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Unified Diff: cc/proto/picture_cache.h

Issue 1982893002: [blimp] Add SkPicture caching support. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: git merge origin/master Created 4 years, 6 months ago
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Index: cc/proto/picture_cache.h
diff --git a/cc/proto/picture_cache.h b/cc/proto/picture_cache.h
new file mode 100644
index 0000000000000000000000000000000000000000..d72aa68e03b735b1b6d66f67234a04dd2da70f8d
--- /dev/null
+++ b/cc/proto/picture_cache.h
@@ -0,0 +1,81 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
vmpstr 2016/06/16 22:09:59 Why is this defined in cc/proto? This doesn't look
nyquist 2016/06/24 11:11:14 Maybe it looks more like that now? Now it's only c
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CC_PROTO_PICTURE_CACHE_H_
+#define CC_PROTO_PICTURE_CACHE_H_
+
+#include <string>
+#include <vector>
+
+#include "base/memory/ptr_util.h"
+#include "cc/base/cc_export.h"
+#include "third_party/skia/include/core/SkData.h"
+#include "third_party/skia/include/core/SkRefCnt.h"
+
+class SkPicture;
+
+namespace cc {
+
+// PictureData is a holder object for a serialized SkPicture and its unique ID.
+struct CC_EXPORT PictureData {
vmpstr 2016/06/16 22:09:59 Each individual struct/class should have its own f
nyquist 2016/06/24 11:11:14 Done.
+ PictureData();
vmpstr 2016/06/16 22:09:59 remove this have unique_id = 0 below
nyquist 2016/06/24 11:11:14 C++ yells at me because it's a complex struct (the
+ PictureData(const PictureData& other);
+ ~PictureData();
+
+ uint32_t unique_id;
+ sk_sp<SkData> data;
+};
+
+using PictureCacheUpdate = std::vector<PictureData>;
vmpstr 2016/06/16 22:09:59 Maybe just use std::vector<PictureData> wherever y
nyquist 2016/06/24 11:11:14 Done.
+
+// EnginePictureCache provides functionaltiy for marking when SkPictures are in
+// use an when they stop being in use. Based on this, a PictureCacheUpdate can
+// be retrieved that includes all the new items since last time it was called.
+// This PictureCacheUpdate is then supposed to be sent to the client.
+class EnginePictureCache {
+ public:
+ virtual ~EnginePictureCache() {}
+
+ // These methods must be called when an SkPicture is referenced and when it
+ // is no longer referenced.
+ virtual void MarkPictureForUnregistration(const SkPicture* picture) = 0;
+ virtual void MarkPictureForRegistration(const SkPicture* picture) = 0;
+
+ // Called when a PictureCacheUpdate is going to be sent to the client. This
+ // must contain all the new SkPictures that are in use since last call.
+ virtual PictureCacheUpdate CalculateCacheUpdateAndFlush() = 0;
+};
+
+// ClientPictureCache provides functionaltiy for marking when SkPictures are in
+// use an when they stop being in use. PictureCacheUpdates are provided
+// with all new SkPictures that a client needs and the respective unique IDs
+// used on the engine. The SkPictures are kept in memory until they are no
+// longer in use.
+class ClientPictureCache {
+ public:
+ virtual ~ClientPictureCache() {}
+
+ // These methods must be called when an SkPicture is referenced and when it
+ // is no longer referenced. It is required that the provided ID is the same as
+ // the unique ID that is given through the cache update.
+ virtual void MarkPictureForUnregistration(uint32_t engine_picture_id) = 0;
+ virtual void MarkPictureForRegistration(uint32_t engine_picture_id) = 0;
+
+ // Retrieves an SkPicture from the in-memory cache. It is required that the
+ // provided ID is the same as the unique ID that is given through the cache
+ // update.
+ virtual sk_sp<const SkPicture> GetPicture(uint32_t engine_picture_id) = 0;
+
+ // Called when a PictureCacheUpdate has been retrieved from the engine. This
+ // must contain all the new SkPictures that are in use.
+ virtual void ApplyCacheUpdate(const PictureCacheUpdate& pictures) = 0;
+
+ // Flushes the current state of the cache, removing unused SkPictures. Must be
+ // called after deserialization is finished.
+ virtual void Flush() = 0;
+};
+
+} // namespace cc
+
+#endif // CC_PROTO_PICTURE_CACHE_H_

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