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Issue 1991953002: Implement a runtime headless mode for Linux (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebased Created 4 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stddef.h> 5 #include <stddef.h>
6 #include <stdlib.h> 6 #include <stdlib.h>
7 7
8 #include <memory> 8 #include <memory>
9 #include <utility> 9 #include <utility>
10 10
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33 #include "gpu/config/gpu_driver_bug_list.h" 33 #include "gpu/config/gpu_driver_bug_list.h"
34 #include "gpu/config/gpu_info_collector.h" 34 #include "gpu/config/gpu_info_collector.h"
35 #include "gpu/config/gpu_switches.h" 35 #include "gpu/config/gpu_switches.h"
36 #include "gpu/config/gpu_util.h" 36 #include "gpu/config/gpu_util.h"
37 #include "gpu/ipc/common/gpu_memory_buffer_support.h" 37 #include "gpu/ipc/common/gpu_memory_buffer_support.h"
38 #include "gpu/ipc/service/gpu_config.h" 38 #include "gpu/ipc/service/gpu_config.h"
39 #include "gpu/ipc/service/gpu_init.h" 39 #include "gpu/ipc/service/gpu_init.h"
40 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" 40 #include "gpu/ipc/service/gpu_memory_buffer_factory.h"
41 #include "gpu/ipc/service/gpu_watchdog_thread.h" 41 #include "gpu/ipc/service/gpu_watchdog_thread.h"
42 #include "ui/events/platform/platform_event_source.h" 42 #include "ui/events/platform/platform_event_source.h"
43 #include "ui/gfx/switches.h"
43 #include "ui/gl/gl_context.h" 44 #include "ui/gl/gl_context.h"
44 #include "ui/gl/gl_implementation.h" 45 #include "ui/gl/gl_implementation.h"
45 #include "ui/gl/gl_surface.h" 46 #include "ui/gl/gl_surface.h"
46 #include "ui/gl/gl_switches.h" 47 #include "ui/gl/gl_switches.h"
47 #include "ui/gl/gpu_switching_manager.h" 48 #include "ui/gl/gpu_switching_manager.h"
48 #include "ui/gl/init/gl_factory.h" 49 #include "ui/gl/init/gl_factory.h"
49 50
50 #if defined(OS_WIN) 51 #if defined(OS_WIN)
51 #include <windows.h> 52 #include <windows.h>
52 #include <dwmapi.h> 53 #include <dwmapi.h>
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193 194
194 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); 195 logging::SetLogMessageHandler(GpuProcessLogMessageHandler);
195 196
196 // We are experiencing what appear to be memory-stomp issues in the GPU 197 // We are experiencing what appear to be memory-stomp issues in the GPU
197 // process. These issues seem to be impacting the message loop and listeners 198 // process. These issues seem to be impacting the message loop and listeners
198 // registered to it. Create the message loop on the heap to guard against 199 // registered to it. Create the message loop on the heap to guard against
199 // this. 200 // this.
200 // TODO(ericrk): Revisit this once we assess its impact on crbug.com/662802 201 // TODO(ericrk): Revisit this once we assess its impact on crbug.com/662802
201 // and crbug.com/609252. 202 // and crbug.com/609252.
202 std::unique_ptr<base::MessageLoop> main_message_loop; 203 std::unique_ptr<base::MessageLoop> main_message_loop;
203 204 if (command_line.HasSwitch(switches::kHeadless)) {
205 main_message_loop.reset(
206 new base::MessageLoop(base::MessageLoop::TYPE_DEFAULT));
207 } else {
204 #if defined(OS_WIN) 208 #if defined(OS_WIN)
205 // OK to use default non-UI message loop because all GPU windows run on 209 // OK to use default non-UI message loop because all GPU windows run on
206 // dedicated thread. 210 // dedicated thread.
207 main_message_loop.reset( 211 main_message_loop.reset(
208 new base::MessageLoop(base::MessageLoop::TYPE_DEFAULT)); 212 new base::MessageLoop(base::MessageLoop::TYPE_DEFAULT));
209 #elif defined(USE_X11) 213 #elif defined(USE_X11)
210 // We need a UI loop so that we can grab the Expose events. See GLSurfaceGLX 214 // We need a UI loop so that we can grab the Expose events. See GLSurfaceGLX
211 // and https://crbug.com/326995. 215 // and https://crbug.com/326995.
212 main_message_loop.reset(new base::MessageLoop(base::MessageLoop::TYPE_UI)); 216 main_message_loop.reset(new base::MessageLoop(base::MessageLoop::TYPE_UI));
213 std::unique_ptr<ui::PlatformEventSource> event_source = 217 std::unique_ptr<ui::PlatformEventSource> event_source =
214 ui::PlatformEventSource::CreateDefault(); 218 ui::PlatformEventSource::CreateDefault();
215 #elif defined(USE_OZONE) && defined(OZONE_X11) 219 #elif defined(USE_OZONE) && defined(OZONE_X11)
216 // If we might be running Ozone X11 we need a UI loop to grab Expose events. 220 // If we might be running Ozone X11 we need a UI loop to grab Expose events.
217 // See GLSurfaceGLX and https://crbug.com/326995. 221 // See GLSurfaceGLX and https://crbug.com/326995.
218 main_message_loop.reset(new base::MessageLoop(base::MessageLoop::TYPE_UI)); 222 main_message_loop.reset(new base::MessageLoop(base::MessageLoop::TYPE_UI));
219 #elif defined(USE_OZONE) 223 #elif defined(USE_OZONE)
220 main_message_loop.reset( 224 main_message_loop.reset(
221 new base::MessageLoop(base::MessageLoop::TYPE_DEFAULT)); 225 new base::MessageLoop(base::MessageLoop::TYPE_DEFAULT));
222 #elif defined(OS_LINUX) 226 #elif defined(OS_LINUX)
223 #error "Unsupported Linux platform." 227 #error "Unsupported Linux platform."
224 #elif defined(OS_MACOSX) 228 #elif defined(OS_MACOSX)
225 // This is necessary for CoreAnimation layers hosted in the GPU process to be 229 // This is necessary for CoreAnimation layers hosted in the GPU process to
226 // drawn. See http://crbug.com/312462. 230 // be drawn. See http://crbug.com/312462.
227 std::unique_ptr<base::MessagePump> pump(new base::MessagePumpCFRunLoop()); 231 std::unique_ptr<base::MessagePump> pump(new base::MessagePumpCFRunLoop());
228 main_message_loop.reset(new base::MessageLoop(std::move(pump))); 232 main_message_loop.reset(new base::MessageLoop(std::move(pump)));
229 #else 233 #else
230 main_message_loop.reset(new base::MessageLoop(base::MessageLoop::TYPE_IO)); 234 main_message_loop.reset(new base::MessageLoop(base::MessageLoop::TYPE_IO));
231 #endif 235 #endif
236 }
232 237
233 base::PlatformThread::SetName("CrGpuMain"); 238 base::PlatformThread::SetName("CrGpuMain");
234 239
235 // Initializes StatisticsRecorder which tracks UMA histograms. 240 // Initializes StatisticsRecorder which tracks UMA histograms.
236 base::StatisticsRecorder::Initialize(); 241 base::StatisticsRecorder::Initialize();
237 242
238 #if defined(OS_ANDROID) || defined(OS_CHROMEOS) 243 #if defined(OS_ANDROID) || defined(OS_CHROMEOS)
239 // Set thread priority before sandbox initialization. 244 // Set thread priority before sandbox initialization.
240 base::PlatformThread::SetCurrentThreadPriority(base::ThreadPriority::DISPLAY); 245 base::PlatformThread::SetCurrentThreadPriority(base::ThreadPriority::DISPLAY);
241 #endif 246 #endif
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350 return true; 355 return true;
351 } 356 }
352 357
353 return false; 358 return false;
354 } 359 }
355 #endif // defined(OS_WIN) 360 #endif // defined(OS_WIN)
356 361
357 } // namespace. 362 } // namespace.
358 363
359 } // namespace content 364 } // namespace content
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