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Side by Side Diff: cc/output/gl_renderer.h

Issue 1990773002: cc: Remove IOSurfaceDrawQuad (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 4 years, 7 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/cancelable_callback.h" 11 #include "base/cancelable_callback.h"
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "cc/base/cc_export.h" 13 #include "cc/base/cc_export.h"
14 #include "cc/output/direct_renderer.h" 14 #include "cc/output/direct_renderer.h"
15 #include "cc/output/gl_renderer_draw_cache.h" 15 #include "cc/output/gl_renderer_draw_cache.h"
16 #include "cc/output/program_binding.h" 16 #include "cc/output/program_binding.h"
17 #include "cc/output/renderer.h" 17 #include "cc/output/renderer.h"
18 #include "cc/quads/debug_border_draw_quad.h" 18 #include "cc/quads/debug_border_draw_quad.h"
19 #include "cc/quads/io_surface_draw_quad.h"
20 #include "cc/quads/render_pass_draw_quad.h" 19 #include "cc/quads/render_pass_draw_quad.h"
21 #include "cc/quads/solid_color_draw_quad.h" 20 #include "cc/quads/solid_color_draw_quad.h"
22 #include "cc/quads/tile_draw_quad.h" 21 #include "cc/quads/tile_draw_quad.h"
23 #include "cc/quads/yuv_video_draw_quad.h" 22 #include "cc/quads/yuv_video_draw_quad.h"
24 #include "ui/gfx/geometry/quad_f.h" 23 #include "ui/gfx/geometry/quad_f.h"
25 24
26 class SkBitmap; 25 class SkBitmap;
27 26
28 namespace gpu { 27 namespace gpu {
29 namespace gles2 { 28 namespace gles2 {
(...skipping 157 matching lines...) Expand 10 before | Expand all | Expand 10 after
187 void DrawStreamVideoQuad(const DrawingFrame* frame, 186 void DrawStreamVideoQuad(const DrawingFrame* frame,
188 const StreamVideoDrawQuad* quad, 187 const StreamVideoDrawQuad* quad,
189 const gfx::QuadF* clip_region); 188 const gfx::QuadF* clip_region);
190 void DrawTextureQuad(const DrawingFrame* frame, 189 void DrawTextureQuad(const DrawingFrame* frame,
191 const TextureDrawQuad* quad, 190 const TextureDrawQuad* quad,
192 const gfx::QuadF* clip_region); 191 const gfx::QuadF* clip_region);
193 void EnqueueTextureQuad(const DrawingFrame* frame, 192 void EnqueueTextureQuad(const DrawingFrame* frame,
194 const TextureDrawQuad* quad, 193 const TextureDrawQuad* quad,
195 const gfx::QuadF* clip_region); 194 const gfx::QuadF* clip_region);
196 void FlushTextureQuadCache(BoundGeometry flush_binding); 195 void FlushTextureQuadCache(BoundGeometry flush_binding);
197 void DrawIOSurfaceQuad(const DrawingFrame* frame,
198 const IOSurfaceDrawQuad* quad,
199 const gfx::QuadF* clip_region);
200 void DrawTileQuad(const DrawingFrame* frame, 196 void DrawTileQuad(const DrawingFrame* frame,
201 const TileDrawQuad* quad, 197 const TileDrawQuad* quad,
202 const gfx::QuadF* clip_region); 198 const gfx::QuadF* clip_region);
203 void DrawContentQuad(const DrawingFrame* frame, 199 void DrawContentQuad(const DrawingFrame* frame,
204 const ContentDrawQuadBase* quad, 200 const ContentDrawQuadBase* quad,
205 ResourceId resource_id, 201 ResourceId resource_id,
206 const gfx::QuadF* clip_region); 202 const gfx::QuadF* clip_region);
207 void DrawContentQuadAA(const DrawingFrame* frame, 203 void DrawContentQuadAA(const DrawingFrame* frame,
208 const ContentDrawQuadBase* quad, 204 const ContentDrawQuadBase* quad,
209 ResourceId resource_id, 205 ResourceId resource_id,
(...skipping 183 matching lines...) Expand 10 before | Expand all | Expand 10 after
393 SamplerType sampler); 389 SamplerType sampler);
394 const NonPremultipliedTextureProgram* GetNonPremultipliedTextureProgram( 390 const NonPremultipliedTextureProgram* GetNonPremultipliedTextureProgram(
395 TexCoordPrecision precision, 391 TexCoordPrecision precision,
396 SamplerType sampler); 392 SamplerType sampler);
397 const TextureBackgroundProgram* GetTextureBackgroundProgram( 393 const TextureBackgroundProgram* GetTextureBackgroundProgram(
398 TexCoordPrecision precision, 394 TexCoordPrecision precision,
399 SamplerType sampler); 395 SamplerType sampler);
400 const NonPremultipliedTextureBackgroundProgram* 396 const NonPremultipliedTextureBackgroundProgram*
401 GetNonPremultipliedTextureBackgroundProgram(TexCoordPrecision precision, 397 GetNonPremultipliedTextureBackgroundProgram(TexCoordPrecision precision,
402 SamplerType sampler); 398 SamplerType sampler);
403 const TextureProgram* GetTextureIOSurfaceProgram(
404 TexCoordPrecision precision);
405 399
406 const VideoYUVProgram* GetVideoYUVProgram(TexCoordPrecision precision, 400 const VideoYUVProgram* GetVideoYUVProgram(TexCoordPrecision precision,
407 SamplerType sampler); 401 SamplerType sampler);
408 const VideoNV12Program* GetVideoNV12Program(TexCoordPrecision precision, 402 const VideoNV12Program* GetVideoNV12Program(TexCoordPrecision precision,
409 SamplerType sampler); 403 SamplerType sampler);
410 const VideoYUVAProgram* GetVideoYUVAProgram(TexCoordPrecision precision, 404 const VideoYUVAProgram* GetVideoYUVAProgram(TexCoordPrecision precision,
411 SamplerType sampler); 405 SamplerType sampler);
412 const VideoStreamTextureProgram* GetVideoStreamTextureProgram( 406 const VideoStreamTextureProgram* GetVideoStreamTextureProgram(
413 TexCoordPrecision precision); 407 TexCoordPrecision precision);
414 408
(...skipping 19 matching lines...) Expand all
434 texture_program_[LAST_TEX_COORD_PRECISION + 1][LAST_SAMPLER_TYPE + 1]; 428 texture_program_[LAST_TEX_COORD_PRECISION + 1][LAST_SAMPLER_TYPE + 1];
435 NonPremultipliedTextureProgram 429 NonPremultipliedTextureProgram
436 nonpremultiplied_texture_program_[LAST_TEX_COORD_PRECISION + 430 nonpremultiplied_texture_program_[LAST_TEX_COORD_PRECISION +
437 1][LAST_SAMPLER_TYPE + 1]; 431 1][LAST_SAMPLER_TYPE + 1];
438 TextureBackgroundProgram 432 TextureBackgroundProgram
439 texture_background_program_[LAST_TEX_COORD_PRECISION + 433 texture_background_program_[LAST_TEX_COORD_PRECISION +
440 1][LAST_SAMPLER_TYPE + 1]; 434 1][LAST_SAMPLER_TYPE + 1];
441 NonPremultipliedTextureBackgroundProgram 435 NonPremultipliedTextureBackgroundProgram
442 nonpremultiplied_texture_background_program_[LAST_TEX_COORD_PRECISION + 436 nonpremultiplied_texture_background_program_[LAST_TEX_COORD_PRECISION +
443 1][LAST_SAMPLER_TYPE + 1]; 437 1][LAST_SAMPLER_TYPE + 1];
444 TextureProgram texture_io_surface_program_[LAST_TEX_COORD_PRECISION + 1];
445 438
446 RenderPassProgram 439 RenderPassProgram
447 render_pass_program_[LAST_TEX_COORD_PRECISION + 1][LAST_BLEND_MODE + 1]; 440 render_pass_program_[LAST_TEX_COORD_PRECISION + 1][LAST_BLEND_MODE + 1];
448 RenderPassProgramAA render_pass_program_aa_[LAST_TEX_COORD_PRECISION + 441 RenderPassProgramAA render_pass_program_aa_[LAST_TEX_COORD_PRECISION +
449 1][LAST_BLEND_MODE + 1]; 442 1][LAST_BLEND_MODE + 1];
450 RenderPassMaskProgram 443 RenderPassMaskProgram
451 render_pass_mask_program_[LAST_TEX_COORD_PRECISION + 1] 444 render_pass_mask_program_[LAST_TEX_COORD_PRECISION + 1]
452 [LAST_SAMPLER_TYPE + 1] 445 [LAST_SAMPLER_TYPE + 1]
453 [LAST_BLEND_MODE + 1] 446 [LAST_BLEND_MODE + 1]
454 [LAST_MASK_VALUE + 1]; 447 [LAST_MASK_VALUE + 1];
(...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after
522 515
523 SkBitmap on_demand_tile_raster_bitmap_; 516 SkBitmap on_demand_tile_raster_bitmap_;
524 ResourceId on_demand_tile_raster_resource_id_; 517 ResourceId on_demand_tile_raster_resource_id_;
525 BoundGeometry bound_geometry_; 518 BoundGeometry bound_geometry_;
526 DISALLOW_COPY_AND_ASSIGN(GLRenderer); 519 DISALLOW_COPY_AND_ASSIGN(GLRenderer);
527 }; 520 };
528 521
529 } // namespace cc 522 } // namespace cc
530 523
531 #endif // CC_OUTPUT_GL_RENDERER_H_ 524 #endif // CC_OUTPUT_GL_RENDERER_H_
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