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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/context_state.h" | 5 #include "gpu/command_buffer/service/context_state.h" |
6 | 6 |
7 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 7 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
8 #include "gpu/command_buffer/service/buffer_manager.h" | 8 #include "gpu/command_buffer/service/buffer_manager.h" |
9 #include "gpu/command_buffer/service/error_state.h" | 9 #include "gpu/command_buffer/service/error_state.h" |
10 #include "gpu/command_buffer/service/framebuffer_manager.h" | 10 #include "gpu/command_buffer/service/framebuffer_manager.h" |
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48 | 48 |
49 } // anonymous namespace. | 49 } // anonymous namespace. |
50 | 50 |
51 TextureUnit::TextureUnit() | 51 TextureUnit::TextureUnit() |
52 : bind_target(GL_TEXTURE_2D) { | 52 : bind_target(GL_TEXTURE_2D) { |
53 } | 53 } |
54 | 54 |
55 TextureUnit::~TextureUnit() { | 55 TextureUnit::~TextureUnit() { |
56 } | 56 } |
57 | 57 |
58 ContextState::ContextState(FeatureInfo* feature_info, Logger* logger) | 58 ContextState::ContextState(FeatureInfo* feature_info, |
| 59 ErrorStateClient* error_state_client, |
| 60 Logger* logger) |
59 : active_texture_unit(0), | 61 : active_texture_unit(0), |
60 pack_reverse_row_order(false), | 62 pack_reverse_row_order(false), |
61 fbo_binding_for_scissor_workaround_dirty_(false), | 63 fbo_binding_for_scissor_workaround_dirty_(false), |
62 feature_info_(feature_info), | 64 feature_info_(feature_info), |
63 error_state_(ErrorState::Create(logger)) { | 65 error_state_(ErrorState::Create(error_state_client, logger)) { |
64 Initialize(); | 66 Initialize(); |
65 } | 67 } |
66 | 68 |
67 ContextState::~ContextState() { | 69 ContextState::~ContextState() { |
68 } | 70 } |
69 | 71 |
70 void ContextState::RestoreTextureUnitBindings( | 72 void ContextState::RestoreTextureUnitBindings( |
71 GLuint unit, const ContextState* prev_state) const { | 73 GLuint unit, const ContextState* prev_state) const { |
72 DCHECK_LT(unit, texture_units.size()); | 74 DCHECK_LT(unit, texture_units.size()); |
73 const TextureUnit& texture_unit = texture_units[unit]; | 75 const TextureUnit& texture_unit = texture_units[unit]; |
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203 | 205 |
204 // Include the auto-generated part of this file. We split this because it means | 206 // Include the auto-generated part of this file. We split this because it means |
205 // we can easily edit the non-auto generated parts right here in this file | 207 // we can easily edit the non-auto generated parts right here in this file |
206 // instead of having to edit some template or the code generator. | 208 // instead of having to edit some template or the code generator. |
207 #include "gpu/command_buffer/service/context_state_impl_autogen.h" | 209 #include "gpu/command_buffer/service/context_state_impl_autogen.h" |
208 | 210 |
209 } // namespace gles2 | 211 } // namespace gles2 |
210 } // namespace gpu | 212 } // namespace gpu |
211 | 213 |
212 | 214 |
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