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Side by Side Diff: cc/test/test_context_provider.cc

Issue 1985973002: Defer compositor context creation to the thread. Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: contextfactory: . Created 4 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/test/test_context_provider.h" 5 #include "cc/test/test_context_provider.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <set> 10 #include <set>
11 #include <vector> 11 #include <vector>
12 12
13 #include "base/bind.h" 13 #include "base/bind.h"
14 #include "base/callback_helpers.h" 14 #include "base/callback_helpers.h"
15 #include "base/logging.h" 15 #include "base/logging.h"
16 #include "cc/test/test_gles2_interface.h" 16 #include "cc/test/test_gles2_interface.h"
17 #include "cc/test/test_web_graphics_context_3d.h" 17 #include "cc/test/test_web_graphics_context_3d.h"
18 #include "third_party/skia/include/gpu/GrContext.h" 18 #include "third_party/skia/include/gpu/GrContext.h"
19 #include "third_party/skia/include/gpu/gl/GrGLInterface.h" 19 #include "third_party/skia/include/gpu/gl/GrGLInterface.h"
20 20
21 namespace cc { 21 namespace cc {
22 22
23 // static 23 // static
24 scoped_refptr<TestContextProvider> TestContextProvider::Create() { 24 scoped_refptr<TestContextProvider> TestContextProvider::Create() {
25 return Create(TestWebGraphicsContext3D::Create()); 25 return Create(TestWebGraphicsContext3D::Create());
26 } 26 }
27 27
28 // static 28 // static
29 scoped_refptr<TestContextProvider> TestContextProvider::CreateWorker() {
30 scoped_refptr<TestContextProvider> worker_context_provider =
31 Create(TestWebGraphicsContext3D::Create());
32 // Worker contexts are bound to the thread they are created on.
33 if (!worker_context_provider->BindToCurrentThread())
34 return nullptr;
35 return worker_context_provider;
36 }
37
38 // static
39 scoped_refptr<TestContextProvider> TestContextProvider::Create( 29 scoped_refptr<TestContextProvider> TestContextProvider::Create(
40 std::unique_ptr<TestWebGraphicsContext3D> context) { 30 std::unique_ptr<TestWebGraphicsContext3D> context) {
41 if (!context) 31 if (!context)
42 return NULL; 32 return NULL;
43 return new TestContextProvider(std::move(context)); 33 return new TestContextProvider(std::move(context));
44 } 34 }
45 35
36 TestContextProvider::Factory::Factory() = default;
37
38 TestContextProvider::Factory::Factory(
39 std::unique_ptr<TestWebGraphicsContext3D> context)
40 : context_(std::move(context)) {}
41
42 TestContextProvider::Factory::Factory(const gpu::Capabilities& capabilities)
43 : capabilities_(capabilities) {}
44
45 TestContextProvider::Factory::Factory(FailCreate) : fail_create_(true) {}
46
47 TestContextProvider::Factory::~Factory() = default;
48
49 scoped_refptr<ContextProvider> TestContextProvider::Factory::CreateContext() {
50 if (fail_create_)
51 return nullptr;
52 std::unique_ptr<TestWebGraphicsContext3D> context = std::move(context_);
53 if (!context) {
54 context = TestWebGraphicsContext3D::Create();
55 context->set_capabilities(capabilities_);
56 }
57 return make_scoped_refptr(new TestContextProvider(std::move(context)));
58 }
59
46 TestContextProvider::TestContextProvider( 60 TestContextProvider::TestContextProvider(
47 std::unique_ptr<TestWebGraphicsContext3D> context) 61 std::unique_ptr<TestWebGraphicsContext3D> context)
48 : context3d_(std::move(context)), 62 : context3d_(std::move(context)),
49 context_gl_(new TestGLES2Interface(context3d_.get())), 63 context_gl_(new TestGLES2Interface(context3d_.get())),
50 bound_(false),
51 weak_ptr_factory_(this) { 64 weak_ptr_factory_(this) {
52 DCHECK(main_thread_checker_.CalledOnValidThread()); 65 DCHECK(thread_checker_.CalledOnValidThread());
53 DCHECK(context3d_); 66 DCHECK(context3d_);
54 context_thread_checker_.DetachFromThread();
55 context3d_->set_test_support(&support_); 67 context3d_->set_test_support(&support_);
68 context3d_->set_context_lost_callback(
69 base::Bind(&TestContextProvider::OnLostContext,
70 base::Unretained(this)));
56 } 71 }
57 72
58 TestContextProvider::~TestContextProvider() { 73 TestContextProvider::~TestContextProvider() {
59 DCHECK(main_thread_checker_.CalledOnValidThread() || 74 DCHECK(thread_checker_.CalledOnValidThread());
60 context_thread_checker_.CalledOnValidThread());
61 }
62
63 bool TestContextProvider::BindToCurrentThread() {
64 // This is called on the thread the context will be used.
65 DCHECK(context_thread_checker_.CalledOnValidThread());
66
67 if (bound_)
68 return true;
69
70 if (context_gl_->GetGraphicsResetStatusKHR() != GL_NO_ERROR) {
71 return false;
72 }
73 bound_ = true;
74
75 context3d_->set_context_lost_callback(
76 base::Bind(&TestContextProvider::OnLostContext,
77 base::Unretained(this)));
78
79 return true;
80 } 75 }
81 76
82 void TestContextProvider::DetachFromThread() { 77 void TestContextProvider::DetachFromThread() {
83 context_thread_checker_.DetachFromThread(); 78 thread_checker_.DetachFromThread();
84 } 79 }
85 80
86 gpu::Capabilities TestContextProvider::ContextCapabilities() { 81 gpu::Capabilities TestContextProvider::ContextCapabilities() {
87 DCHECK(bound_); 82 DCHECK(thread_checker_.CalledOnValidThread());
88 DCHECK(context_thread_checker_.CalledOnValidThread());
89 return context3d_->test_capabilities(); 83 return context3d_->test_capabilities();
90 } 84 }
91 85
92 gpu::gles2::GLES2Interface* TestContextProvider::ContextGL() { 86 gpu::gles2::GLES2Interface* TestContextProvider::ContextGL() {
93 DCHECK(context3d_); 87 DCHECK(context3d_);
94 DCHECK(bound_); 88 DCHECK(thread_checker_.CalledOnValidThread());
95 DCHECK(context_thread_checker_.CalledOnValidThread());
96 89
97 return context_gl_.get(); 90 return context_gl_.get();
98 } 91 }
99 92
100 gpu::ContextSupport* TestContextProvider::ContextSupport() { 93 gpu::ContextSupport* TestContextProvider::ContextSupport() {
101 return &support_; 94 return &support_;
102 } 95 }
103 96
104 class GrContext* TestContextProvider::GrContext() { 97 class GrContext* TestContextProvider::GrContext() {
105 DCHECK(bound_); 98 DCHECK(thread_checker_.CalledOnValidThread());
106 DCHECK(context_thread_checker_.CalledOnValidThread());
107 99
108 if (gr_context_) 100 if (gr_context_)
109 return gr_context_.get(); 101 return gr_context_.get();
110 102
111 sk_sp<const GrGLInterface> gl_interface(GrGLCreateNullInterface()); 103 sk_sp<const GrGLInterface> gl_interface(GrGLCreateNullInterface());
112 gr_context_ = sk_sp<::GrContext>(GrContext::Create( 104 gr_context_ = sk_sp<::GrContext>(GrContext::Create(
113 kOpenGL_GrBackend, 105 kOpenGL_GrBackend,
114 reinterpret_cast<GrBackendContext>(gl_interface.get()))); 106 reinterpret_cast<GrBackendContext>(gl_interface.get())));
115 107
116 // If GlContext is already lost, also abandon the new GrContext. 108 // If GlContext is already lost, also abandon the new GrContext.
117 if (ContextGL()->GetGraphicsResetStatusKHR() != GL_NO_ERROR) 109 if (ContextGL()->GetGraphicsResetStatusKHR() != GL_NO_ERROR)
118 gr_context_->abandonContext(); 110 gr_context_->abandonContext();
119 111
120 return gr_context_.get(); 112 return gr_context_.get();
121 } 113 }
122 114
123 void TestContextProvider::InvalidateGrContext(uint32_t state) { 115 void TestContextProvider::InvalidateGrContext(uint32_t state) {
124 DCHECK(bound_); 116 DCHECK(thread_checker_.CalledOnValidThread());
125 DCHECK(context_thread_checker_.CalledOnValidThread());
126 117
127 if (gr_context_) 118 if (gr_context_)
128 gr_context_.get()->resetContext(state); 119 gr_context_.get()->resetContext(state);
129 } 120 }
130 121
131 base::Lock* TestContextProvider::GetLock() { 122 base::Lock* TestContextProvider::GetLock() {
132 return &context_lock_; 123 return &context_lock_;
133 } 124 }
134 125
135 void TestContextProvider::DeleteCachedResources() { 126 void TestContextProvider::DeleteCachedResources() {
136 } 127 }
137 128
138 void TestContextProvider::OnLostContext() { 129 void TestContextProvider::OnLostContext() {
139 DCHECK(context_thread_checker_.CalledOnValidThread()); 130 DCHECK(thread_checker_.CalledOnValidThread());
140 if (!lost_context_callback_.is_null()) 131 if (!lost_context_callback_.is_null())
141 lost_context_callback_.Run(); 132 lost_context_callback_.Run();
142 if (gr_context_) 133 if (gr_context_)
143 gr_context_->abandonContext(); 134 gr_context_->abandonContext();
144 } 135 }
145 136
146 TestWebGraphicsContext3D* TestContextProvider::TestContext3d() { 137 TestWebGraphicsContext3D* TestContextProvider::TestContext3d() {
147 DCHECK(bound_); 138 DCHECK(thread_checker_.CalledOnValidThread());
148 DCHECK(context_thread_checker_.CalledOnValidThread());
149
150 return context3d_.get();
151 }
152
153 TestWebGraphicsContext3D* TestContextProvider::UnboundTestContext3d() {
154 return context3d_.get(); 139 return context3d_.get();
155 } 140 }
156 141
157 void TestContextProvider::SetLostContextCallback( 142 void TestContextProvider::SetLostContextCallback(
158 const LostContextCallback& cb) { 143 const LostContextCallback& cb) {
159 DCHECK(context_thread_checker_.CalledOnValidThread()); 144 DCHECK(thread_checker_.CalledOnValidThread());
160 DCHECK(lost_context_callback_.is_null() || cb.is_null()); 145 DCHECK(lost_context_callback_.is_null() || cb.is_null());
161 lost_context_callback_ = cb; 146 lost_context_callback_ = cb;
162 } 147 }
163 148
164 } // namespace cc 149 } // namespace cc
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