Chromium Code Reviews
DescriptionGPU test expectations: more precisely detect ANGLE
Previously we only looked at the "OpenGL", "Direct3D9" and "Direct3D11"
string in the GL_RENDERER to decide that we were using ANGLE. This
would incorrectly match OSX's "Intel Iris Pro OpenGL Engine" as ANGLE
with the OpenGL backend.
We now check that "ANGLE" appears in GL_RENDERER to match ANGLE. Also
adds a regression test and a unittest for the no_angle keyword.
BUG=612293
CQ_INCLUDE_TRYBOTS=tryserver.chromium.linux:linux_optional_gpu_tests_rel;tryserver.chromium.mac:mac_optional_gpu_tests_rel;tryserver.chromium.win:win_optional_gpu_tests_rel
Committed: https://crrev.com/9ef10b51b20d9d693d0484aad6f03951bac61e5c
Cr-Commit-Position: refs/heads/master@{#394249}
Patch Set 1 #
Messages
Total messages: 10 (4 generated)
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