Chromium Code Reviews| Index: include/core/SkCanvas.h |
| diff --git a/include/core/SkCanvas.h b/include/core/SkCanvas.h |
| index b6d0cc704af73c917b56ac7392d7a96ddacf58a1..87ca0e4d8b6042942a90261a24306e14b0dc873d 100644 |
| --- a/include/core/SkCanvas.h |
| +++ b/include/core/SkCanvas.h |
| @@ -912,7 +912,7 @@ public: |
| SrcRectConstraint = kStrict_SrcRectConstraint); |
| /** |
| - * Draw the bitmap stretched differentially to fit into dst. |
| + * Draw the bitmap stretched or shrunk differentially to fit into dst. |
| * center is a rect within the bitmap, and logically divides the bitmap |
| * into 9 sections (3x3). For example, if the middle pixel of a [5x5] |
| * bitmap is the "center", then the center-rect should be [2, 2, 3, 3]. |
| @@ -928,6 +928,45 @@ public: |
| void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, const SkRect& dst, |
| const SkPaint* paint = NULL); |
| + /** |
| + * Specifies coordinates to divide a bitmap into (xCount*yCount) patches. |
| + */ |
| + struct NinePatchDivs { |
| + // An array of x-coordinates that divide the bitmap vertically. |
| + // These must be unique, increasing, and in the set [0, width]. |
| + // Does not have ownership. |
| + uint32_t* fXDivs; |
|
reed1
2016/05/19 18:21:01
I would make all of these int instead of uint32_t,
|
| + |
| + // The number of fXDivs. |
| + uint32_t fXCount; |
| + |
| + // An array of y-coordinates that divide the bitmap horiztonally. |
| + // These must be unique, increasing, and in the set [0, height]. |
| + // Does not have ownership. |
| + uint32_t* fYDivs; |
| + |
| + // The number of fYDivs. |
| + uint32_t fYCount; |
| + }; |
| + |
| + /** |
| + * Draw the bitmap stretched or shrunk differentially to fit into dst. |
| + * |
| + * Moving horizontally across the bitmap alternating patches will be "scalable" |
| + * (in the x-dimension) to fit into dst or must be left "fixed". The first patch |
|
f(malita)
2016/05/19 19:24:20
The last patch is also fixed, right?
msarett
2016/05/19 19:30:58
In the Android implementation, it really depends o
f(malita)
2016/05/19 19:36:11
Ah, that makes sense (I didn't parse the "alternat
|
| + * is treated as "fixed", but it's possible to specify an empty first patch by |
| + * making divs.fXDivs[0] = 0. |
| + * |
| + * The scale factor for all "scalable" patches will be the same, and may be greater |
| + * than or less than 1 (meaning we can stretch or shrink). If the number of |
| + * "fixed" pixels is greater than the width of the dst, we will collapse all of |
| + * the "scalable" regions and appropriately downscale the "fixed" regions. |
| + * |
| + * The same interpretation also applies the y-dimension. |
| + */ |
| + void drawBitmapNine(const SkBitmap& bitmap, const NinePatchDivs& divs, const SkRect& dst, |
| + const SkPaint* paint = nullptr); |
| + |
| /** Draw the text, with origin at (x,y), using the specified paint. |
| The origin is interpreted based on the Align setting in the paint. |
| @param text The text to be drawn |