Index: src/gpu/GrPipelineBuilder.h |
diff --git a/src/gpu/GrPipelineBuilder.h b/src/gpu/GrPipelineBuilder.h |
index 11b427b71b8f22ed3be30fa1114b4cf46fe87712..68e70ac6b9af500946d68eff83eabbdcc3a9f04b 100644 |
--- a/src/gpu/GrPipelineBuilder.h |
+++ b/src/gpu/GrPipelineBuilder.h |
@@ -31,7 +31,7 @@ public: |
GrPipelineBuilder(); |
/** |
- * Initializes the GrPipelineBuilder based on a GrPaint, MSAA availability. Note |
+ * Initializes the GrPipelineBuilder based on a GrPaint and MSAA availability. Note |
* that GrPipelineBuilder encompasses more than GrPaint. Aspects of GrPipelineBuilder that have |
* no GrPaint equivalents are set to default values with the exception of vertex attribute state |
* which is unmodified by this function and clipping which will be enabled. |
@@ -175,26 +175,6 @@ public: |
/////////////////////////////////////////////////////////////////////////// |
- /// @name Render Target |
- //// |
- |
- /** |
- * Retrieves the currently set render-target. |
- * |
- * @return The currently set render target. |
- */ |
- GrRenderTarget* getRenderTarget() const { return fRenderTarget.get(); } |
- |
- /** |
- * Sets the render-target used at the next drawing call |
- * |
- * @param target The render target to set. |
- */ |
- void setRenderTarget(GrRenderTarget* target) { fRenderTarget.reset(SkSafeRef(target)); } |
- |
- /// @} |
- |
- /////////////////////////////////////////////////////////////////////////// |
/// @name Stencil |
//// |
@@ -326,7 +306,6 @@ private: |
typedef SkSTArray<4, const GrFragmentProcessor*, true> FragmentProcessorArray; |
- SkAutoTUnref<GrRenderTarget> fRenderTarget; |
uint32_t fFlags; |
const GrUserStencilSettings* fUserStencilSettings; |
DrawFace fDrawFace; |