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Side by Side Diff: ui/compositor/test/in_process_context_factory.cc

Issue 199443004: gpu: Raise GL_OUT_OF_MEMORY when BeginQueryEXT fails to allocate. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: checkmem: benchmark Created 6 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/test/in_process_context_factory.h" 5 #include "ui/compositor/test/in_process_context_factory.h"
6 6
7 #include "cc/output/output_surface.h" 7 #include "cc/output/output_surface.h"
8 #include "ui/compositor/reflector.h" 8 #include "ui/compositor/reflector.h"
9 #include "ui/gl/gl_implementation.h" 9 #include "ui/gl/gl_implementation.h"
10 #include "ui/gl/gl_surface.h" 10 #include "ui/gl/gl_surface.h"
(...skipping 11 matching lines...) Expand all
22 22
23 scoped_ptr<cc::OutputSurface> InProcessContextFactory::CreateOutputSurface( 23 scoped_ptr<cc::OutputSurface> InProcessContextFactory::CreateOutputSurface(
24 Compositor* compositor, 24 Compositor* compositor,
25 bool software_fallback) { 25 bool software_fallback) {
26 DCHECK(!software_fallback); 26 DCHECK(!software_fallback);
27 blink::WebGraphicsContext3D::Attributes attrs; 27 blink::WebGraphicsContext3D::Attributes attrs;
28 attrs.depth = false; 28 attrs.depth = false;
29 attrs.stencil = false; 29 attrs.stencil = false;
30 attrs.antialias = false; 30 attrs.antialias = false;
31 attrs.shareResources = true; 31 attrs.shareResources = true;
32 bool lose_context_when_out_of_memory = true;
32 33
33 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl; 34 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl;
34 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d( 35 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d(
35 WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext( 36 WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext(
36 attrs, compositor->widget())); 37 attrs, lose_context_when_out_of_memory, compositor->widget()));
37 CHECK(context3d); 38 CHECK(context3d);
38 39
39 using webkit::gpu::ContextProviderInProcess; 40 using webkit::gpu::ContextProviderInProcess;
40 scoped_refptr<ContextProviderInProcess> context_provider = 41 scoped_refptr<ContextProviderInProcess> context_provider =
41 ContextProviderInProcess::Create(context3d.Pass(), "UICompositor"); 42 ContextProviderInProcess::Create(context3d.Pass(), "UICompositor");
42 43
43 return make_scoped_ptr(new cc::OutputSurface(context_provider)); 44 return make_scoped_ptr(new cc::OutputSurface(context_provider));
44 } 45 }
45 46
46 scoped_refptr<Reflector> InProcessContextFactory::CreateReflector( 47 scoped_refptr<Reflector> InProcessContextFactory::CreateReflector(
47 Compositor* mirroed_compositor, 48 Compositor* mirroed_compositor,
48 Layer* mirroring_layer) { 49 Layer* mirroring_layer) {
49 return new Reflector(); 50 return new Reflector();
50 } 51 }
51 52
52 void InProcessContextFactory::RemoveReflector( 53 void InProcessContextFactory::RemoveReflector(
53 scoped_refptr<Reflector> reflector) {} 54 scoped_refptr<Reflector> reflector) {}
54 55
55 scoped_refptr<cc::ContextProvider> 56 scoped_refptr<cc::ContextProvider>
56 InProcessContextFactory::OffscreenCompositorContextProvider() { 57 InProcessContextFactory::OffscreenCompositorContextProvider() {
57 if (!offscreen_compositor_contexts_.get() || 58 if (!offscreen_compositor_contexts_.get() ||
58 !offscreen_compositor_contexts_->DestroyedOnMainThread()) { 59 !offscreen_compositor_contexts_->DestroyedOnMainThread()) {
60 bool lose_context_when_out_of_memory = true;
59 offscreen_compositor_contexts_ = 61 offscreen_compositor_contexts_ =
60 webkit::gpu::ContextProviderInProcess::CreateOffscreen(); 62 webkit::gpu::ContextProviderInProcess::CreateOffscreen(
63 lose_context_when_out_of_memory);
61 } 64 }
62 return offscreen_compositor_contexts_; 65 return offscreen_compositor_contexts_;
63 } 66 }
64 67
65 scoped_refptr<cc::ContextProvider> 68 scoped_refptr<cc::ContextProvider>
66 InProcessContextFactory::SharedMainThreadContextProvider() { 69 InProcessContextFactory::SharedMainThreadContextProvider() {
67 if (shared_main_thread_contexts_ && 70 if (shared_main_thread_contexts_ &&
68 !shared_main_thread_contexts_->DestroyedOnMainThread()) 71 !shared_main_thread_contexts_->DestroyedOnMainThread())
69 return shared_main_thread_contexts_; 72 return shared_main_thread_contexts_;
70 73
71 if (ui::Compositor::WasInitializedWithThread()) { 74 if (ui::Compositor::WasInitializedWithThread()) {
75 bool lose_context_when_out_of_memory = false;
72 shared_main_thread_contexts_ = 76 shared_main_thread_contexts_ =
73 webkit::gpu::ContextProviderInProcess::CreateOffscreen(); 77 webkit::gpu::ContextProviderInProcess::CreateOffscreen(
78 lose_context_when_out_of_memory);
74 } else { 79 } else {
75 shared_main_thread_contexts_ = 80 shared_main_thread_contexts_ =
76 static_cast<webkit::gpu::ContextProviderInProcess*>( 81 static_cast<webkit::gpu::ContextProviderInProcess*>(
77 OffscreenCompositorContextProvider().get()); 82 OffscreenCompositorContextProvider().get());
78 } 83 }
79 if (shared_main_thread_contexts_ && 84 if (shared_main_thread_contexts_ &&
80 !shared_main_thread_contexts_->BindToCurrentThread()) 85 !shared_main_thread_contexts_->BindToCurrentThread())
81 shared_main_thread_contexts_ = NULL; 86 shared_main_thread_contexts_ = NULL;
82 87
83 return shared_main_thread_contexts_; 88 return shared_main_thread_contexts_;
84 } 89 }
85 90
86 void InProcessContextFactory::RemoveCompositor(Compositor* compositor) {} 91 void InProcessContextFactory::RemoveCompositor(Compositor* compositor) {}
87 92
88 bool InProcessContextFactory::DoesCreateTestContexts() { return false; } 93 bool InProcessContextFactory::DoesCreateTestContexts() { return false; }
89 94
90 } // namespace ui 95 } // namespace ui
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