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1 /* | |
2 * Copyright 2016 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #ifndef SKSL_FIELD | |
9 #define SKSL_FIELD | |
10 | |
11 #include "SkSLModifiers.h" | |
12 #include "SkSLPosition.h" | |
13 #include "SkSLSymbol.h" | |
14 #include "SkSLType.h" | |
15 | |
16 namespace SkSL { | |
17 | |
18 /** | |
19 * A symbol which should be interpreted as a field access. Fields are added to t he symboltable | |
20 * whenever a bare reference to an identifier should refer to a struct field; in GLSL, this is the | |
21 * result of declaring anonymous interface blocks. | |
22 */ | |
23 struct Field : public Symbol { | |
dogben
2016/06/28 03:20:01
nit: maybe rename InterfaceField?
| |
24 Field(Position position, std::shared_ptr<Variable> owner, int fieldIndex) | |
25 : INHERITED(position, kField_Kind, owner->fType->fields()[fieldIndex].fName) | |
26 , fOwner(owner) | |
27 , fFieldIndex(fieldIndex) {} | |
28 | |
29 virtual std::string description() const override { | |
30 return fOwner->description() + "." + fOwner->fType->fields()[fFieldIndex ].fName; | |
31 } | |
32 | |
33 const std::shared_ptr<Variable> fOwner; | |
34 const int fFieldIndex; | |
35 | |
36 typedef Symbol INHERITED; | |
37 }; | |
38 | |
39 } // namespace SkSL | |
40 | |
41 #endif | |
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