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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
7 | 7 |
8 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 8 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
10 #include "gpu/command_buffer/service/buffer_manager.h" | 10 #include "gpu/command_buffer/service/buffer_manager.h" |
11 #include "gpu/command_buffer/service/cmd_buffer_engine.h" | 11 #include "gpu/command_buffer/service/cmd_buffer_engine.h" |
12 #include "gpu/command_buffer/service/context_group.h" | 12 #include "gpu/command_buffer/service/context_group.h" |
13 #include "gpu/command_buffer/service/framebuffer_manager.h" | 13 #include "gpu/command_buffer/service/framebuffer_manager.h" |
14 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 14 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 15 #include "gpu/command_buffer/service/gles2_cmd_decoder_mock.h" |
15 #include "gpu/command_buffer/service/program_manager.h" | 16 #include "gpu/command_buffer/service/program_manager.h" |
16 #include "gpu/command_buffer/service/query_manager.h" | 17 #include "gpu/command_buffer/service/query_manager.h" |
17 #include "gpu/command_buffer/service/renderbuffer_manager.h" | 18 #include "gpu/command_buffer/service/renderbuffer_manager.h" |
18 #include "gpu/command_buffer/service/shader_manager.h" | 19 #include "gpu/command_buffer/service/shader_manager.h" |
19 #include "gpu/command_buffer/service/test_helper.h" | 20 #include "gpu/command_buffer/service/test_helper.h" |
20 #include "gpu/command_buffer/service/texture_manager.h" | 21 #include "gpu/command_buffer/service/texture_manager.h" |
21 #include "gpu/command_buffer/service/vertex_array_manager.h" | 22 #include "gpu/command_buffer/service/vertex_array_manager.h" |
22 #include "testing/gtest/include/gtest/gtest.h" | 23 #include "testing/gtest/include/gtest/gtest.h" |
23 #include "ui/gl/gl_context_stub_with_extensions.h" | 24 #include "ui/gl/gl_context_stub_with_extensions.h" |
24 #include "ui/gl/gl_surface_stub.h" | 25 #include "ui/gl/gl_surface_stub.h" |
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143 | 144 |
144 void DoCreateProgram(GLuint client_id, GLuint service_id); | 145 void DoCreateProgram(GLuint client_id, GLuint service_id); |
145 void DoCreateShader(GLenum shader_type, GLuint client_id, GLuint service_id); | 146 void DoCreateShader(GLenum shader_type, GLuint client_id, GLuint service_id); |
146 | 147 |
147 void SetBucketAsCString(uint32 bucket_id, const char* str); | 148 void SetBucketAsCString(uint32 bucket_id, const char* str); |
148 | 149 |
149 void set_memory_tracker(MemoryTracker* memory_tracker) { | 150 void set_memory_tracker(MemoryTracker* memory_tracker) { |
150 memory_tracker_ = memory_tracker; | 151 memory_tracker_ = memory_tracker; |
151 } | 152 } |
152 | 153 |
153 void InitDecoder( | 154 struct InitState { |
154 const char* extensions, | 155 InitState(); |
155 const char* gl_version, | |
156 bool has_alpha, | |
157 bool has_depth, | |
158 bool has_stencil, | |
159 bool request_alpha, | |
160 bool request_depth, | |
161 bool request_stencil, | |
162 bool bind_generates_resource); | |
163 | 156 |
164 void InitDecoderWithCommandLine( | 157 std::string extensions; |
165 const char* extensions, | 158 std::string gl_version; |
166 const char* gl_version, | 159 bool has_alpha; |
167 bool has_alpha, | 160 bool has_depth; |
168 bool has_depth, | 161 bool has_stencil; |
169 bool has_stencil, | 162 bool request_alpha; |
170 bool request_alpha, | 163 bool request_depth; |
171 bool request_depth, | 164 bool request_stencil; |
172 bool request_stencil, | 165 bool bind_generates_resource; |
173 bool bind_generates_resource, | 166 bool lose_context_when_out_of_memory; |
174 const base::CommandLine* command_line); | 167 }; |
| 168 |
| 169 void InitDecoder(const InitState& init); |
| 170 void InitDecoderWithCommandLine(const InitState& init, |
| 171 const base::CommandLine* command_line); |
175 | 172 |
176 void ResetDecoder(); | 173 void ResetDecoder(); |
177 | 174 |
178 const ContextGroup& group() const { | 175 const ContextGroup& group() const { |
179 return *group_.get(); | 176 return *group_.get(); |
180 } | 177 } |
181 | 178 |
182 ::testing::StrictMock< ::gfx::MockGLInterface>* GetGLMock() const { | 179 ::testing::StrictMock< ::gfx::MockGLInterface>* GetGLMock() const { |
183 return gl_.get(); | 180 return gl_.get(); |
184 } | 181 } |
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482 static const GLenum kUniform3Type = GL_FLOAT_VEC3; | 479 static const GLenum kUniform3Type = GL_FLOAT_VEC3; |
483 static const GLenum kUniformSamplerExternalType = GL_SAMPLER_EXTERNAL_OES; | 480 static const GLenum kUniformSamplerExternalType = GL_SAMPLER_EXTERNAL_OES; |
484 static const GLenum kUniformCubemapType = GL_SAMPLER_CUBE; | 481 static const GLenum kUniformCubemapType = GL_SAMPLER_CUBE; |
485 static const GLint kInvalidUniformLocation = 30; | 482 static const GLint kInvalidUniformLocation = 30; |
486 static const GLint kBadUniformIndex = 1000; | 483 static const GLint kBadUniformIndex = 1000; |
487 | 484 |
488 // Use StrictMock to make 100% sure we know how GL will be called. | 485 // Use StrictMock to make 100% sure we know how GL will be called. |
489 scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_; | 486 scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_; |
490 scoped_refptr<gfx::GLSurfaceStub> surface_; | 487 scoped_refptr<gfx::GLSurfaceStub> surface_; |
491 scoped_refptr<gfx::GLContextStubWithExtensions> context_; | 488 scoped_refptr<gfx::GLContextStubWithExtensions> context_; |
492 scoped_ptr<GLES2Decoder> mock_decoder_; | 489 scoped_ptr<MockGLES2Decoder> mock_decoder_; |
493 scoped_ptr<GLES2Decoder> decoder_; | 490 scoped_ptr<GLES2Decoder> decoder_; |
494 MemoryTracker* memory_tracker_; | 491 MemoryTracker* memory_tracker_; |
495 | 492 |
496 GLuint client_buffer_id_; | 493 GLuint client_buffer_id_; |
497 GLuint client_framebuffer_id_; | 494 GLuint client_framebuffer_id_; |
498 GLuint client_program_id_; | 495 GLuint client_program_id_; |
499 GLuint client_renderbuffer_id_; | 496 GLuint client_renderbuffer_id_; |
500 GLuint client_shader_id_; | 497 GLuint client_shader_id_; |
501 GLuint client_texture_id_; | 498 GLuint client_texture_id_; |
502 GLuint client_element_buffer_id_; | 499 GLuint client_element_buffer_id_; |
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556 protected: | 553 protected: |
557 virtual void SetUp() OVERRIDE; | 554 virtual void SetUp() OVERRIDE; |
558 virtual void TearDown() OVERRIDE; | 555 virtual void TearDown() OVERRIDE; |
559 | 556 |
560 }; | 557 }; |
561 | 558 |
562 } // namespace gles2 | 559 } // namespace gles2 |
563 } // namespace gpu | 560 } // namespace gpu |
564 | 561 |
565 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 562 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
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