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Unified Diff: ui/gl/gl_image_shm.cc

Issue 198703002: Add GL_TEXTURE_EXTERNAL_OES as supported texture target for CHROMIUM_map_image. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 9 months ago
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Index: ui/gl/gl_image_shm.cc
diff --git a/ui/gl/gl_image_shm.cc b/ui/gl/gl_image_shm.cc
index 076b1fcb79379acb8e21d8fa2481d645500e4179..c5dc77e203ab2941d34518b6cb0e609c9e52ae21 100644
--- a/ui/gl/gl_image_shm.cc
+++ b/ui/gl/gl_image_shm.cc
@@ -6,7 +6,7 @@
#include "base/debug/trace_event.h"
#include "base/process/process_handle.h"
-#include "ui/gl/gl_bindings.h"
+#include "ui/gl/gl_surface_egl.h"
namespace gfx {
@@ -92,10 +92,19 @@ bool GLImageShm::Initialize(gfx::GpuMemoryBufferHandle buffer) {
shared_memory_.reset(
new base::SharedMemory(duped_shared_memory_handle, true));
+
+ // Setup fallback option (for OES texture).
+ texture_id_ = 0;
+ egl_imagekhr_ = EGL_NO_IMAGE_KHR;
reveman 2014/03/13 15:52:40 please initialize these in the ctor instead.
+
return true;
}
void GLImageShm::Destroy() {
+ if (egl_imagekhr_ != EGL_NO_IMAGE_KHR)
+ eglDestroyImageKHR(eglGetCurrentDisplay(), egl_imagekhr_);
+ if (texture_id_)
+ glDeleteTextures(1, &texture_id_);
}
gfx::Size GLImageShm::GetSize() {
@@ -114,17 +123,52 @@ bool GLImageShm::BindTexImage(unsigned target) {
return false;
}
- DCHECK(shared_memory_->memory());
- glTexImage2D(target,
- 0, // mip level
- TextureFormat(internalformat_),
- size_.width(),
- size_.height(),
- 0, // border
- DataFormat(internalformat_),
- DataType(internalformat_),
- shared_memory_->memory());
-
+ if (target == GL_TEXTURE_2D) {
reveman 2014/03/13 15:52:40 this should be "target != GL_TEXTURE_EXTERNAL_OES"
+ DCHECK(shared_memory_->memory());
+ glTexImage2D(target,
+ 0, // mip level
+ TextureFormat(internalformat_),
+ size_.width(),
+ size_.height(),
+ 0, // border
+ DataFormat(internalformat_),
+ DataType(internalformat_),
+ shared_memory_->memory());
+ } else {
+ glGenTextures(1, &texture_id_);
reveman 2014/03/13 15:52:40 you're leaking textures and egl images by doing th
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, texture_id_);
reveman 2014/03/13 15:52:40 all the GL state you change in this function need
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ DCHECK(shared_memory_->memory());
+ glTexImage2D(GL_TEXTURE_2D,
+ 0, // mip level
+ TextureFormat(internalformat_),
+ size_.width(),
+ size_.height(),
+ 0, // border
+ DataFormat(internalformat_),
+ DataType(internalformat_),
+ shared_memory_->memory());
reveman 2014/03/13 15:52:40 this is exactly the same as above. can you refacto
+
+ EGLint egl_attrib_list[] = {EGL_GL_TEXTURE_LEVEL_KHR, 0, // mip-level.
+ EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE};
+ egl_imagekhr_ =
+ eglCreateImageKHR(eglGetCurrentDisplay(),
+ eglGetCurrentContext(),
+ EGL_GL_TEXTURE_2D_KHR,
+ reinterpret_cast<EGLClientBuffer>(texture_id_),
+ egl_attrib_list);
+ if (egl_imagekhr_ == EGL_NO_IMAGE_KHR) {
+ EGLint error = eglGetError();
+ LOG(ERROR) << "Error creating EGLImage: " << error;
+ return false;
reveman 2014/03/13 15:52:40 shared_memory_->Unmap() is never called when you r
+ }
+ glBindTexture(GL_TEXTURE_2D, texture_id_);
+ glEGLImageTargetTexture2DOES(target, egl_imagekhr_);
+ }
shared_memory_->Unmap();
return true;
}
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