| Index: components/mus/public/cpp/window.h
|
| diff --git a/components/mus/public/cpp/window.h b/components/mus/public/cpp/window.h
|
| index 883dec239621f3b11a989701b5707251ac6b1db5..d94d01a3bdb584b3ae197866c9d20e9b94850eb1 100644
|
| --- a/components/mus/public/cpp/window.h
|
| +++ b/components/mus/public/cpp/window.h
|
| @@ -87,6 +87,12 @@ class Window {
|
| void SetClientArea(const gfx::Insets& new_client_area,
|
| const std::vector<gfx::Rect>& additional_client_areas);
|
|
|
| + // Mouse events outside the hit test mask do not hit the window. Returns null
|
| + // if there is no mask.
|
| + const gfx::Rect* hit_test_mask() const { return hit_test_mask_.get(); }
|
| + void SetHitTestMask(const gfx::Rect& mask_rect);
|
| + void ClearHitTestMask();
|
| +
|
| // Visibility (also see IsDrawn()). When created windows are hidden.
|
| bool visible() const { return visible_; }
|
| void SetVisible(bool value);
|
| @@ -323,6 +329,7 @@ class Window {
|
| gfx::Rect bounds_;
|
| gfx::Insets client_area_;
|
| std::vector<gfx::Rect> additional_client_areas_;
|
| + std::unique_ptr<gfx::Rect> hit_test_mask_;
|
|
|
| mojom::ViewportMetricsPtr viewport_metrics_;
|
|
|
|
|