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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gpu_switches.h" | 5 #include "gpu/command_buffer/service/gpu_switches.h" |
6 #include "base/basictypes.h" | |
7 | 6 |
8 namespace switches { | 7 namespace switches { |
9 | 8 |
10 // Always return success when compiling a shader. Linking will still fail. | 9 // Always return success when compiling a shader. Linking will still fail. |
11 const char kCompileShaderAlwaysSucceeds[] = "compile-shader-always-succeeds"; | 10 const char kCompileShaderAlwaysSucceeds[] = "compile-shader-always-succeeds"; |
12 | 11 |
13 // Disable the GL error log limit. | 12 // Disable the GL error log limit. |
14 const char kDisableGLErrorLimit[] = "disable-gl-error-limit"; | 13 const char kDisableGLErrorLimit[] = "disable-gl-error-limit"; |
15 | 14 |
16 // Disable the GLSL translator. | 15 // Disable the GLSL translator. |
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83 kGpuDriverBugWorkarounds, | 82 kGpuDriverBugWorkarounds, |
84 kGpuProgramCacheSizeKb, | 83 kGpuProgramCacheSizeKb, |
85 kTraceGL, | 84 kTraceGL, |
86 kDisableGpuShaderDiskCache, | 85 kDisableGpuShaderDiskCache, |
87 kEnableShareGroupAsyncTextureUpload, | 86 kEnableShareGroupAsyncTextureUpload, |
88 }; | 87 }; |
89 | 88 |
90 const int kNumGpuSwitches = arraysize(kGpuSwitches); | 89 const int kNumGpuSwitches = arraysize(kGpuSwitches); |
91 | 90 |
92 } // namespace switches | 91 } // namespace switches |
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