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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_MUS_SURFACES_SURFACES_STATE_H_ | 5 #ifndef COMPONENTS_MUS_SURFACES_SURFACES_STATE_H_ |
6 #define COMPONENTS_MUS_SURFACES_SURFACES_STATE_H_ | 6 #define COMPONENTS_MUS_SURFACES_SURFACES_STATE_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
12 #include "cc/surfaces/surface_hittest.h" | |
13 #include "cc/surfaces/surface_manager.h" | 12 #include "cc/surfaces/surface_manager.h" |
14 | 13 |
15 namespace cc { | 14 namespace cc { |
16 class SurfaceHittest; | 15 class SurfaceHittest; |
17 class SurfaceManager; | 16 class SurfaceManager; |
18 } // namespace cc | 17 } // namespace cc |
19 | 18 |
20 namespace mus { | 19 namespace mus { |
21 | 20 |
22 // The SurfacesState object is an object global to the Window Manager app that | 21 // The SurfacesState object is an object global to the Window Manager app that |
23 // holds the SurfaceManager and allocates new Surfaces namespaces. | 22 // holds the SurfaceManager and allocates new Surfaces namespaces. |
24 // This object lives on the main thread of the Window Manager. | 23 // This object lives on the main thread of the Window Manager. |
25 // TODO(rjkroege, fsamuel): This object will need to change to support multiple | 24 // TODO(rjkroege, fsamuel): This object will need to change to support multiple |
26 // displays. | 25 // displays. |
27 class SurfacesState : public base::RefCounted<SurfacesState> { | 26 class SurfacesState : public base::RefCounted<SurfacesState> { |
28 public: | 27 public: |
29 SurfacesState(); | 28 SurfacesState(); |
30 | 29 |
31 uint32_t next_id_namespace() { return next_id_namespace_++; } | 30 uint32_t next_id_namespace() { return next_id_namespace_++; } |
32 | 31 |
33 cc::SurfaceManager* manager() { return &manager_; } | 32 cc::SurfaceManager* manager() { return &manager_; } |
34 | 33 |
35 cc::SurfaceHittest* hit_tester() { return &hit_tester_; } | |
36 | |
37 private: | 34 private: |
38 friend class base::RefCounted<SurfacesState>; | 35 friend class base::RefCounted<SurfacesState>; |
39 ~SurfacesState(); | 36 ~SurfacesState(); |
40 | 37 |
41 // A Surface ID is an unsigned 64-bit int where the high 32-bits are generated | 38 // A Surface ID is an unsigned 64-bit int where the high 32-bits are generated |
42 // by the Surfaces service, and the low 32-bits are generated by the process | 39 // by the Surfaces service, and the low 32-bits are generated by the process |
43 // that requested the Surface. | 40 // that requested the Surface. |
44 uint32_t next_id_namespace_; | 41 uint32_t next_id_namespace_; |
45 cc::SurfaceManager manager_; | 42 cc::SurfaceManager manager_; |
46 cc::SurfaceHittest hit_tester_; | |
47 | 43 |
48 DISALLOW_COPY_AND_ASSIGN(SurfacesState); | 44 DISALLOW_COPY_AND_ASSIGN(SurfacesState); |
49 }; | 45 }; |
50 | 46 |
51 } // namespace mus | 47 } // namespace mus |
52 | 48 |
53 #endif // COMPONENTS_MUS_SURFACES_SURFACES_STATE_H_ | 49 #endif // COMPONENTS_MUS_SURFACES_SURFACES_STATE_H_ |
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