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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stdio.h> | 5 #include <stdio.h> |
6 #include <cmath> | 6 #include <cmath> |
7 #include <string> | 7 #include <string> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "content/public/test/unittest_test_suite.h" | 10 #include "content/public/test/unittest_test_suite.h" |
11 #include "testing/gtest/include/gtest/gtest.h" | 11 #include "testing/gtest/include/gtest/gtest.h" |
12 #include "ui/gl/gl_surface.h" | 12 #include "ui/gl/gl_surface.h" |
13 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.
h" | 13 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.
h" |
14 | 14 |
15 namespace { | 15 namespace { |
16 | 16 |
17 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl; | 17 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl; |
18 | 18 |
19 class ContextTestBase : public testing::Test { | 19 class ContextTestBase : public testing::Test { |
20 public: | 20 public: |
21 virtual void SetUp() { | 21 virtual void SetUp() { |
22 blink::WebGraphicsContext3D::Attributes attributes; | 22 blink::WebGraphicsContext3D::Attributes attributes; |
23 context_ = WebGraphicsContext3DInProcessCommandBufferImpl:: | 23 bool lose_context_when_out_of_memory = false; |
24 CreateOffscreenContext(attributes); | 24 typedef WebGraphicsContext3DInProcessCommandBufferImpl WGC3DIPCBI; |
| 25 context_ = WGC3DIPCBI::CreateOffscreenContext( |
| 26 attributes, lose_context_when_out_of_memory); |
25 context_->makeContextCurrent(); | 27 context_->makeContextCurrent(); |
26 context_support_ = context_->GetContextSupport(); | 28 context_support_ = context_->GetContextSupport(); |
27 } | 29 } |
28 | 30 |
29 virtual void TearDown() { | 31 virtual void TearDown() { |
30 context_.reset(NULL); | 32 context_.reset(NULL); |
31 } | 33 } |
32 | 34 |
33 protected: | 35 protected: |
34 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context_; | 36 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context_; |
35 gpu::ContextSupport* context_support_; | 37 gpu::ContextSupport* context_support_; |
36 }; | 38 }; |
37 | 39 |
38 } // namespace | 40 } // namespace |
39 | 41 |
40 // Include the actual tests. | 42 // Include the actual tests. |
41 #define CONTEXT_TEST_F TEST_F | 43 #define CONTEXT_TEST_F TEST_F |
42 #include "content/common/gpu/client/gpu_context_tests.h" | 44 #include "content/common/gpu/client/gpu_context_tests.h" |
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