| Index: src/compiler/simplified-operator.h
|
| diff --git a/src/compiler/simplified-operator.h b/src/compiler/simplified-operator.h
|
| index f0b343bc882ff1a963029edc20726219b5ca394e..20d8a39d1c5aeebe85d52c7e067a2b802e976605 100644
|
| --- a/src/compiler/simplified-operator.h
|
| +++ b/src/compiler/simplified-operator.h
|
| @@ -102,6 +102,7 @@ std::ostream& operator<<(std::ostream&, ElementAccess const&);
|
|
|
| ElementAccess const& ElementAccessOf(const Operator* op) WARN_UNUSED_RESULT;
|
|
|
| +Type* TypeOf(const Operator* op) WARN_UNUSED_RESULT;
|
|
|
| // Interface for building simplified operators, which represent the
|
| // medium-level operations of V8, including adding numbers, allocating objects,
|
| @@ -182,6 +183,8 @@ class SimplifiedOperatorBuilder final : public ZoneObject {
|
| const Operator* ObjectIsString();
|
| const Operator* ObjectIsUndetectable();
|
|
|
| + const Operator* TypeGuard(Type* type);
|
| +
|
| const Operator* Allocate(PretenureFlag pretenure = NOT_TENURED);
|
|
|
| const Operator* LoadField(FieldAccess const&);
|
|
|