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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gl_image_egl.h" | 5 #include "ui/gl/gl_image_egl.h" |
6 | 6 |
7 #include "ui/gl/gl_bindings.h" | 7 #include "ui/gl/gl_bindings.h" |
8 #include "ui/gl/gl_surface_egl.h" | 8 #include "ui/gl/gl_surface_egl.h" |
9 | 9 |
10 namespace gfx { | 10 namespace gfx { |
11 | 11 |
12 GLImageEGL::GLImageEGL(gfx::Size size) | 12 GLImageEGL::GLImageEGL(gfx::Size size) |
13 : egl_image_(EGL_NO_IMAGE_KHR), | 13 : egl_image_(EGL_NO_IMAGE_KHR), |
14 size_(size), | 14 size_(size), |
15 release_after_use_(false), | 15 release_after_use_(false), |
16 in_use_(false), | 16 in_use_(false), |
17 target_(0) { | 17 target_(0), |
18 } | 18 native_buffer_(0) {} |
19 | 19 |
20 GLImageEGL::~GLImageEGL() { | 20 GLImageEGL::~GLImageEGL() { |
21 Destroy(); | 21 Destroy(); |
22 } | 22 } |
23 | 23 |
24 bool GLImageEGL::Initialize(gfx::GpuMemoryBufferHandle buffer) { | 24 bool GLImageEGL::Initialize(gfx::GpuMemoryBufferHandle buffer) { |
25 DCHECK(buffer.native_buffer); | 25 DCHECK(buffer.native_buffer); |
26 native_buffer_ = buffer.native_buffer; | |
reveman
2014/03/19 18:17:30
are you sure buffer.native_buffer is a valid point
| |
26 EGLint attrs[] = { | 27 EGLint attrs[] = { |
27 EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, | 28 EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, |
28 EGL_NONE, | 29 EGL_NONE, |
29 }; | 30 }; |
30 egl_image_ = eglCreateImageKHR( | 31 egl_image_ = eglCreateImageKHR(GLSurfaceEGL::GetHardwareDisplay(), |
31 GLSurfaceEGL::GetHardwareDisplay(), | 32 EGL_NO_CONTEXT, |
32 EGL_NO_CONTEXT, | 33 EGL_NATIVE_BUFFER_ANDROID, |
33 EGL_NATIVE_BUFFER_ANDROID, | 34 native_buffer_, |
34 buffer.native_buffer, | 35 attrs); |
35 attrs); | |
36 | 36 |
37 if (egl_image_ == EGL_NO_IMAGE_KHR) { | 37 if (egl_image_ == EGL_NO_IMAGE_KHR) { |
38 EGLint error = eglGetError(); | 38 EGLint error = eglGetError(); |
39 LOG(ERROR) << "Error creating EGLImage: " << error; | 39 LOG(ERROR) << "Error creating EGLImage: " << error; |
40 return false; | 40 return false; |
41 } | 41 } |
42 | 42 |
43 return true; | 43 return true; |
44 } | 44 } |
45 | 45 |
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
101 DCHECK_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); | 101 DCHECK_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); |
102 } | 102 } |
103 | 103 |
104 void GLImageEGL::DidUseTexImage() { | 104 void GLImageEGL::DidUseTexImage() { |
105 DCHECK(in_use_); | 105 DCHECK(in_use_); |
106 in_use_ = false; | 106 in_use_ = false; |
107 | 107 |
108 if (!release_after_use_) | 108 if (!release_after_use_) |
109 return; | 109 return; |
110 | 110 |
111 char zero[4] = { 0, }; | 111 EGLint attrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE, }; |
112 glTexImage2D(target_, | 112 EGLImageKHR egl_image = eglCreateImageKHR(GLSurfaceEGL::GetHardwareDisplay(), |
113 0, | 113 EGL_NO_CONTEXT, |
114 GL_RGBA, | 114 EGL_NATIVE_BUFFER_ANDROID, |
115 1, | 115 native_buffer_, |
116 1, | 116 attrs); |
117 0, | 117 DCHECK_NE(EGL_NO_IMAGE_KHR, egl_image) |
118 GL_RGBA, | 118 << "Error creating EGLImage: " << eglGetError(); |
119 GL_UNSIGNED_BYTE, | 119 glEGLImageTargetTexture2DOES(target_, egl_image); |
reveman
2014/03/19 18:17:30
I don't understand why this would work. Binding th
| |
120 &zero); | 120 DCHECK_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); |
121 EGLBoolean status = | |
122 eglDestroyImageKHR(GLSurfaceEGL::GetHardwareDisplay(), egl_image); | |
boliu
2014/03/20 10:57:29
Currently this destroy fails.
| |
123 if (status == EGL_FALSE) { | |
124 EGLint error = eglGetError(); | |
125 LOG(ERROR) << "Error destroying EGLImage: " << error; | |
126 } | |
121 } | 127 } |
122 | 128 |
123 void GLImageEGL::WillModifyTexImage() { | 129 void GLImageEGL::WillModifyTexImage() { |
124 } | 130 } |
125 | 131 |
126 void GLImageEGL::DidModifyTexImage() { | 132 void GLImageEGL::DidModifyTexImage() { |
127 } | 133 } |
128 | 134 |
129 void GLImageEGL::SetReleaseAfterUse() { | 135 void GLImageEGL::SetReleaseAfterUse() { |
130 release_after_use_ = true; | 136 release_after_use_ = true; |
131 } | 137 } |
132 | 138 |
133 } // namespace gfx | 139 } // namespace gfx |
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