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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_COMMON_OPERATOR_H_ | 5 #ifndef V8_COMPILER_COMMON_OPERATOR_H_ |
6 #define V8_COMPILER_COMMON_OPERATOR_H_ | 6 #define V8_COMPILER_COMMON_OPERATOR_H_ |
7 | 7 |
8 #include "src/assembler.h" | 8 #include "src/assembler.h" |
9 #include "src/compiler/frame-states.h" | 9 #include "src/compiler/frame-states.h" |
10 #include "src/machine-type.h" | 10 #include "src/machine-type.h" |
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183 | 183 |
184 const Operator* RelocatableInt32Constant(int32_t value, | 184 const Operator* RelocatableInt32Constant(int32_t value, |
185 RelocInfo::Mode rmode); | 185 RelocInfo::Mode rmode); |
186 const Operator* RelocatableInt64Constant(int64_t value, | 186 const Operator* RelocatableInt64Constant(int64_t value, |
187 RelocInfo::Mode rmode); | 187 RelocInfo::Mode rmode); |
188 | 188 |
189 const Operator* Select(MachineRepresentation, BranchHint = BranchHint::kNone); | 189 const Operator* Select(MachineRepresentation, BranchHint = BranchHint::kNone); |
190 const Operator* Phi(MachineRepresentation representation, | 190 const Operator* Phi(MachineRepresentation representation, |
191 int value_input_count); | 191 int value_input_count); |
192 const Operator* EffectPhi(int effect_input_count); | 192 const Operator* EffectPhi(int effect_input_count); |
| 193 const Operator* CheckPoint(); |
193 const Operator* Guard(Type* type); | 194 const Operator* Guard(Type* type); |
194 const Operator* BeginRegion(); | 195 const Operator* BeginRegion(); |
195 const Operator* FinishRegion(); | 196 const Operator* FinishRegion(); |
196 const Operator* StateValues(int arguments); | 197 const Operator* StateValues(int arguments); |
197 const Operator* ObjectState(int pointer_slots, int id); | 198 const Operator* ObjectState(int pointer_slots, int id); |
198 const Operator* TypedStateValues(const ZoneVector<MachineType>* types); | 199 const Operator* TypedStateValues(const ZoneVector<MachineType>* types); |
199 const Operator* FrameState(BailoutId bailout_id, | 200 const Operator* FrameState(BailoutId bailout_id, |
200 OutputFrameStateCombine state_combine, | 201 OutputFrameStateCombine state_combine, |
201 const FrameStateFunctionInfo* function_info); | 202 const FrameStateFunctionInfo* function_info); |
202 const Operator* Call(const CallDescriptor* descriptor); | 203 const Operator* Call(const CallDescriptor* descriptor); |
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219 Zone* const zone_; | 220 Zone* const zone_; |
220 | 221 |
221 DISALLOW_COPY_AND_ASSIGN(CommonOperatorBuilder); | 222 DISALLOW_COPY_AND_ASSIGN(CommonOperatorBuilder); |
222 }; | 223 }; |
223 | 224 |
224 } // namespace compiler | 225 } // namespace compiler |
225 } // namespace internal | 226 } // namespace internal |
226 } // namespace v8 | 227 } // namespace v8 |
227 | 228 |
228 #endif // V8_COMPILER_COMMON_OPERATOR_H_ | 229 #endif // V8_COMPILER_COMMON_OPERATOR_H_ |
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