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| 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef GPU_VULKAN_VULKAN_DESCRIPTOR_LAYOUT_H_ |
| 6 #define GPU_VULKAN_VULKAN_DESCRIPTOR_LAYOUT_H_ |
| 7 |
| 8 #include <vulkan/vulkan.h> |
| 9 |
| 10 #include <memory> |
| 11 #include <vector> |
| 12 |
| 13 #include "base/macros.h" |
| 14 #include "gpu/vulkan/vulkan_export.h" |
| 15 |
| 16 namespace gpu { |
| 17 |
| 18 class VulkanDeviceQueue; |
| 19 |
| 20 class VULKAN_EXPORT VulkanDescriptorLayout { |
| 21 public: |
| 22 explicit VulkanDescriptorLayout(VulkanDeviceQueue* device_queue); |
| 23 ~VulkanDescriptorLayout(); |
| 24 |
| 25 bool Initialize(const std::vector<VkDescriptorSetLayoutBinding>& layout); |
| 26 void Destroy(); |
| 27 |
| 28 VkDescriptorSetLayout handle() const { return handle_; } |
| 29 |
| 30 private: |
| 31 VulkanDeviceQueue* device_queue_ = nullptr; |
| 32 VkDescriptorSetLayout handle_ = VK_NULL_HANDLE; |
| 33 |
| 34 DISALLOW_COPY_AND_ASSIGN(VulkanDescriptorLayout); |
| 35 }; |
| 36 |
| 37 } // namespace gpu |
| 38 |
| 39 #endif // GPU_VULKAN_VULKAN_DESCRIPTOR_LAYOUT_H_ |
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