| OLD | NEW |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "mash/wm/shadow.h" | 5 #include "mash/wm/shadow.h" |
| 6 | 6 |
| 7 #include "mash/wm/property_util.h" | 7 #include "mash/wm/property_util.h" |
| 8 #include "third_party/skia/include/core/SkBitmap.h" | 8 #include "third_party/skia/include/core/SkBitmap.h" |
| 9 #include "ui/base/resource/resource_bundle.h" | 9 #include "ui/base/resource/resource_bundle.h" |
| 10 #include "ui/compositor/layer.h" | 10 #include "ui/compositor/layer.h" |
| (...skipping 181 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 192 | 192 |
| 193 // Update the shadow aperture and border for style. Note that border is in | 193 // Update the shadow aperture and border for style. Note that border is in |
| 194 // layer space and it cannot exceed the bounds of the layer. | 194 // layer space and it cannot exceed the bounds of the layer. |
| 195 int aperture = GetShadowApertureForStyle(style_); | 195 int aperture = GetShadowApertureForStyle(style_); |
| 196 int aperture_x = std::min(aperture, layer_bounds.width() / 2); | 196 int aperture_x = std::min(aperture, layer_bounds.width() / 2); |
| 197 int aperture_y = std::min(aperture, layer_bounds.height() / 2); | 197 int aperture_y = std::min(aperture, layer_bounds.height() / 2); |
| 198 shadow_layer_->UpdateNinePatchLayerAperture( | 198 shadow_layer_->UpdateNinePatchLayerAperture( |
| 199 gfx::Rect(aperture_x, aperture_y, | 199 gfx::Rect(aperture_x, aperture_y, |
| 200 image_size_.width() - aperture_x * 2, | 200 image_size_.width() - aperture_x * 2, |
| 201 image_size_.height() - aperture_y * 2)); | 201 image_size_.height() - aperture_y * 2)); |
| 202 shadow_layer_->UpdateNinePatchOcclusion( | 202 shadow_layer_->UpdateNinePatchLayerBorder( |
| 203 content_bounds_ + gfx::Vector2d(interior_inset_, interior_inset_)); | 203 gfx::Rect(aperture_x, aperture_y, aperture_x * 2, aperture_y * 2)); |
| 204 } | 204 } |
| 205 | 205 |
| 206 void Shadow::OnWindowDestroyed(mus::Window* window) { | 206 void Shadow::OnWindowDestroyed(mus::Window* window) { |
| 207 DCHECK_EQ(window_, window); | 207 DCHECK_EQ(window_, window); |
| 208 window_ = nullptr; | 208 window_ = nullptr; |
| 209 } | 209 } |
| 210 | 210 |
| 211 } // namespace wm | 211 } // namespace wm |
| 212 } // namespace mash | 212 } // namespace mash |
| OLD | NEW |