| Index: src/gpu/batches/GrTessellatingPathRenderer.cpp | 
| diff --git a/src/gpu/batches/GrTessellatingPathRenderer.cpp b/src/gpu/batches/GrTessellatingPathRenderer.cpp | 
| index e697f78d7218e2a6d36f8c06f3b0fce3ce1c69be..f8f5db3af0da4908d3794220ee79157892977098 100644 | 
| --- a/src/gpu/batches/GrTessellatingPathRenderer.cpp | 
| +++ b/src/gpu/batches/GrTessellatingPathRenderer.cpp | 
| @@ -105,11 +105,14 @@ GrTessellatingPathRenderer::GrTessellatingPathRenderer() { | 
| bool GrTessellatingPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const { | 
| // This path renderer can draw all fill styles, all stroke styles except hairlines, but does | 
| // not do antialiasing. It can do convex and concave paths, but we'll leave the convex ones to | 
| -    // simpler algorithms. Similary, we skip the non-hairlines that can be treated as hairline. | 
| -    // An arbitrary path effect could produce a hairline result so we pass on those. | 
| -    return !IsStrokeHairlineOrEquivalent(*args.fStyle, *args.fViewMatrix, nullptr) && | 
| +    // simpler algorithms. Similarly, we skip the non-hairlines that can be treated as hairline. | 
| +    // An arbitrary path effect could produce a hairline result so we pass on those. We also skip | 
| +    // volatile paths since they are not cacheable. | 
| +    return !args.fAntiAlias && !args.fPath->isVolatile() && | 
| !args.fStyle->strokeRec().isHairlineStyle() && | 
| -           !args.fStyle->hasNonDashPathEffect() && !args.fAntiAlias && !args.fPath->isConvex(); | 
| +           !args.fStyle->hasNonDashPathEffect() && | 
| +           !IsStrokeHairlineOrEquivalent(*args.fStyle, *args.fViewMatrix, nullptr) && | 
| +           !args.fPath->isConvex(); | 
| } | 
|  | 
| class TessellatingPathBatch : public GrVertexBatch { | 
| @@ -160,25 +163,25 @@ private: | 
| int clipBoundsCnt = | 
| fPath.isInverseFillType() ? sizeof(fClipBounds) / sizeof(uint32_t) : 0; | 
| int styleDataCnt = GrStyle::KeySize(fStyle, GrStyle::Apply::kPathEffectAndStrokeRec); | 
| -        if (styleDataCnt >= 0) { | 
| -            GrUniqueKey::Builder builder(&key, kDomain, 2 + clipBoundsCnt + styleDataCnt); | 
| -            builder[0] = fPath.getGenerationID(); | 
| -            builder[1] = fPath.getFillType(); | 
| -            // For inverse fills, the tessellation is dependent on clip bounds. | 
| -            if (fPath.isInverseFillType()) { | 
| -                memcpy(&builder[2], &fClipBounds, sizeof(fClipBounds)); | 
| -            } | 
| -            if (styleDataCnt) { | 
| -                GrStyle::WriteKey(&builder[2 + clipBoundsCnt], fStyle, | 
| -                                  GrStyle::Apply::kPathEffectAndStrokeRec, styleScale); | 
| -            } | 
| -            builder.finish(); | 
| -            SkAutoTUnref<GrBuffer> cachedVertexBuffer(rp->findAndRefTByUniqueKey<GrBuffer>(key)); | 
| -            int actualCount; | 
| -            if (cache_match(cachedVertexBuffer.get(), tol, &actualCount)) { | 
| -                this->drawVertices(target, gp, cachedVertexBuffer.get(), 0, actualCount); | 
| -                return; | 
| -            } | 
| +        // We should have excluded anything we wouldn't know how to cache. | 
| +        SkASSERT(styleDataCnt >= 0); | 
| +        GrUniqueKey::Builder builder(&key, kDomain, 2 + clipBoundsCnt + styleDataCnt); | 
| +        builder[0] = fPath.getGenerationID(); | 
| +        builder[1] = fPath.getFillType(); | 
| +        // For inverse fills, the tessellation is dependent on clip bounds. | 
| +        if (fPath.isInverseFillType()) { | 
| +            memcpy(&builder[2], &fClipBounds, sizeof(fClipBounds)); | 
| +        } | 
| +        if (styleDataCnt) { | 
| +            GrStyle::WriteKey(&builder[2 + clipBoundsCnt], fStyle, | 
| +                              GrStyle::Apply::kPathEffectAndStrokeRec, styleScale); | 
| +        } | 
| +        builder.finish(); | 
| +        SkAutoTUnref<GrBuffer> cachedVertexBuffer(rp->findAndRefTByUniqueKey<GrBuffer>(key)); | 
| +        int actualCount; | 
| +        if (cache_match(cachedVertexBuffer.get(), tol, &actualCount)) { | 
| +            this->drawVertices(target, gp, cachedVertexBuffer.get(), 0, actualCount); | 
| +            return; | 
| } | 
|  | 
| SkPath path; | 
|  |