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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrDrawingManager_DEFINED | 8 #ifndef GrDrawingManager_DEFINED |
9 #define GrDrawingManager_DEFINED | 9 #define GrDrawingManager_DEFINED |
10 | 10 |
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21 | 21 |
22 // The GrDrawingManager allocates a new GrDrawContext for each GrRenderTarget | 22 // The GrDrawingManager allocates a new GrDrawContext for each GrRenderTarget |
23 // but all of them still land in the same GrDrawTarget! | 23 // but all of them still land in the same GrDrawTarget! |
24 // | 24 // |
25 // In the future this class will allocate a new GrDrawContext for | 25 // In the future this class will allocate a new GrDrawContext for |
26 // each GrRenderTarget/GrDrawTarget and manage the DAG. | 26 // each GrRenderTarget/GrDrawTarget and manage the DAG. |
27 class GrDrawingManager { | 27 class GrDrawingManager { |
28 public: | 28 public: |
29 ~GrDrawingManager(); | 29 ~GrDrawingManager(); |
30 | 30 |
31 bool abandoned() const { return fAbandoned; } | 31 bool wasAbandoned() const { return fAbandoned; } |
32 void freeGpuResources(); | 32 void freeGpuResources(); |
33 | 33 |
34 sk_sp<GrDrawContext> drawContext(sk_sp<GrRenderTarget> rt, const SkSurfacePr
ops*); | 34 sk_sp<GrDrawContext> drawContext(sk_sp<GrRenderTarget> rt, const SkSurfacePr
ops*); |
35 | 35 |
36 // The caller automatically gets a ref on the returned drawTarget. It must | 36 // The caller automatically gets a ref on the returned drawTarget. It must |
37 // be balanced by an unref call. | 37 // be balanced by an unref call. |
38 GrDrawTarget* newDrawTarget(GrRenderTarget* rt); | 38 GrDrawTarget* newDrawTarget(GrRenderTarget* rt); |
39 | 39 |
40 GrContext* getContext() { return fContext; } | 40 GrContext* getContext() { return fContext; } |
41 | 41 |
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79 SkTDArray<GrDrawTarget*> fDrawTargets; | 79 SkTDArray<GrDrawTarget*> fDrawTargets; |
80 | 80 |
81 GrPathRendererChain* fPathRendererChain; | 81 GrPathRendererChain* fPathRendererChain; |
82 GrSoftwarePathRenderer* fSoftwarePathRenderer; | 82 GrSoftwarePathRenderer* fSoftwarePathRenderer; |
83 | 83 |
84 GrBatchFlushState fFlushState; | 84 GrBatchFlushState fFlushState; |
85 bool fFlushing; | 85 bool fFlushing; |
86 }; | 86 }; |
87 | 87 |
88 #endif | 88 #endif |
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