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Side by Side Diff: components/mus/public/cpp/input_devices/input_device_client.h

Issue 1992443002: Add Mojo IPC based input-device service. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@cleanup_ddm
Patch Set: Rebase/move. Created 4 years, 6 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef COMPONENTS_MUS_PUBLIC_CPP_INPUT_DEVICES_INPUT_DEVICE_CLIENT_H_
6 #define COMPONENTS_MUS_PUBLIC_CPP_INPUT_DEVICES_INPUT_DEVICE_CLIENT_H_
7
8 #include <vector>
9
10 #include "base/macros.h"
11 #include "base/observer_list.h"
12 #include "components/mus/public/interfaces/input_devices/input_devices.mojom.h"
13 #include "mojo/public/cpp/bindings/array.h"
14 #include "mojo/public/cpp/bindings/binding.h"
15 #include "services/shell/public/cpp/connector.h"
16 #include "ui/events/devices/input_device.h"
17 #include "ui/events/devices/input_device_event_observer.h"
18 #include "ui/events/devices/input_device_manager.h"
19 #include "ui/events/devices/touchscreen_device.h"
20
21 namespace input_device {
22
23 // Allows in-process client code to register as a ui:::InputDeviceEventObserver
24 // and get information about input-devices. InputDeviceClient itself acts as an
25 // InputDeviceObserverMojo and registers to get updates from InputDeviceServer.
26 // Essentially, InputDeviceClient forwards input-device events and caches
27 // input-device state.
28 //
29 // One instance of InputDeviceClient should be instantiated in each process that
30 // doesn't have a DeviceDataManager. The Mojo app should call Connect() with the
31 // mojo shell connector to register as an observer with mus. Client code should
32 // use InputDeviceManager and doesn't need to be aware it's not dealing with
33 // DeviceDataManager directly.
34 class InputDeviceClient : public mojom::InputDeviceObserverMojo,
35 public ui::InputDeviceManager {
36 public:
37 InputDeviceClient();
38 ~InputDeviceClient() override;
39
40 // Connects to mojo:mus as an observer on InputDeviceServer to receive input
41 // device updates.
42 void Connect(shell::Connector* connector);
43
44 // mojom::InputDeviceObserverMojo:
45 void OnKeyboardDeviceConfigurationChanged(
46 mojo::Array<ui::InputDevice> devices) override;
47 void OnTouchscreenDeviceConfigurationChanged(
48 mojo::Array<ui::TouchscreenDevice> devices) override;
49 void OnMouseDeviceConfigurationChanged(
50 mojo::Array<ui::InputDevice> devices) override;
51 void OnTouchpadDeviceConfigurationChanged(
52 mojo::Array<ui::InputDevice> devices) override;
53 void OnDeviceListsComplete() override;
54
55 // ui::InputDeviceManager:
56 void AddObserver(ui::InputDeviceEventObserver* observer) override;
57 void RemoveObserver(ui::InputDeviceEventObserver* observer) override;
58 const std::vector<ui::InputDevice>& GetKeyboardDevices() const override;
59 const std::vector<ui::TouchscreenDevice>& GetTouchscreenDevices()
60 const override;
61 const std::vector<ui::InputDevice>& GetMouseDevices() const override;
62 const std::vector<ui::InputDevice>& GetTouchpadDevices() const override;
63 bool AreDeviceListsComplete() const override;
64 bool AreTouchscreensEnabled() const override;
65
66 private:
67 mojo::Binding<mojom::InputDeviceObserverMojo> binding_;
68
69 // Holds the list of input devices and signal that we have received the lists
70 // after initialization.
71 std::vector<ui::InputDevice> keyboard_devices_;
72 std::vector<ui::TouchscreenDevice> touchscreen_devices_;
73 std::vector<ui::InputDevice> mouse_devices_;
74 std::vector<ui::InputDevice> touchpad_devices_;
75 bool device_lists_complete_ = false;
76
77 // List of observers in this process.
78 base::ObserverList<ui::InputDeviceEventObserver> observers_;
79
80 DISALLOW_COPY_AND_ASSIGN(InputDeviceClient);
81 };
82
83 } // namespace input_device
84
85 #endif // COMPONENTS_MUS_PUBLIC_CPP_INPUT_DEVICES_INPUT_DEVICE_CLIENT_H_
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