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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/factory.h" | 5 #include "src/factory.h" |
| 6 | 6 |
| 7 #include "src/allocation-site-scopes.h" | 7 #include "src/allocation-site-scopes.h" |
| 8 #include "src/base/bits.h" | 8 #include "src/base/bits.h" |
| 9 #include "src/bootstrapper.h" | 9 #include "src/bootstrapper.h" |
| 10 #include "src/conversions.h" | 10 #include "src/conversions.h" |
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| 868 NewStruct(ALIASED_ARGUMENTS_ENTRY_TYPE)); | 868 NewStruct(ALIASED_ARGUMENTS_ENTRY_TYPE)); |
| 869 entry->set_aliased_context_slot(aliased_context_slot); | 869 entry->set_aliased_context_slot(aliased_context_slot); |
| 870 return entry; | 870 return entry; |
| 871 } | 871 } |
| 872 | 872 |
| 873 | 873 |
| 874 Handle<AccessorInfo> Factory::NewAccessorInfo() { | 874 Handle<AccessorInfo> Factory::NewAccessorInfo() { |
| 875 Handle<AccessorInfo> info = | 875 Handle<AccessorInfo> info = |
| 876 Handle<AccessorInfo>::cast(NewStruct(ACCESSOR_INFO_TYPE)); | 876 Handle<AccessorInfo>::cast(NewStruct(ACCESSOR_INFO_TYPE)); |
| 877 info->set_flag(0); // Must clear the flag, it was initialized as undefined. | 877 info->set_flag(0); // Must clear the flag, it was initialized as undefined. |
| 878 info->set_is_sloppy(true); |
| 878 return info; | 879 return info; |
| 879 } | 880 } |
| 880 | 881 |
| 881 | 882 |
| 882 Handle<Script> Factory::NewScript(Handle<String> source) { | 883 Handle<Script> Factory::NewScript(Handle<String> source) { |
| 883 // Create and initialize script object. | 884 // Create and initialize script object. |
| 884 Heap* heap = isolate()->heap(); | 885 Heap* heap = isolate()->heap(); |
| 885 Handle<Script> script = Handle<Script>::cast(NewStruct(SCRIPT_TYPE)); | 886 Handle<Script> script = Handle<Script>::cast(NewStruct(SCRIPT_TYPE)); |
| 886 script->set_source(*source); | 887 script->set_source(*source); |
| 887 script->set_name(heap->undefined_value()); | 888 script->set_name(heap->undefined_value()); |
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| 2379 } | 2380 } |
| 2380 | 2381 |
| 2381 | 2382 |
| 2382 Handle<Object> Factory::ToBoolean(bool value) { | 2383 Handle<Object> Factory::ToBoolean(bool value) { |
| 2383 return value ? true_value() : false_value(); | 2384 return value ? true_value() : false_value(); |
| 2384 } | 2385 } |
| 2385 | 2386 |
| 2386 | 2387 |
| 2387 } // namespace internal | 2388 } // namespace internal |
| 2388 } // namespace v8 | 2389 } // namespace v8 |
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