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Unified Diff: include/core/SkCanvas.h

Issue 1992283002: Add drawBitmapLattice() API (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: NinePatchDivs struct Created 4 years, 7 months ago
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Index: include/core/SkCanvas.h
diff --git a/include/core/SkCanvas.h b/include/core/SkCanvas.h
index b6d0cc704af73c917b56ac7392d7a96ddacf58a1..87ca0e4d8b6042942a90261a24306e14b0dc873d 100644
--- a/include/core/SkCanvas.h
+++ b/include/core/SkCanvas.h
@@ -912,7 +912,7 @@ public:
SrcRectConstraint = kStrict_SrcRectConstraint);
/**
- * Draw the bitmap stretched differentially to fit into dst.
+ * Draw the bitmap stretched or shrunk differentially to fit into dst.
* center is a rect within the bitmap, and logically divides the bitmap
* into 9 sections (3x3). For example, if the middle pixel of a [5x5]
* bitmap is the "center", then the center-rect should be [2, 2, 3, 3].
@@ -928,6 +928,45 @@ public:
void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, const SkRect& dst,
const SkPaint* paint = NULL);
+ /**
+ * Specifies coordinates to divide a bitmap into (xCount*yCount) patches.
+ */
+ struct NinePatchDivs {
+ // An array of x-coordinates that divide the bitmap vertically.
+ // These must be unique, increasing, and in the set [0, width].
+ // Does not have ownership.
+ uint32_t* fXDivs;
reed1 2016/05/19 18:21:01 I would make all of these int instead of uint32_t,
+
+ // The number of fXDivs.
+ uint32_t fXCount;
+
+ // An array of y-coordinates that divide the bitmap horiztonally.
+ // These must be unique, increasing, and in the set [0, height].
+ // Does not have ownership.
+ uint32_t* fYDivs;
+
+ // The number of fYDivs.
+ uint32_t fYCount;
+ };
+
+ /**
+ * Draw the bitmap stretched or shrunk differentially to fit into dst.
+ *
+ * Moving horizontally across the bitmap alternating patches will be "scalable"
+ * (in the x-dimension) to fit into dst or must be left "fixed". The first patch
f(malita) 2016/05/19 19:24:20 The last patch is also fixed, right?
msarett 2016/05/19 19:30:58 In the Android implementation, it really depends o
f(malita) 2016/05/19 19:36:11 Ah, that makes sense (I didn't parse the "alternat
+ * is treated as "fixed", but it's possible to specify an empty first patch by
+ * making divs.fXDivs[0] = 0.
+ *
+ * The scale factor for all "scalable" patches will be the same, and may be greater
+ * than or less than 1 (meaning we can stretch or shrink). If the number of
+ * "fixed" pixels is greater than the width of the dst, we will collapse all of
+ * the "scalable" regions and appropriately downscale the "fixed" regions.
+ *
+ * The same interpretation also applies the y-dimension.
+ */
+ void drawBitmapNine(const SkBitmap& bitmap, const NinePatchDivs& divs, const SkRect& dst,
+ const SkPaint* paint = nullptr);
+
/** Draw the text, with origin at (x,y), using the specified paint.
The origin is interpreted based on the Align setting in the paint.
@param text The text to be drawn
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