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Side by Side Diff: mojo/ui/gl_renderer.h

Issue 1993073005: Mozart: Avoid blocking in glCheckFramebufferStatus(). (Closed) Base URL: git@github.com:domokit/mojo.git@moz-jank3
Patch Set: Created 4 years, 7 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MOJO_UI_GL_RENDERER_H_ 5 #ifndef MOJO_UI_GL_RENDERER_H_
6 #define MOJO_UI_GL_RENDERER_H_ 6 #define MOJO_UI_GL_RENDERER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <memory> 9 #include <memory>
10 10
11 #include "base/callback.h" 11 #include "base/callback.h"
12 #include "base/logging.h"
12 #include "base/macros.h" 13 #include "base/macros.h"
13 #include "base/memory/ref_counted.h" 14 #include "base/memory/ref_counted.h"
14 #include "base/memory/weak_ptr.h" 15 #include "base/memory/weak_ptr.h"
15 #include "mojo/gpu/gl_context.h" 16 #include "mojo/gpu/gl_context.h"
16 #include "mojo/gpu/gl_texture.h" 17 #include "mojo/gpu/gl_texture.h"
17 #include "mojo/public/cpp/bindings/strong_binding.h" 18 #include "mojo/public/cpp/bindings/strong_binding.h"
18 #include "mojo/services/geometry/interfaces/geometry.mojom.h" 19 #include "mojo/services/geometry/interfaces/geometry.mojom.h"
19 #include "mojo/services/gfx/composition/interfaces/resources.mojom.h" 20 #include "mojo/services/gfx/composition/interfaces/resources.mojom.h"
20 21
21 namespace mojo { 22 namespace mojo {
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96 }; 97 };
97 98
98 void ReleaseTexture(GLRecycledTextureInfo texture_info, bool recyclable); 99 void ReleaseTexture(GLRecycledTextureInfo texture_info, bool recyclable);
99 100
100 scoped_refptr<mojo::GLContext> gl_context_; 101 scoped_refptr<mojo::GLContext> gl_context_;
101 const uint32_t max_recycled_textures_; 102 const uint32_t max_recycled_textures_;
102 103
103 std::deque<GLRecycledTextureInfo> recycled_textures_; 104 std::deque<GLRecycledTextureInfo> recycled_textures_;
104 uint32_t bound_textures_ = 0u; 105 uint32_t bound_textures_ = 0u;
105 106
107 #if DCHECK_IS_ON()
108 bool checked_framebuffer_status_ = false;
109 #endif
110
106 base::WeakPtrFactory<mojo::ui::GLRenderer> weak_factory_; 111 base::WeakPtrFactory<mojo::ui::GLRenderer> weak_factory_;
107 112
108 DISALLOW_COPY_AND_ASSIGN(GLRenderer); 113 DISALLOW_COPY_AND_ASSIGN(GLRenderer);
109 }; 114 };
110 115
111 } // namespace ui 116 } // namespace ui
112 } // namespace mojo 117 } // namespace mojo
113 118
114 #endif // MOJO_UI_GL_RENDERER_H_ 119 #endif // MOJO_UI_GL_RENDERER_H_
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