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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.
h" | 5 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.
h" |
| 6 | 6 |
| 7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
| 8 #ifndef GL_GLEXT_PROTOTYPES | 8 #ifndef GL_GLEXT_PROTOTYPES |
| 9 #define GL_GLEXT_PROTOTYPES 1 | 9 #define GL_GLEXT_PROTOTYPES 1 |
| 10 #endif | 10 #endif |
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| 66 | 66 |
| 67 static base::LazyInstance<GLES2Initializer> g_gles2_initializer = | 67 static base::LazyInstance<GLES2Initializer> g_gles2_initializer = |
| 68 LAZY_INSTANCE_INITIALIZER; | 68 LAZY_INSTANCE_INITIALIZER; |
| 69 | 69 |
| 70 } // namespace anonymous | 70 } // namespace anonymous |
| 71 | 71 |
| 72 // static | 72 // static |
| 73 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> | 73 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> |
| 74 WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext( | 74 WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext( |
| 75 const blink::WebGraphicsContext3D::Attributes& attributes, | 75 const blink::WebGraphicsContext3D::Attributes& attributes, |
| 76 bool lose_context_when_out_of_memory, |
| 76 gfx::AcceleratedWidget window) { | 77 gfx::AcceleratedWidget window) { |
| 77 DCHECK_NE(gfx::GetGLImplementation(), gfx::kGLImplementationNone); | 78 DCHECK_NE(gfx::GetGLImplementation(), gfx::kGLImplementationNone); |
| 79 bool is_offscreen = false; |
| 78 return make_scoped_ptr(new WebGraphicsContext3DInProcessCommandBufferImpl( | 80 return make_scoped_ptr(new WebGraphicsContext3DInProcessCommandBufferImpl( |
| 79 scoped_ptr< ::gpu::GLInProcessContext>(), attributes, false, window)); | 81 scoped_ptr< ::gpu::GLInProcessContext>(), |
| 82 attributes, |
| 83 lose_context_when_out_of_memory, |
| 84 is_offscreen, |
| 85 window)); |
| 80 } | 86 } |
| 81 | 87 |
| 82 // static | 88 // static |
| 83 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> | 89 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> |
| 84 WebGraphicsContext3DInProcessCommandBufferImpl::CreateOffscreenContext( | 90 WebGraphicsContext3DInProcessCommandBufferImpl::CreateOffscreenContext( |
| 85 const blink::WebGraphicsContext3D::Attributes& attributes) { | 91 const blink::WebGraphicsContext3D::Attributes& attributes, |
| 92 bool lose_context_when_out_of_memory) { |
| 93 bool is_offscreen = true; |
| 86 return make_scoped_ptr(new WebGraphicsContext3DInProcessCommandBufferImpl( | 94 return make_scoped_ptr(new WebGraphicsContext3DInProcessCommandBufferImpl( |
| 87 scoped_ptr< ::gpu::GLInProcessContext>(), | 95 scoped_ptr< ::gpu::GLInProcessContext>(), |
| 88 attributes, | 96 attributes, |
| 89 true, | 97 lose_context_when_out_of_memory, |
| 98 is_offscreen, |
| 90 gfx::kNullAcceleratedWidget)); | 99 gfx::kNullAcceleratedWidget)); |
| 91 } | 100 } |
| 92 | 101 |
| 93 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> | 102 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> |
| 94 WebGraphicsContext3DInProcessCommandBufferImpl::WrapContext( | 103 WebGraphicsContext3DInProcessCommandBufferImpl::WrapContext( |
| 95 scoped_ptr< ::gpu::GLInProcessContext> context, | 104 scoped_ptr< ::gpu::GLInProcessContext> context, |
| 96 const blink::WebGraphicsContext3D::Attributes& attributes) { | 105 const blink::WebGraphicsContext3D::Attributes& attributes) { |
| 106 bool lose_context_when_out_of_memory = false; // Not used. |
| 107 bool is_offscreen = true; // Not used. |
| 97 return make_scoped_ptr(new WebGraphicsContext3DInProcessCommandBufferImpl( | 108 return make_scoped_ptr(new WebGraphicsContext3DInProcessCommandBufferImpl( |
| 98 context.Pass(), | 109 context.Pass(), |
| 99 attributes, | 110 attributes, |
| 100 true /* is_offscreen. Not used. */, | 111 lose_context_when_out_of_memory, |
| 112 is_offscreen, |
| 101 gfx::kNullAcceleratedWidget /* window. Not used. */)); | 113 gfx::kNullAcceleratedWidget /* window. Not used. */)); |
| 102 } | 114 } |
| 103 | 115 |
| 104 WebGraphicsContext3DInProcessCommandBufferImpl:: | 116 WebGraphicsContext3DInProcessCommandBufferImpl:: |
| 105 WebGraphicsContext3DInProcessCommandBufferImpl( | 117 WebGraphicsContext3DInProcessCommandBufferImpl( |
| 106 scoped_ptr< ::gpu::GLInProcessContext> context, | 118 scoped_ptr< ::gpu::GLInProcessContext> context, |
| 107 const blink::WebGraphicsContext3D::Attributes& attributes, | 119 const blink::WebGraphicsContext3D::Attributes& attributes, |
| 120 bool lose_context_when_out_of_memory, |
| 108 bool is_offscreen, | 121 bool is_offscreen, |
| 109 gfx::AcceleratedWidget window) | 122 gfx::AcceleratedWidget window) |
| 110 : is_offscreen_(is_offscreen), | 123 : is_offscreen_(is_offscreen), |
| 111 window_(window), | 124 window_(window), |
| 112 initialized_(false), | 125 initialized_(false), |
| 113 initialize_failed_(false), | 126 initialize_failed_(false), |
| 114 context_(context.Pass()), | 127 context_(context.Pass()), |
| 115 gl_(NULL), | 128 gl_(NULL), |
| 116 context_lost_callback_(NULL), | 129 context_lost_callback_(NULL), |
| 117 context_lost_reason_(GL_NO_ERROR), | 130 context_lost_reason_(GL_NO_ERROR), |
| 118 attributes_(attributes), | 131 attributes_(attributes), |
| 119 flush_id_(0) { | 132 lose_context_when_out_of_memory_(lose_context_when_out_of_memory), |
| 120 } | 133 flush_id_(0) {} |
| 121 | 134 |
| 122 WebGraphicsContext3DInProcessCommandBufferImpl:: | 135 WebGraphicsContext3DInProcessCommandBufferImpl:: |
| 123 ~WebGraphicsContext3DInProcessCommandBufferImpl() { | 136 ~WebGraphicsContext3DInProcessCommandBufferImpl() { |
| 124 } | 137 } |
| 125 | 138 |
| 126 // static | 139 // static |
| 127 void WebGraphicsContext3DInProcessCommandBufferImpl::ConvertAttributes( | 140 void WebGraphicsContext3DInProcessCommandBufferImpl::ConvertAttributes( |
| 128 const blink::WebGraphicsContext3D::Attributes& attributes, | 141 const blink::WebGraphicsContext3D::Attributes& attributes, |
| 129 ::gpu::GLInProcessContextAttribs* output_attribs) { | 142 ::gpu::GLInProcessContextAttribs* output_attribs) { |
| 130 output_attribs->alpha_size = attributes.alpha ? 8 : 0; | 143 output_attribs->alpha_size = attributes.alpha ? 8 : 0; |
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| 148 | 161 |
| 149 if (!context_) { | 162 if (!context_) { |
| 150 // TODO(kbr): More work will be needed in this implementation to | 163 // TODO(kbr): More work will be needed in this implementation to |
| 151 // properly support GPU switching. Like in the out-of-process | 164 // properly support GPU switching. Like in the out-of-process |
| 152 // command buffer implementation, all previously created contexts | 165 // command buffer implementation, all previously created contexts |
| 153 // will need to be lost either when the first context requesting the | 166 // will need to be lost either when the first context requesting the |
| 154 // discrete GPU is created, or the last one is destroyed. | 167 // discrete GPU is created, or the last one is destroyed. |
| 155 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | 168 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; |
| 156 | 169 |
| 157 ::gpu::GLInProcessContextAttribs attrib_struct; | 170 ::gpu::GLInProcessContextAttribs attrib_struct; |
| 158 ConvertAttributes(attributes_, &attrib_struct), | 171 ConvertAttributes(attributes_, &attrib_struct); |
| 172 attrib_struct.lose_context_when_out_of_memory = |
| 173 lose_context_when_out_of_memory_; |
| 159 | 174 |
| 160 context_.reset(GLInProcessContext::CreateContext( | 175 context_.reset(GLInProcessContext::CreateContext( |
| 161 is_offscreen_, | 176 is_offscreen_, |
| 162 window_, | 177 window_, |
| 163 gfx::Size(1, 1), | 178 gfx::Size(1, 1), |
| 164 attributes_.shareResources, | 179 attributes_.shareResources, |
| 165 attrib_struct, | 180 attrib_struct, |
| 166 gpu_preference)); | 181 gpu_preference)); |
| 167 } | 182 } |
| 168 | 183 |
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| 1180 | 1195 |
| 1181 DELEGATE_TO_GL_9(asyncTexSubImage2DCHROMIUM, AsyncTexSubImage2DCHROMIUM, | 1196 DELEGATE_TO_GL_9(asyncTexSubImage2DCHROMIUM, AsyncTexSubImage2DCHROMIUM, |
| 1182 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, | 1197 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, |
| 1183 WGC3Denum, WGC3Denum, const void*) | 1198 WGC3Denum, WGC3Denum, const void*) |
| 1184 | 1199 |
| 1185 DELEGATE_TO_GL_1(waitAsyncTexImage2DCHROMIUM, WaitAsyncTexImage2DCHROMIUM, | 1200 DELEGATE_TO_GL_1(waitAsyncTexImage2DCHROMIUM, WaitAsyncTexImage2DCHROMIUM, |
| 1186 WGC3Denum) | 1201 WGC3Denum) |
| 1187 | 1202 |
| 1188 } // namespace gpu | 1203 } // namespace gpu |
| 1189 } // namespace webkit | 1204 } // namespace webkit |
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