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| 1 /* | 1 /* |
| 2 * Copyright (C) 2008 Apple Inc. All rights reserved. | 2 * Copyright (C) 2008 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 474 SVGSMILElement* animation = itAnimation.get(); | 474 SVGSMILElement* animation = itAnimation.get(); |
| 475 ASSERT(animation->timeContainer() == this); | 475 ASSERT(animation->timeContainer() == this); |
| 476 ASSERT(animation->targetElement()); | 476 ASSERT(animation->targetElement()); |
| 477 ASSERT(animation->hasValidAttributeName()); | 477 ASSERT(animation->hasValidAttributeName()); |
| 478 ASSERT(animation->hasValidAttributeType()); | 478 ASSERT(animation->hasValidAttributeType()); |
| 479 | 479 |
| 480 // Results are accumulated to the first animation that animates and
contributes to a particular element/attribute pair. | 480 // Results are accumulated to the first animation that animates and
contributes to a particular element/attribute pair. |
| 481 if (!resultElement) | 481 if (!resultElement) |
| 482 resultElement = animation; | 482 resultElement = animation; |
| 483 | 483 |
| 484 // This will calculate the contribution from the animation and add i
t to the resultsElement. | 484 // This will calculate the contribution from the animation and add i
t to the resultElement. |
| 485 if (!animation->progress(elapsed, resultElement, seekToTime) && resu
ltElement == animation) | 485 if (!animation->progress(elapsed, resultElement, seekToTime) && resu
ltElement == animation) { |
| 486 resultElement->clearAnimatedType(); |
| 486 resultElement = nullptr; | 487 resultElement = nullptr; |
| 488 } |
| 487 | 489 |
| 488 SMILTime nextFireTime = animation->nextProgressTime(); | 490 SMILTime nextFireTime = animation->nextProgressTime(); |
| 489 if (nextFireTime.isFinite()) | 491 if (nextFireTime.isFinite()) |
| 490 earliestFireTime = std::min(nextFireTime, earliestFireTime); | 492 earliestFireTime = std::min(nextFireTime, earliestFireTime); |
| 491 } | 493 } |
| 492 | 494 |
| 493 if (resultElement) | 495 if (resultElement) |
| 494 animationsToApply.append(resultElement); | 496 animationsToApply.append(resultElement); |
| 495 } | 497 } |
| 496 m_scheduledAnimations.removeAll(invalidKeys); | 498 m_scheduledAnimations.removeAll(invalidKeys); |
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| 536 setElapsed(elapsed().value() + initialFrameDelay); | 538 setElapsed(elapsed().value() + initialFrameDelay); |
| 537 } | 539 } |
| 538 | 540 |
| 539 DEFINE_TRACE(SMILTimeContainer) | 541 DEFINE_TRACE(SMILTimeContainer) |
| 540 { | 542 { |
| 541 visitor->trace(m_scheduledAnimations); | 543 visitor->trace(m_scheduledAnimations); |
| 542 visitor->trace(m_ownerSVGElement); | 544 visitor->trace(m_ownerSVGElement); |
| 543 } | 545 } |
| 544 | 546 |
| 545 } // namespace blink | 547 } // namespace blink |
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