Chromium Code Reviews| Index: cc/output/gl_renderer.h |
| diff --git a/cc/output/gl_renderer.h b/cc/output/gl_renderer.h |
| index d1de2c24595fcd0835db3f00cf27aa592c08d331..3e03015e0925bdefb4eb2e63ad8777508d134ed4 100644 |
| --- a/cc/output/gl_renderer.h |
| +++ b/cc/output/gl_renderer.h |
| @@ -258,11 +258,24 @@ class CC_EXPORT GLRenderer : public DirectRenderer { |
| void ScheduleCALayers(DrawingFrame* frame); |
| void ScheduleOverlays(DrawingFrame* frame); |
| + // Releases the read lock from GpuMemoryBuffer resources that are no longer in |
| + // use by the Window Server. |
| + void ReleaseGpuMemoryBufferResources(); |
| + |
| using OverlayResourceLockList = |
| std::vector<std::unique_ptr<ResourceProvider::ScopedReadLockGL>>; |
| OverlayResourceLockList pending_overlay_resources_; |
| std::deque<OverlayResourceLockList> swapped_overlay_resources_; |
| + using GmbResourceLockList = std::vector< |
| + std::unique_ptr<ResourceProvider::ScopedReadLockGpuMemoryBuffer>>; |
| + |
| + // GpuMemoryBuffers that have been sent to the GPU process for display. |
| + GmbResourceLockList pending_gmb_resources_; |
| + |
| + // GpuMemoryBuffers that are known to have been received by the Window Server. |
| + std::deque<GmbResourceLockList> in_use_gmb_resources_; |
|
ccameron
2016/05/17 03:36:38
Couple of things:
1. This logic should be shared
erikchen
2016/05/17 22:13:20
Done.
|
| + |
| RendererCapabilitiesImpl capabilities_; |
| unsigned offscreen_framebuffer_id_; |