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Unified Diff: third_party/WebKit/LayoutTests/imported/web-platform-tests/web-animations/animation/pause.html

Issue 1979363002: Moved web-platform-tests to wpt. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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Index: third_party/WebKit/LayoutTests/imported/web-platform-tests/web-animations/animation/pause.html
diff --git a/third_party/WebKit/LayoutTests/imported/web-platform-tests/web-animations/animation/pause.html b/third_party/WebKit/LayoutTests/imported/web-platform-tests/web-animations/animation/pause.html
deleted file mode 100644
index d6019673955c2e29d0c6f06dda8e46b30b54e0ca..0000000000000000000000000000000000000000
--- a/third_party/WebKit/LayoutTests/imported/web-platform-tests/web-animations/animation/pause.html
+++ /dev/null
@@ -1,99 +0,0 @@
-<!DOCTYPE html>
-<meta charset=utf-8>
-<title>Animation.pause()</title>
-<link rel="help" href="https://w3c.github.io/web-animations/#dom-animation-pause">
-<script src="../../../../resources/testharness.js"></script>
-<script src="../../../../resources/testharnessreport.js"></script>
-<script src="../testcommon.js"></script>
-<link rel="stylesheet" href="../../../../resources/testharness.css">
-<body>
-<div id="log"></div>
-<script>
-"use strict";
-
-promise_test(function(t) {
- var div = createDiv(t);
- var animation = div.animate({}, 1000 * MS_PER_SEC);
- var previousCurrentTime = animation.currentTime;
-
- return animation.ready.then(waitForAnimationFrames(1)).then(function() {
- assert_true(animation.currentTime >= previousCurrentTime,
- 'currentTime is initially increasing');
- animation.pause();
- return animation.ready;
- }).then(function() {
- previousCurrentTime = animation.currentTime;
- return waitForAnimationFrames(1);
- }).then(function() {
- assert_equals(animation.currentTime, previousCurrentTime,
- 'currentTime does not increase after calling pause()');
- });
-}, 'pause() a running animation');
-
-promise_test(function(t) {
- var div = createDiv(t);
- var animation = div.animate({}, 1000 * MS_PER_SEC);
-
- // Go to idle state then pause
- animation.cancel();
- animation.pause();
-
- assert_equals(animation.currentTime, 0, 'currentTime is set to 0');
- assert_equals(animation.startTime, null, 'startTime is not set');
- assert_equals(animation.playState, 'pending', 'initially pause-pending');
-
- // Check it still resolves as expected
- return animation.ready.then(function() {
- assert_equals(animation.playState, 'paused',
- 'resolves to paused state asynchronously');
- assert_equals(animation.currentTime, 0,
- 'keeps the initially set currentTime');
- });
-}, 'pause() from idle');
-
-promise_test(function(t) {
- var div = createDiv(t);
- var animation = div.animate({}, 1000 * MS_PER_SEC);
- animation.cancel();
- animation.playbackRate = -1;
- animation.pause();
-
- assert_equals(animation.currentTime, 1000 * MS_PER_SEC,
- 'currentTime is set to the effect end');
-
- return animation.ready.then(function() {
- assert_equals(animation.currentTime, 1000 * MS_PER_SEC,
- 'keeps the initially set currentTime');
- });
-}, 'pause() from idle with a negative playbackRate');
-
-test(function(t) {
- var div = createDiv(t);
- var animation = div.animate({}, {duration: 1000 * MS_PER_SEC,
- iterations: Infinity});
- animation.cancel();
- animation.playbackRate = -1;
-
- assert_throws('InvalidStateError',
- function () { animation.pause(); },
- 'Expect InvalidStateError exception on calling pause() ' +
- 'from idle with a negative playbackRate and ' +
- 'infinite-duration animation');
-}, 'pause() from idle with a negative playbackRate and endless effect');
-
-promise_test(function(t) {
- var div = createDiv(t);
- var animation = div.animate({}, 1000 * MS_PER_SEC);
- return animation.ready
- .then(function(animation) {
- animation.finish();
- animation.pause();
- return animation.ready;
- }).then(function(animation) {
- assert_equals(animation.currentTime, 1000 * MS_PER_SEC,
- 'currentTime after pausing finished animation');
- });
-}, 'pause() on a finished animation');
-
-</script>
-</body>

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