Index: tools/viewer/sk_app/GLWindowContext.cpp |
diff --git a/tools/viewer/sk_app/GLWindowContext.cpp b/tools/viewer/sk_app/GLWindowContext.cpp |
deleted file mode 100644 |
index a491321a2ac97f980c08680ef791badb6fba0091..0000000000000000000000000000000000000000 |
--- a/tools/viewer/sk_app/GLWindowContext.cpp |
+++ /dev/null |
@@ -1,112 +0,0 @@ |
- |
-/* |
- * Copyright 2015 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#include "GrContext.h" |
-#include "SkSurface.h" |
-#include "GLWindowContext.h" |
- |
-#include "gl/GrGLDefines.h" |
- |
-#include "gl/GrGLUtil.h" |
-#include "GrRenderTarget.h" |
-#include "GrContext.h" |
- |
-#include "SkCanvas.h" |
-#include "SkImage_Base.h" |
- |
-namespace sk_app { |
- |
-GLWindowContext::GLWindowContext(void* platformData, const DisplayParams& params) |
- : WindowContext() |
- , fBackendContext(nullptr) |
- , fRenderTarget(nullptr) |
- , fSurface(nullptr) { |
-} |
- |
-void GLWindowContext::initializeContext(void* platformData, const DisplayParams& params) { |
- |
- this->onInitializeContext(platformData, params); |
- |
- fDisplayParams = params; |
- |
- SkAutoTUnref<const GrGLInterface> glInterface; |
- glInterface.reset(GrGLCreateNativeInterface()); |
- fBackendContext.reset(GrGLInterfaceRemoveNVPR(glInterface.get())); |
- |
- SkASSERT(nullptr == fContext); |
- fContext = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fBackendContext.get()); |
- |
- // We may not have real sRGB support (ANGLE, in particular), so check for |
- // that, and fall back to L32: |
- // |
- // ... and, if we're using a 10-bit/channel FB0, it doesn't do sRGB conversion on write, |
- // so pretend that it's non-sRGB 8888: |
- fPixelConfig = fContext->caps()->srgbSupport() && |
- SkColorAndProfileAreGammaCorrect(fDisplayParams.fColorType, |
- fDisplayParams.fProfileType) && |
- (fColorBits != 30) ? kSkiaGamma8888_GrPixelConfig : kSkia8888_GrPixelConfig; |
-} |
- |
-void GLWindowContext::destroyContext() { |
- fSurface.reset(nullptr); |
- fRenderTarget.reset(nullptr); |
- |
- if (fContext) { |
- // in case we have outstanding refs to this guy (lua?) |
- fContext->abandonContext(); |
- fContext->unref(); |
- fContext = nullptr; |
- } |
- |
- fBackendContext.reset(nullptr); |
- |
- this->onDestroyContext(); |
-} |
- |
-sk_sp<SkSurface> GLWindowContext::getBackbufferSurface() { |
- if (nullptr == fSurface) { |
- fActualColorBits = SkTMax(fColorBits, 24); |
- |
- if (fContext) { |
- GrBackendRenderTargetDesc desc; |
- desc.fWidth = this->fWidth; |
- desc.fHeight = this->fHeight; |
- desc.fConfig = fPixelConfig; |
- desc.fOrigin = kBottomLeft_GrSurfaceOrigin; |
- desc.fSampleCnt = fSampleCount; |
- desc.fStencilBits = fStencilBits; |
- GrGLint buffer; |
- GR_GL_CALL(fBackendContext, GetIntegerv(GR_GL_FRAMEBUFFER_BINDING, &buffer)); |
- desc.fRenderTargetHandle = buffer; |
- fRenderTarget.reset(fContext->textureProvider()->wrapBackendRenderTarget(desc)); |
- |
- fSurface = this->createRenderSurface(fRenderTarget, fActualColorBits); |
- } |
- } |
- |
- return fSurface; |
-} |
- |
-void GLWindowContext::swapBuffers() { |
- this->presentRenderSurface(fSurface, fRenderTarget, fActualColorBits); |
- this->onSwapBuffers(); |
-} |
- |
-void GLWindowContext::resize(uint32_t w, uint32_t h) { |
- this->destroyContext(); |
- |
- this->initializeContext(nullptr, fDisplayParams); |
-} |
- |
-void GLWindowContext::setDisplayParams(const DisplayParams& params) { |
- this->destroyContext(); |
- |
- this->initializeContext(nullptr, params); |
-} |
- |
-} //namespace sk_app |