| Index: src/gpu/GrPipelineBuilder.h
|
| diff --git a/src/gpu/GrPipelineBuilder.h b/src/gpu/GrPipelineBuilder.h
|
| index 11b427b71b8f22ed3be30fa1114b4cf46fe87712..68e70ac6b9af500946d68eff83eabbdcc3a9f04b 100644
|
| --- a/src/gpu/GrPipelineBuilder.h
|
| +++ b/src/gpu/GrPipelineBuilder.h
|
| @@ -31,7 +31,7 @@ public:
|
| GrPipelineBuilder();
|
|
|
| /**
|
| - * Initializes the GrPipelineBuilder based on a GrPaint, MSAA availability. Note
|
| + * Initializes the GrPipelineBuilder based on a GrPaint and MSAA availability. Note
|
| * that GrPipelineBuilder encompasses more than GrPaint. Aspects of GrPipelineBuilder that have
|
| * no GrPaint equivalents are set to default values with the exception of vertex attribute state
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| * which is unmodified by this function and clipping which will be enabled.
|
| @@ -175,26 +175,6 @@ public:
|
|
|
|
|
| ///////////////////////////////////////////////////////////////////////////
|
| - /// @name Render Target
|
| - ////
|
| -
|
| - /**
|
| - * Retrieves the currently set render-target.
|
| - *
|
| - * @return The currently set render target.
|
| - */
|
| - GrRenderTarget* getRenderTarget() const { return fRenderTarget.get(); }
|
| -
|
| - /**
|
| - * Sets the render-target used at the next drawing call
|
| - *
|
| - * @param target The render target to set.
|
| - */
|
| - void setRenderTarget(GrRenderTarget* target) { fRenderTarget.reset(SkSafeRef(target)); }
|
| -
|
| - /// @}
|
| -
|
| - ///////////////////////////////////////////////////////////////////////////
|
| /// @name Stencil
|
| ////
|
|
|
| @@ -326,7 +306,6 @@ private:
|
|
|
| typedef SkSTArray<4, const GrFragmentProcessor*, true> FragmentProcessorArray;
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|
|
| - SkAutoTUnref<GrRenderTarget> fRenderTarget;
|
| uint32_t fFlags;
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| const GrUserStencilSettings* fUserStencilSettings;
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| DrawFace fDrawFace;
|
|
|