| Index: src/core/SkBitmapProcState.h
|
| diff --git a/src/core/SkBitmapProcState.h b/src/core/SkBitmapProcState.h
|
| index a644dd1e021c3453c2144bbc1aa203e48ff9176d..2a2d1ef37a15aba0791fedf596c9f4a0c3a65a3b 100644
|
| --- a/src/core/SkBitmapProcState.h
|
| +++ b/src/core/SkBitmapProcState.h
|
| @@ -86,12 +86,7 @@ struct SkBitmapProcState {
|
| uint8_t fInvType; // chooseProcs
|
| uint8_t fTileModeX; // CONSTRUCTOR
|
| uint8_t fTileModeY; // CONSTRUCTOR
|
| -
|
| - enum {
|
| - kNone_BitmapFilter,
|
| - kBilerp_BitmapFilter,
|
| - kHQ_BitmapFilter
|
| - } fFilterQuality; // chooseProcs
|
| + uint8_t fFilterLevel; // chooseProcs
|
|
|
| /** The shader will let us know when we can release some of our resources
|
| * like scaled bitmaps.
|
|
|