| Index: blimp/engine/renderer/blimp_engine_picture_cache.h
|
| diff --git a/blimp/engine/renderer/blimp_engine_picture_cache.h b/blimp/engine/renderer/blimp_engine_picture_cache.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..94e37851a856aa09c9649a221a2785f7f358edaf
|
| --- /dev/null
|
| +++ b/blimp/engine/renderer/blimp_engine_picture_cache.h
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| @@ -0,0 +1,63 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef BLIMP_ENGINE_RENDERER_BLIMP_ENGINE_PICTURE_CACHE_H_
|
| +#define BLIMP_ENGINE_RENDERER_BLIMP_ENGINE_PICTURE_CACHE_H_
|
| +
|
| +#include <memory>
|
| +#include <unordered_map>
|
| +#include <vector>
|
| +
|
| +#include "base/macros.h"
|
| +#include "blimp/common/compositor/reference_tracker.h"
|
| +#include "cc/proto/engine_picture_cache.h"
|
| +#include "cc/proto/picture_data.h"
|
| +#include "third_party/skia/include/core/SkPicture.h"
|
| +
|
| +class SkPixelSerializer;
|
| +
|
| +namespace blimp {
|
| +namespace engine {
|
| +
|
| +// BlimpEnginePictureCache provides functionality for caching SkPictures before
|
| +// they are sent from the engine to the client. The cache is cleared after
|
| +// every time it is flushed which happens when CalculateCacheUpdateAndFlush()
|
| +// is called. The expected state of what the client already has cached is
|
| +// tracked. It is required to update this cache when an SkPicture
|
| +// starts being used and when it is not longer in use by calling
|
| +// MarkPictureForRegistration and MarkPictureForUnregistration respectively.
|
| +// The lifetime of a cache matches the lifetime of a specific compositor.
|
| +// All interaction with this class should happen on the main thread.
|
| +class BlimpEnginePictureCache : public cc::EnginePictureCache {
|
| + public:
|
| + explicit BlimpEnginePictureCache(SkPixelSerializer* pixel_serializer);
|
| + ~BlimpEnginePictureCache() override;
|
| +
|
| + // cc::EnginePictureCache implementation.
|
| + void MarkUsed(const SkPicture* picture) override;
|
| + std::vector<cc::PictureData> CalculateCacheUpdateAndFlush() override;
|
| +
|
| + private:
|
| + // Serializes the SkPicture and adds it to |pictures_|.
|
| + void Put(const SkPicture* picture);
|
| +
|
| + // A serializer that be used to pass in to SkPicture::serialize(...) for
|
| + // serializing the SkPicture to a stream.
|
| + SkPixelSerializer* pixel_serializer_;
|
| +
|
| + // The current cache of pictures. Used for temporarily storing pictures until
|
| + // the next call to CalculateCacheUpdateAndFlush(), at which point this map
|
| + // is cleared.
|
| + std::unordered_map<uint32_t, cc::PictureData> pictures_;
|
| +
|
| + // The reference tracker maintains the reference count of used SkPictures.
|
| + ReferenceTracker reference_tracker_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(BlimpEnginePictureCache);
|
| +};
|
| +
|
| +} // namespace engine
|
| +} // namespace blimp
|
| +
|
| +#endif // BLIMP_ENGINE_RENDERER_BLIMP_ENGINE_PICTURE_CACHE_H_
|
|
|