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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/common/workspace/multi_window_resize_controller.h" | 5 #include "ash/wm/common/workspace/multi_window_resize_controller.h" |
| 6 | 6 |
| 7 #include "ash/wm/common/wm_lookup.h" | 7 #include "ash/wm/common/wm_lookup.h" |
| 8 #include "ash/wm/common/wm_root_window_controller.h" | 8 #include "ash/wm/common/wm_root_window_controller.h" |
| 9 #include "ash/wm/common/wm_shell_window_ids.h" | 9 #include "ash/wm/common/wm_shell_window_ids.h" |
| 10 #include "ash/wm/common/wm_window.h" | 10 #include "ash/wm/common/wm_window.h" |
| 11 #include "ash/wm/common/workspace/workspace_window_resizer.h" | 11 #include "ash/wm/common/workspace/workspace_window_resizer.h" |
| 12 #include "grit/ash_resources.h" | 12 #include "grit/ash_wm_common_resources.h" |
| 13 #include "ui/base/cursor/cursor.h" | 13 #include "ui/base/cursor/cursor.h" |
| 14 #include "ui/base/hit_test.h" | 14 #include "ui/base/hit_test.h" |
| 15 #include "ui/base/resource/resource_bundle.h" | 15 #include "ui/base/resource/resource_bundle.h" |
| 16 #include "ui/display/screen.h" | 16 #include "ui/display/screen.h" |
| 17 #include "ui/gfx/canvas.h" | 17 #include "ui/gfx/canvas.h" |
| 18 #include "ui/gfx/image/image.h" | 18 #include "ui/gfx/image/image.h" |
| 19 #include "ui/views/view.h" | 19 #include "ui/views/view.h" |
| 20 #include "ui/views/widget/widget.h" | 20 #include "ui/views/widget/widget.h" |
| 21 #include "ui/views/widget/widget_delegate.h" | 21 #include "ui/views/widget/widget_delegate.h" |
| 22 #include "ui/wm/core/compound_event_filter.h" | 22 #include "ui/wm/core/compound_event_filter.h" |
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| 60 } // namespace | 60 } // namespace |
| 61 | 61 |
| 62 // View contained in the widget. Passes along mouse events to the | 62 // View contained in the widget. Passes along mouse events to the |
| 63 // MultiWindowResizeController so that it can start/stop the resize loop. | 63 // MultiWindowResizeController so that it can start/stop the resize loop. |
| 64 class MultiWindowResizeController::ResizeView : public views::View { | 64 class MultiWindowResizeController::ResizeView : public views::View { |
| 65 public: | 65 public: |
| 66 explicit ResizeView(MultiWindowResizeController* controller, | 66 explicit ResizeView(MultiWindowResizeController* controller, |
| 67 Direction direction) | 67 Direction direction) |
| 68 : controller_(controller), direction_(direction), image_(NULL) { | 68 : controller_(controller), direction_(direction), image_(NULL) { |
| 69 ResourceBundle& rb = ResourceBundle::GetSharedInstance(); | 69 ResourceBundle& rb = ResourceBundle::GetSharedInstance(); |
| 70 int image_id = direction == TOP_BOTTOM ? IDR_AURA_MULTI_WINDOW_RESIZE_H | 70 int image_id = direction == TOP_BOTTOM |
| 71 : IDR_AURA_MULTI_WINDOW_RESIZE_V; | 71 ? IDR_ASH_WM_COMMON_MULTI_WINDOW_RESIZE_H |
| 72 : IDR_ASH_WM_COMMON_MULTI_WINDOW_RESIZE_V; |
| 72 image_ = rb.GetImageNamed(image_id).ToImageSkia(); | 73 image_ = rb.GetImageNamed(image_id).ToImageSkia(); |
| 73 } | 74 } |
| 74 | 75 |
| 75 // views::View overrides: | 76 // views::View overrides: |
| 76 gfx::Size GetPreferredSize() const override { | 77 gfx::Size GetPreferredSize() const override { |
| 77 return gfx::Size(image_->width(), image_->height()); | 78 return gfx::Size(image_->width(), image_->height()); |
| 78 } | 79 } |
| 79 void OnPaint(gfx::Canvas* canvas) override { | 80 void OnPaint(gfx::Canvas* canvas) override { |
| 80 canvas->DrawImageInt(*image_, 0, 0); | 81 canvas->DrawImageInt(*image_, 0, 0); |
| 81 } | 82 } |
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| 533 | 534 |
| 534 bool MultiWindowResizeController::IsOverComponent( | 535 bool MultiWindowResizeController::IsOverComponent( |
| 535 wm::WmWindow* window, | 536 wm::WmWindow* window, |
| 536 const gfx::Point& location_in_screen, | 537 const gfx::Point& location_in_screen, |
| 537 int component) const { | 538 int component) const { |
| 538 gfx::Point window_loc = window->ConvertPointFromScreen(location_in_screen); | 539 gfx::Point window_loc = window->ConvertPointFromScreen(location_in_screen); |
| 539 return window->GetNonClientComponent(window_loc) == component; | 540 return window->GetNonClientComponent(window_loc) == component; |
| 540 } | 541 } |
| 541 | 542 |
| 542 } // namespace ash | 543 } // namespace ash |
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