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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/common/workspace/workspace_layout_manager.h" | 5 #include "ash/wm/common/workspace/workspace_layout_manager.h" |
| 6 | 6 |
| 7 #include <string> | 7 #include <string> |
| 8 #include <utility> | 8 #include <utility> |
| 9 | 9 |
| 10 #include "ash/display/display_manager.h" | |
| 11 #include "ash/root_window_controller.h" | |
| 12 #include "ash/screen_util.h" | |
| 13 #include "ash/session/session_state_delegate.h" | |
| 14 #include "ash/shelf/shelf.h" | |
| 15 #include "ash/shelf/shelf_layout_manager.h" | |
| 16 #include "ash/shell.h" | |
| 17 #include "ash/shell_observer.h" | |
| 18 #include "ash/shell_window_ids.h" | |
| 19 #include "ash/test/ash_test_base.h" | |
| 20 #include "ash/test/display_manager_test_api.h" | |
| 21 #include "ash/wm/aura/wm_window_aura.h" | |
| 22 #include "ash/wm/common/window_state.h" | 10 #include "ash/wm/common/window_state.h" |
| 23 #include "ash/wm/common/wm_event.h" | 11 #include "ash/wm/common/wm_event.h" |
| 24 #include "ash/wm/common/workspace/workspace_window_resizer.h" | 12 #include "ash/wm/common/workspace/workspace_window_resizer.h" |
| 25 #include "ash/wm/maximize_mode/workspace_backdrop_delegate.h" | |
| 26 #include "ash/wm/window_state_aura.h" | |
| 27 #include "ash/wm/window_util.h" | |
| 28 #include "base/compiler_specific.h" | 13 #include "base/compiler_specific.h" |
| 29 #include "ui/aura/client/aura_constants.h" | 14 #include "ui/aura/client/aura_constants.h" |
| 30 #include "ui/aura/test/test_windows.h" | |
| 31 #include "ui/aura/window.h" | |
| 32 #include "ui/aura/window_event_dispatcher.h" | |
| 33 #include "ui/base/ui_base_types.h" | 15 #include "ui/base/ui_base_types.h" |
| 34 #include "ui/display/manager/display_layout.h" | 16 #include "ui/display/manager/display_layout.h" |
| 35 #include "ui/display/screen.h" | 17 #include "ui/display/screen.h" |
| 36 #include "ui/gfx/geometry/insets.h" | 18 #include "ui/gfx/geometry/insets.h" |
| 37 #include "ui/views/widget/widget.h" | 19 #include "ui/views/widget/widget.h" |
| 38 #include "ui/views/widget/widget_delegate.h" | 20 #include "ui/views/widget/widget_delegate.h" |
| 39 #include "ui/wm/core/window_util.h" | 21 #include "ui/wm/core/window_util.h" |
| 40 | 22 |
| 41 namespace ash { | 23 namespace ash { |
| 42 namespace { | 24 namespace { |
| (...skipping 1109 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1152 EXPECT_EQ(gfx::Rect(50, | 1134 EXPECT_EQ(gfx::Rect(50, |
| 1153 keyboard_bounds.y() - keyboard_bounds.height()/2, | 1135 keyboard_bounds.y() - keyboard_bounds.height()/2, |
| 1154 occluded_window_bounds.width(), | 1136 occluded_window_bounds.width(), |
| 1155 occluded_window_bounds.height()).ToString(), | 1137 occluded_window_bounds.height()).ToString(), |
| 1156 window->bounds().ToString()); | 1138 window->bounds().ToString()); |
| 1157 HideKeyboard(); | 1139 HideKeyboard(); |
| 1158 EXPECT_EQ(occluded_window_bounds.ToString(), window->bounds().ToString()); | 1140 EXPECT_EQ(occluded_window_bounds.ToString(), window->bounds().ToString()); |
| 1159 } | 1141 } |
| 1160 | 1142 |
| 1161 } // namespace ash | 1143 } // namespace ash |
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