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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.
h" | 5 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.
h" |
6 | 6 |
7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
8 #ifndef GL_GLEXT_PROTOTYPES | 8 #ifndef GL_GLEXT_PROTOTYPES |
9 #define GL_GLEXT_PROTOTYPES 1 | 9 #define GL_GLEXT_PROTOTYPES 1 |
10 #endif | 10 #endif |
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127 void WebGraphicsContext3DInProcessCommandBufferImpl::ConvertAttributes( | 127 void WebGraphicsContext3DInProcessCommandBufferImpl::ConvertAttributes( |
128 const blink::WebGraphicsContext3D::Attributes& attributes, | 128 const blink::WebGraphicsContext3D::Attributes& attributes, |
129 ::gpu::GLInProcessContextAttribs* output_attribs) { | 129 ::gpu::GLInProcessContextAttribs* output_attribs) { |
130 output_attribs->alpha_size = attributes.alpha ? 8 : 0; | 130 output_attribs->alpha_size = attributes.alpha ? 8 : 0; |
131 output_attribs->depth_size = attributes.depth ? 24 : 0; | 131 output_attribs->depth_size = attributes.depth ? 24 : 0; |
132 output_attribs->stencil_size = attributes.stencil ? 8 : 0; | 132 output_attribs->stencil_size = attributes.stencil ? 8 : 0; |
133 output_attribs->samples = attributes.antialias ? 4 : 0; | 133 output_attribs->samples = attributes.antialias ? 4 : 0; |
134 output_attribs->sample_buffers = attributes.antialias ? 1 : 0; | 134 output_attribs->sample_buffers = attributes.antialias ? 1 : 0; |
135 output_attribs->fail_if_major_perf_caveat = | 135 output_attribs->fail_if_major_perf_caveat = |
136 attributes.failIfMajorPerformanceCaveat ? 1 : 0; | 136 attributes.failIfMajorPerformanceCaveat ? 1 : 0; |
| 137 output_attribs->lose_context_when_out_of_memory = |
| 138 attributes.loseContextWhenOutOfMemory ? 1 : 0; |
137 } | 139 } |
138 | 140 |
139 bool WebGraphicsContext3DInProcessCommandBufferImpl::MaybeInitializeGL() { | 141 bool WebGraphicsContext3DInProcessCommandBufferImpl::MaybeInitializeGL() { |
140 if (initialized_) | 142 if (initialized_) |
141 return true; | 143 return true; |
142 | 144 |
143 if (initialize_failed_) | 145 if (initialize_failed_) |
144 return false; | 146 return false; |
145 | 147 |
146 // Ensure the gles2 library is initialized first in a thread safe way. | 148 // Ensure the gles2 library is initialized first in a thread safe way. |
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1180 | 1182 |
1181 DELEGATE_TO_GL_9(asyncTexSubImage2DCHROMIUM, AsyncTexSubImage2DCHROMIUM, | 1183 DELEGATE_TO_GL_9(asyncTexSubImage2DCHROMIUM, AsyncTexSubImage2DCHROMIUM, |
1182 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, | 1184 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, |
1183 WGC3Denum, WGC3Denum, const void*) | 1185 WGC3Denum, WGC3Denum, const void*) |
1184 | 1186 |
1185 DELEGATE_TO_GL_1(waitAsyncTexImage2DCHROMIUM, WaitAsyncTexImage2DCHROMIUM, | 1187 DELEGATE_TO_GL_1(waitAsyncTexImage2DCHROMIUM, WaitAsyncTexImage2DCHROMIUM, |
1186 WGC3Denum) | 1188 WGC3Denum) |
1187 | 1189 |
1188 } // namespace gpu | 1190 } // namespace gpu |
1189 } // namespace webkit | 1191 } // namespace webkit |
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