Chromium Code Reviews| Index: blimp/engine/renderer/blimp_engine_picture_cache.h |
| diff --git a/blimp/engine/renderer/blimp_engine_picture_cache.h b/blimp/engine/renderer/blimp_engine_picture_cache.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..a2c2ccc9c0d45c9ac56324a576f10a2fd001b6b1 |
| --- /dev/null |
| +++ b/blimp/engine/renderer/blimp_engine_picture_cache.h |
| @@ -0,0 +1,65 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef BLIMP_ENGINE_RENDERER_BLIMP_ENGINE_PICTURE_CACHE_H_ |
| +#define BLIMP_ENGINE_RENDERER_BLIMP_ENGINE_PICTURE_CACHE_H_ |
| + |
| +#include <memory> |
| +#include <unordered_map> |
| +#include <vector> |
| + |
| +#include "base/macros.h" |
| +#include "blimp/common/compositor/reference_tracker.h" |
| +#include "cc/proto/picture_cache.h" |
| +#include "third_party/skia/include/core/SkPicture.h" |
| + |
| +class SkPixelSerializer; |
| + |
| +namespace blimp { |
| +namespace engine { |
| + |
| +// BlimpEnginePictureCache provides functionality for caching SkPictures before |
| +// they are sent from the engine to the client. The cache is cleared after |
| +// every time it is flushed which happens when CalculateCacheUpdateAndFlush() |
| +// is called. The expected state of what the client already has cached is |
| +// tracked. It is required to update this cache when an SkPicture |
| +// starts being used and when it is not longer in use by calling |
| +// MarkPictureForRegistration and MarkPictureForUnregistration respectively. |
| +// The lifetime of a cache matches the lifetime of a specific compositor. |
|
Kevin M
2016/06/11 00:29:33
What's the threading situation like for this class
nyquist
2016/06/14 01:37:57
Only ever on the main thread. Added a comment to c
|
| +class BlimpEnginePictureCache : public cc::EnginePictureCache { |
| + public: |
| + explicit BlimpEnginePictureCache(SkPixelSerializer* pixel_serializer); |
| + ~BlimpEnginePictureCache() override; |
| + |
| + // cc::EnginePictureCache implementation. |
| + void MarkPictureForUnregistration(const SkPicture* picture) override; |
| + void MarkPictureForRegistration(const SkPicture* picture) override; |
| + cc::PictureCacheUpdate CalculateCacheUpdateAndFlush() override; |
| + |
| + private: |
| + // Serializes the SkPicture and adds it to |pictures_|. |
| + void SerializePictureAndAddToCache(const SkPicture* picture); |
| + |
| + // Returns whether |pictures_| currently contains the |picture|. |
| + bool CacheContainsPicture(const SkPicture* picture); |
|
Kevin M
2016/06/11 00:29:33
nit: make this const?
nyquist
2016/06/14 01:37:57
Done.
|
| + |
| + // A serializer that be used to pass in to SkPicture::serialize(...) for |
| + // serializing the SkPicture to a stream. |
| + SkPixelSerializer* pixel_serializer_; |
| + |
| + // The current cache of pictures. Used for temporarily storing pictures until |
| + // the next call to CalculateCacheUpdateAndFlush(), at which point this map |
| + // is cleared. |
| + std::unordered_map<uint32_t, cc::PictureData> pictures_; |
| + |
| + // The reference tracker maintains the reference count of used SkPictures. |
| + ReferenceTracker reference_tracker_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(BlimpEnginePictureCache); |
| +}; |
| + |
| +} // namespace engine |
| +} // namespace blimp |
| + |
| +#endif // BLIMP_ENGINE_RENDERER_BLIMP_ENGINE_PICTURE_CACHE_H_ |