105 |
| 106 void Scheduler::OnSwapBuffersComplete() { |
| 107 state_machine_.OnSwapBuffersComplete(); |
| 108 ProcessScheduledActions(); |
| 109 } |
| 110 |
100 void Scheduler::SetSmoothnessTakesPriority(bool smoothness_takes_priority) { | 111 void Scheduler::SetSmoothnessTakesPriority(bool smoothness_takes_priority) { |
101 state_machine_.SetSmoothnessTakesPriority(smoothness_takes_priority); | 112 state_machine_.SetSmoothnessTakesPriority(smoothness_takes_priority); |
102 ProcessScheduledActions(); | 113 ProcessScheduledActions(); |
103 } | 114 } |
104 | 115 |
105 void Scheduler::SetMainThreadNeedsLayerTextures() { | 116 void Scheduler::SetMainThreadNeedsLayerTextures() { |
106 state_machine_.SetMainThreadNeedsLayerTextures(); | 117 state_machine_.SetMainThreadNeedsLayerTextures(); |
107 ProcessScheduledActions(); | 118 ProcessScheduledActions(); |
108 } | 119 } |
109 | 120 |
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535 } | 546 } |
536 | 547 |
537 bool Scheduler::IsBeginMainFrameSentOrStarted() const { | 548 bool Scheduler::IsBeginMainFrameSentOrStarted() const { |
538 return (state_machine_.commit_state() == | 549 return (state_machine_.commit_state() == |
539 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_SENT || | 550 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_SENT || |
540 state_machine_.commit_state() == | 551 state_machine_.commit_state() == |
541 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED); | 552 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED); |
542 } | 553 } |
543 | 554 |
544 } // namespace cc | 555 } // namespace cc |
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