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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/common/dock/docked_window_layout_manager.h" | 5 #include "ash/wm/common/dock/docked_window_layout_manager.h" |
| 6 | 6 |
| 7 #include "ash/wm/common/shelf/wm_shelf.h" | 7 #include "ash/wm/common/shelf/wm_shelf.h" |
| 8 #include "ash/wm/common/shelf/wm_shelf_constants.h" | 8 #include "ash/wm/common/shelf/wm_shelf_constants.h" |
| 9 #include "ash/wm/common/shelf/wm_shelf_observer.h" | 9 #include "ash/wm/common/shelf/wm_shelf_observer.h" |
| 10 #include "ash/wm/common/window_animation_types.h" | 10 #include "ash/wm/common/window_animation_types.h" |
| 11 #include "ash/wm/common/window_parenting_utils.h" | 11 #include "ash/wm/common/window_parenting_utils.h" |
| 12 #include "ash/wm/common/window_resizer.h" | 12 #include "ash/wm/common/window_resizer.h" |
| 13 #include "ash/wm/common/window_state.h" | 13 #include "ash/wm/common/window_state.h" |
| 14 #include "ash/wm/common/wm_globals.h" | 14 #include "ash/wm/common/wm_globals.h" |
| 15 #include "ash/wm/common/wm_lookup.h" | 15 #include "ash/wm/common/wm_lookup.h" |
| 16 #include "ash/wm/common/wm_root_window_controller.h" | 16 #include "ash/wm/common/wm_root_window_controller.h" |
| 17 #include "ash/wm/common/wm_shell_window_ids.h" | 17 #include "ash/wm/common/wm_shell_window_ids.h" |
| 18 #include "ash/wm/common/wm_window.h" | 18 #include "ash/wm/common/wm_window.h" |
| 19 #include "base/auto_reset.h" | 19 #include "base/auto_reset.h" |
| 20 #include "base/metrics/histogram.h" | 20 #include "base/metrics/histogram.h" |
| 21 #include "grit/ash_resources.h" | 21 #include "grit/ash_wm_common_resources.h" |
| 22 #include "third_party/skia/include/core/SkColor.h" | 22 #include "third_party/skia/include/core/SkColor.h" |
| 23 #include "third_party/skia/include/core/SkPaint.h" | 23 #include "third_party/skia/include/core/SkPaint.h" |
| 24 #include "ui/base/resource/resource_bundle.h" | 24 #include "ui/base/resource/resource_bundle.h" |
| 25 #include "ui/compositor/paint_recorder.h" | 25 #include "ui/compositor/paint_recorder.h" |
| 26 #include "ui/compositor/scoped_layer_animation_settings.h" | 26 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 27 #include "ui/display/display.h" | 27 #include "ui/display/display.h" |
| 28 #include "ui/gfx/canvas.h" | 28 #include "ui/gfx/canvas.h" |
| 29 #include "ui/gfx/image/image_skia_operations.h" | 29 #include "ui/gfx/image/image_skia_operations.h" |
| 30 #include "ui/views/background.h" | 30 #include "ui/views/background.h" |
| 31 | 31 |
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| 136 SetVisibilityChangedAnimationsEnabled(false); | 136 SetVisibilityChangedAnimationsEnabled(false); |
| 137 wm::WmWindow* wm_window = wm::WmLookup::Get()->GetWindowForWidget(this); | 137 wm::WmWindow* wm_window = wm::WmLookup::Get()->GetWindowForWidget(this); |
| 138 wm_window->SetLockedToRoot(true); | 138 wm_window->SetLockedToRoot(true); |
| 139 opaque_background_.SetColor(SK_ColorBLACK); | 139 opaque_background_.SetColor(SK_ColorBLACK); |
| 140 opaque_background_.SetBounds(gfx::Rect(GetWindowBoundsInScreen().size())); | 140 opaque_background_.SetBounds(gfx::Rect(GetWindowBoundsInScreen().size())); |
| 141 opaque_background_.SetOpacity(0.0f); | 141 opaque_background_.SetOpacity(0.0f); |
| 142 wm_window->GetLayer()->Add(&opaque_background_); | 142 wm_window->GetLayer()->Add(&opaque_background_); |
| 143 | 143 |
| 144 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); | 144 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); |
| 145 gfx::ImageSkia shelf_background = | 145 gfx::ImageSkia shelf_background = |
| 146 *rb.GetImageSkiaNamed(IDR_ASH_SHELF_BACKGROUND); | 146 *rb.GetImageSkiaNamed(IDR_ASH_WM_COMMON_SHELF_BACKGROUND); |
| 147 shelf_background_left_ = gfx::ImageSkiaOperations::CreateRotatedImage( | 147 shelf_background_left_ = gfx::ImageSkiaOperations::CreateRotatedImage( |
| 148 shelf_background, SkBitmapOperations::ROTATION_90_CW); | 148 shelf_background, SkBitmapOperations::ROTATION_90_CW); |
| 149 shelf_background_right_ = gfx::ImageSkiaOperations::CreateRotatedImage( | 149 shelf_background_right_ = gfx::ImageSkiaOperations::CreateRotatedImage( |
| 150 shelf_background, SkBitmapOperations::ROTATION_270_CW); | 150 shelf_background, SkBitmapOperations::ROTATION_270_CW); |
| 151 | 151 |
| 152 // This background should be explicitly stacked below any windows already in | 152 // This background should be explicitly stacked below any windows already in |
| 153 // the dock, otherwise the z-order is set by the order in which windows were | 153 // the dock, otherwise the z-order is set by the order in which windows were |
| 154 // added to the container, and UpdateStacking only manages user windows, not | 154 // added to the container, and UpdateStacking only manages user windows, not |
| 155 // the background widget. | 155 // the background widget. |
| 156 parent->StackChildAtBottom(wm_window); | 156 parent->StackChildAtBottom(wm_window); |
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| 1320 | 1320 |
| 1321 void DockedWindowLayoutManager::OnKeyboardBoundsChanging( | 1321 void DockedWindowLayoutManager::OnKeyboardBoundsChanging( |
| 1322 const gfx::Rect& keyboard_bounds) { | 1322 const gfx::Rect& keyboard_bounds) { |
| 1323 // This bounds change will have caused a change to the Shelf which does not | 1323 // This bounds change will have caused a change to the Shelf which does not |
| 1324 // propagate automatically to this class, so manually recalculate bounds. | 1324 // propagate automatically to this class, so manually recalculate bounds. |
| 1325 Relayout(); | 1325 Relayout(); |
| 1326 UpdateDockBounds(DockedWindowLayoutManagerObserver::KEYBOARD_BOUNDS_CHANGING); | 1326 UpdateDockBounds(DockedWindowLayoutManagerObserver::KEYBOARD_BOUNDS_CHANGING); |
| 1327 } | 1327 } |
| 1328 | 1328 |
| 1329 } // namespace ash | 1329 } // namespace ash |
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