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Unified Diff: third_party/WebKit/LayoutTests/imported/web-platform-tests/web-animations/animation/reverse.html

Issue 1979363002: Moved web-platform-tests to wpt. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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Index: third_party/WebKit/LayoutTests/imported/web-platform-tests/web-animations/animation/reverse.html
diff --git a/third_party/WebKit/LayoutTests/imported/web-platform-tests/web-animations/animation/reverse.html b/third_party/WebKit/LayoutTests/imported/web-platform-tests/web-animations/animation/reverse.html
deleted file mode 100644
index d92db14d5e002ca8beef2c2c11baf21fca697b76..0000000000000000000000000000000000000000
--- a/third_party/WebKit/LayoutTests/imported/web-platform-tests/web-animations/animation/reverse.html
+++ /dev/null
@@ -1,150 +0,0 @@
-<!DOCTYPE html>
-<meta charset=utf-8>
-<title>Animation.reverse()</title>
-<link rel="help" href="https://w3c.github.io/web-animations/#dom-animation-reverse">
-<script src="../../../../resources/testharness.js"></script>
-<script src="../../../../resources/testharnessreport.js"></script>
-<script src="../testcommon.js"></script>
-<link rel="stylesheet" href="../../../../resources/testharness.css">
-<body>
-<div id="log"></div>
-<script>
-"use strict";
-
-promise_test(function(t) {
- var div = createDiv(t);
- var animation = div.animate({}, {duration: 100 * MS_PER_SEC,
- iterations: Infinity});
-
- // Wait a frame because if currentTime is still 0 when we call
- // reverse(), it will throw (per spec).
- return animation.ready.then(waitForAnimationFrames(1)).then(function() {
- assert_greater_than_equal(animation.currentTime, 0,
- 'currentTime expected to be greater than 0, one frame after starting');
- animation.currentTime = 50 * MS_PER_SEC;
- var previousPlaybackRate = animation.playbackRate;
- animation.reverse();
- assert_equals(animation.playbackRate, -previousPlaybackRate,
- 'playbackRate should be inverted');
- });
-}, 'reverse() inverts playbackRate');
-
-promise_test(function(t) {
- var div = createDiv(t);
- var animation = div.animate({}, {duration: 100 * MS_PER_SEC,
- iterations: Infinity});
- animation.currentTime = 50 * MS_PER_SEC;
- animation.pause();
-
- return animation.ready.then(function() {
- animation.reverse();
- return animation.ready;
- }).then(function() {
- assert_equals(animation.playState, 'running',
- 'Animation.playState should be "running" after reverse()');
- });
-}, 'reverse() starts to play when pausing animation');
-
-test(function(t) {
- var div = createDiv(t);
- var animation = div.animate({}, 100 * MS_PER_SEC);
- animation.currentTime = 50 * MS_PER_SEC;
- animation.reverse();
-
- assert_equals(animation.currentTime, 50 * MS_PER_SEC,
- 'reverse() should not change the currentTime ' +
- 'if the currentTime is in the middle of animation duration');
-}, 'reverse() maintains the same currentTime');
-
-test(function(t) {
- var div = createDiv(t);
- var animation = div.animate({}, 100 * MS_PER_SEC);
- animation.currentTime = 200 * MS_PER_SEC;
- animation.reverse();
-
- assert_equals(animation.currentTime, 100 * MS_PER_SEC,
- 'reverse() should start playing from the animation effect end ' +
- 'if the playbackRate > 0 and the currentTime > effect end');
-}, 'reverse() when playbackRate > 0 and currentTime > effect end');
-
-test(function(t) {
- var div = createDiv(t);
- var animation = div.animate({}, 100 * MS_PER_SEC);
-
- animation.currentTime = -200 * MS_PER_SEC;
- animation.reverse();
-
- assert_equals(animation.currentTime, 100 * MS_PER_SEC,
- 'reverse() should start playing from the animation effect end ' +
- 'if the playbackRate > 0 and the currentTime < 0');
-}, 'reverse() when playbackRate > 0 and currentTime < 0');
-
-test(function(t) {
- var div = createDiv(t);
- var animation = div.animate({}, 100 * MS_PER_SEC);
- animation.playbackRate = -1;
- animation.currentTime = -200 * MS_PER_SEC;
- animation.reverse();
-
- assert_equals(animation.currentTime, 0,
- 'reverse() should start playing from the start of animation time ' +
- 'if the playbackRate < 0 and the currentTime < 0');
-}, 'reverse() when playbackRate < 0 and currentTime < 0');
-
-test(function(t) {
- var div = createDiv(t);
- var animation = div.animate({}, 100 * MS_PER_SEC);
- animation.playbackRate = -1;
- animation.currentTime = 200 * MS_PER_SEC;
- animation.reverse();
-
- assert_equals(animation.currentTime, 0,
- 'reverse() should start playing from the start of animation time ' +
- 'if the playbackRate < 0 and the currentTime > effect end');
-}, 'reverse() when playbackRate < 0 and currentTime > effect end');
-
-test(function(t) {
- var div = createDiv(t);
- var animation = div.animate({}, {duration: 100 * MS_PER_SEC,
- iterations: Infinity});
- animation.currentTime = -200 * MS_PER_SEC;
-
- assert_throws('InvalidStateError',
- function () { animation.reverse(); },
- 'reverse() should throw InvalidStateError ' +
- 'if the playbackRate > 0 and the currentTime < 0 ' +
- 'and the target effect is positive infinity');
-}, 'reverse() when playbackRate > 0 and currentTime < 0 ' +
- 'and the target effect end is positive infinity');
-
-test(function(t) {
- var div = createDiv(t);
- var animation = div.animate({}, {duration: 100 * MS_PER_SEC,
- iterations: Infinity});
- animation.playbackRate = -1;
- animation.currentTime = -200 * MS_PER_SEC;
- animation.reverse();
-
- assert_equals(animation.currentTime, 0,
- 'reverse() should start playing from the start of animation time ' +
- 'if the playbackRate < 0 and the currentTime < 0 ' +
- 'and the target effect is positive infinity');
-}, 'reverse() when playbackRate < 0 and currentTime < 0 ' +
- 'and the target effect end is positive infinity');
-
-test(function(t) {
- var div = createDiv(t);
- var animation = div.animate({}, 100 * MS_PER_SEC);
- animation.playbackRate = 0;
- animation.currentTime = 50 * MS_PER_SEC;
- animation.reverse();
-
- assert_equals(animation.playbackRate, 0,
- 'reverse() should preserve playbackRate if the playbackRate == 0');
- assert_equals(animation.currentTime, 50 * MS_PER_SEC,
- 'reverse() should not affect the currentTime if the playbackRate == 0');
- t.done();
-}, 'reverse() when playbackRate == 0');
-
-</script>
-</body>

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