| Index: src/core/SkBitmapProcState.h
|
| diff --git a/src/core/SkBitmapProcState.h b/src/core/SkBitmapProcState.h
|
| index b4fae045f8b606687bc35c87f9a3e2403bbddb07..349194f3b455c64c6f58a8285efbec8f709856b1 100644
|
| --- a/src/core/SkBitmapProcState.h
|
| +++ b/src/core/SkBitmapProcState.h
|
| @@ -89,12 +89,7 @@ struct SkBitmapProcState {
|
| uint8_t fInvType; // chooseProcs
|
| uint8_t fTileModeX; // CONSTRUCTOR
|
| uint8_t fTileModeY; // CONSTRUCTOR
|
| -
|
| - enum {
|
| - kNone_BitmapFilter,
|
| - kBilerp_BitmapFilter,
|
| - kHQ_BitmapFilter
|
| - } fFilterQuality; // chooseProcs
|
| + uint8_t fFilterLevel; // chooseProcs
|
|
|
| /** The shader will let us know when we can release some of our resources
|
| * like scaled bitmaps.
|
|
|