| Index: src/gpu/GrClipMaskManager.h
|
| diff --git a/src/gpu/GrClipMaskManager.h b/src/gpu/GrClipMaskManager.h
|
| index d546a76136dfb4ff794a47c1b4703e92b62f24f3..f7f7e5c0e1e18f68fbef53fb1f0584b3ed538da8 100644
|
| --- a/src/gpu/GrClipMaskManager.h
|
| +++ b/src/gpu/GrClipMaskManager.h
|
| @@ -9,12 +9,7 @@
|
|
|
| #include "GrPipelineBuilder.h"
|
| #include "GrReducedClip.h"
|
| -#include "GrTexture.h"
|
| #include "SkClipStack.h"
|
| -#include "SkDeque.h"
|
| -#include "SkPath.h"
|
| -#include "SkRefCnt.h"
|
| -#include "SkTLList.h"
|
| #include "SkTypes.h"
|
|
|
| class GrAppliedClip;
|
| @@ -24,7 +19,7 @@ class GrPathRenderer;
|
| class GrPathRendererChain;
|
| class GrResourceProvider;
|
| class GrTexture;
|
| -class SkPath;
|
| +class GrTextureProvider;
|
|
|
| /**
|
| * The clip mask creator handles the generation of the clip mask. If anti
|
| @@ -93,7 +88,7 @@ private:
|
| const SkIRect& clipSpaceIBounds);
|
|
|
| // Similar to createAlphaClipMask but it rasterizes in SW and uploads to the result texture.
|
| - static sk_sp<GrTexture> CreateSoftwareClipMask(GrContext*,
|
| + static sk_sp<GrTexture> CreateSoftwareClipMask(GrTextureProvider*,
|
| int32_t elementsGenID,
|
| GrReducedClip::InitialState initialState,
|
| const GrReducedClip::ElementList& elements,
|
|
|