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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_GPU_AVDA_CODEC_IMAGE_H_ | 5 #ifndef MEDIA_GPU_AVDA_CODEC_IMAGE_H_ |
6 #define MEDIA_GPU_AVDA_CODEC_IMAGE_H_ | 6 #define MEDIA_GPU_AVDA_CODEC_IMAGE_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <memory> | 10 #include <memory> |
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142 | 142 |
143 // May be null. | 143 // May be null. |
144 media::MediaCodecBridge* media_codec_; | 144 media::MediaCodecBridge* media_codec_; |
145 | 145 |
146 const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder_; | 146 const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder_; |
147 | 147 |
148 // The SurfaceTexture to render to. This is null when rendering to a | 148 // The SurfaceTexture to render to. This is null when rendering to a |
149 // SurfaceView. | 149 // SurfaceView. |
150 const scoped_refptr<gfx::SurfaceTexture> surface_texture_; | 150 const scoped_refptr<gfx::SurfaceTexture> surface_texture_; |
151 | 151 |
152 // Should we detach |surface_texture_| from its GL context when we are | |
153 // deleted? This happens when it's using our Texture's texture handle. | |
154 bool detach_surface_texture_on_destruction_; | |
155 | |
156 // The texture that we're attached to. | 152 // The texture that we're attached to. |
157 gpu::gles2::Texture* texture_; | 153 gpu::gles2::Texture* texture_; |
158 | 154 |
159 // Texture matrix of the front buffer of the surface texture. | 155 // Texture matrix of the front buffer of the surface texture. |
160 float gl_matrix_[16]; | 156 float gl_matrix_[16]; |
161 | 157 |
162 // The picture buffer id attached to this image. | 158 // The picture buffer id attached to this image. |
163 int picture_buffer_id_; | 159 int picture_buffer_id_; |
164 | 160 |
165 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage); | 161 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage); |
166 }; | 162 }; |
167 | 163 |
168 } // namespace media | 164 } // namespace media |
169 | 165 |
170 #endif // MEDIA_GPU_AVDA_CODEC_IMAGE_H_ | 166 #endif // MEDIA_GPU_AVDA_CODEC_IMAGE_H_ |
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