| Index: third_party/WebKit/LayoutTests/imported/web-platform-tests/web-animations/animation/finish.html
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| diff --git a/third_party/WebKit/LayoutTests/imported/web-platform-tests/web-animations/animation/finish.html b/third_party/WebKit/LayoutTests/imported/web-platform-tests/web-animations/animation/finish.html
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| deleted file mode 100644
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| index 8238b5081f7202864fd3f83a8373f746b8a316cf..0000000000000000000000000000000000000000
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| --- a/third_party/WebKit/LayoutTests/imported/web-platform-tests/web-animations/animation/finish.html
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| +++ /dev/null
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| @@ -1,210 +0,0 @@
|
| -<!DOCTYPE html>
|
| -<meta charset=utf-8>
|
| -<title>Animation.finish()</title>
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| -<link rel="help" href="https://w3c.github.io/web-animations/#dom-animation-finish">
|
| -<script src="../../../../resources/testharness.js"></script>
|
| -<script src="../../../../resources/testharnessreport.js"></script>
|
| -<script src="../testcommon.js"></script>
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| -<link rel="stylesheet" href="../../../../resources/testharness.css">
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| -<body>
|
| -<div id="log"></div>
|
| -<script>
|
| -'use strict';
|
| -
|
| -var gKeyFrames = { 'marginLeft': ['100px', '200px'] };
|
| -
|
| -test(function(t) {
|
| - var div = createDiv(t);
|
| - var animation = div.animate(gKeyFrames, 100 * MS_PER_SEC);
|
| - animation.playbackRate = 0;
|
| -
|
| - assert_throws({name: 'InvalidStateError'}, function() {
|
| - animation.finish();
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| - });
|
| -}, 'Test exceptions when finishing non-running animation');
|
| -
|
| -test(function(t) {
|
| - var div = createDiv(t);
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| - var animation = div.animate(gKeyFrames,
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| - {duration : 100 * MS_PER_SEC,
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| - iterations : Infinity});
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| -
|
| - assert_throws({name: 'InvalidStateError'}, function() {
|
| - animation.finish();
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| - });
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| -}, 'Test exceptions when finishing infinite animation');
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| -
|
| -test(function(t) {
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| - var div = createDiv(t);
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| - var animation = div.animate(gKeyFrames, 100 * MS_PER_SEC);
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| - animation.finish();
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| -
|
| - assert_equals(animation.currentTime, 100 * MS_PER_SEC,
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| - 'After finishing, the currentTime should be set to the end ' +
|
| - 'of the active duration');
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| -}, 'Test finishing of animation');
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| -
|
| -test(function(t) {
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| - var div = createDiv(t);
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| - var animation = div.animate(gKeyFrames, 100 * MS_PER_SEC);
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| - // 1s past effect end
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| - animation.currentTime =
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| - animation.effect.getComputedTiming().endTime + 1 * MS_PER_SEC;
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| - animation.finish();
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| -
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| - assert_equals(animation.currentTime, 100 * MS_PER_SEC,
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| - 'After finishing, the currentTime should be set back to the ' +
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| - 'end of the active duration');
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| -}, 'Test finishing of animation with a current time past the effect end');
|
| -
|
| -promise_test(function(t) {
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| - var div = createDiv(t);
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| - var animation = div.animate(gKeyFrames, 100 * MS_PER_SEC);
|
| - animation.currentTime = 100 * MS_PER_SEC;
|
| - return animation.finished.then(function() {
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| - animation.playbackRate = -1;
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| - animation.finish();
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| -
|
| - assert_equals(animation.currentTime, 0,
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| - 'After finishing a reversed animation the currentTime ' +
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| - 'should be set to zero');
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| - });
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| -}, 'Test finishing of reversed animation');
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| -
|
| -promise_test(function(t) {
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| - var div = createDiv(t);
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| - var animation = div.animate(gKeyFrames, 100 * MS_PER_SEC);
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| - animation.currentTime = 100 * MS_PER_SEC;
|
| - return animation.finished.then(function() {
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| - animation.playbackRate = -1;
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| - animation.currentTime = -1000;
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| - animation.finish();
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| -
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| - assert_equals(animation.currentTime, 0,
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| - 'After finishing a reversed animation the currentTime ' +
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| - 'should be set back to zero');
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| - });
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| -}, 'Test finishing of reversed animation with a current time less than zero');
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| -
|
| -promise_test(function(t) {
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| - var div = createDiv(t);
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| - var animation = div.animate(gKeyFrames, 100 * MS_PER_SEC);
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| - animation.pause();
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| - return animation.ready.then(function() {
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| - animation.finish();
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| -
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| - assert_equals(animation.playState, 'finished',
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| - 'The play state of a paused animation should become ' +
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| - '"finished" after finish() is called');
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| - assert_approx_equals(animation.startTime,
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| - animation.timeline.currentTime - 100 * MS_PER_SEC,
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| - 0.0001,
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| - 'The start time of a paused animation should be set ' +
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| - 'after calling finish()');
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| - });
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| -}, 'Test finish() while paused');
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| -
|
| -test(function(t) {
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| - var div = createDiv(t);
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| - var animation = div.animate(gKeyFrames, 100 * MS_PER_SEC);
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| - animation.pause();
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| - // Update playbackRate so we can test that the calculated startTime
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| - // respects it
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| - animation.playbackRate = 2;
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| - // While animation is still pause-pending call finish()
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| - animation.finish();
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| -
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| - assert_equals(animation.playState, 'finished',
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| - 'The play state of a pause-pending animation should become ' +
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| - '"finished" after finish() is called');
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| - assert_approx_equals(animation.startTime,
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| - animation.timeline.currentTime - 100 * MS_PER_SEC / 2,
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| - 0.0001,
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| - 'The start time of a pause-pending animation should ' +
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| - 'be set after calling finish()');
|
| -}, 'Test finish() while pause-pending with positive playbackRate');
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| -
|
| -test(function(t) {
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| - var div = createDiv(t);
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| - var animation = div.animate(gKeyFrames, 100 * MS_PER_SEC);
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| - animation.pause();
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| - animation.playbackRate = -2;
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| - animation.finish();
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| -
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| - assert_equals(animation.playState, 'finished',
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| - 'The play state of a pause-pending animation should become ' +
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| - '"finished" after finish() is called');
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| - assert_equals(animation.startTime, animation.timeline.currentTime,
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| - 'The start time of a pause-pending animation should be ' +
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| - 'set after calling finish()');
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| -}, 'Test finish() while pause-pending with negative playbackRate');
|
| -
|
| -test(function(t) {
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| - var div = createDiv(t);
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| - var animation = div.animate(gKeyFrames, 100 * MS_PER_SEC);
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| - animation.playbackRate = 0.5;
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| - animation.finish();
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| -
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| - assert_equals(animation.playState, 'finished',
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| - 'The play state of a play-pending animation should become ' +
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| - '"finished" after finish() is called');
|
| - assert_approx_equals(animation.startTime,
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| - animation.timeline.currentTime - 100 * MS_PER_SEC / 0.5,
|
| - 0.0001,
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| - 'The start time of a play-pending animation should ' +
|
| - 'be set after calling finish()');
|
| -}, 'Test finish() while play-pending');
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| -
|
| -// FIXME: Add a test for when we are play-pending without an active timeline.
|
| -// - In that case even after calling finish() we should still be pending but
|
| -// the current time should be updated
|
| -
|
| -promise_test(function(t) {
|
| - var div = createDiv(t);
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| - var animation = div.animate(gKeyFrames, 100 * MS_PER_SEC);
|
| - return animation.ready.then(function() {
|
| - animation.pause();
|
| - animation.play();
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| - // We are now in the unusual situation of being play-pending whilst having
|
| - // a resolved start time. Check that finish() still triggers a transition
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| - // to the finished state immediately.
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| - animation.finish();
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| -
|
| - assert_equals(animation.playState, 'finished',
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| - 'After aborting a pause then calling finish() the play ' +
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| - 'state of an animation should become "finished" immediately');
|
| - });
|
| -}, 'Test finish() during aborted pause');
|
| -
|
| -promise_test(function(t) {
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| - var div = createDiv(t);
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| - div.style.marginLeft = '10px';
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| - var animation = div.animate(gKeyFrames, 100 * MS_PER_SEC);
|
| - return animation.ready.then(function() {
|
| - animation.finish();
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| - var marginLeft = parseFloat(getComputedStyle(div).marginLeft);
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| -
|
| - assert_equals(marginLeft, 10,
|
| - 'The computed style should be reset when finish() is ' +
|
| - 'called');
|
| - });
|
| -}, 'Test resetting of computed style');
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| -
|
| -promise_test(function(t) {
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| - var div = createDiv(t);
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| - var animation = div.animate(gKeyFrames, 100 * MS_PER_SEC);
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| - var resolvedFinished = false;
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| - animation.finished.then(function() {
|
| - resolvedFinished = true;
|
| - });
|
| -
|
| - return animation.ready.then(function() {
|
| - animation.finish();
|
| - }).then(function() {
|
| - assert_true(resolvedFinished,
|
| - 'Animation.finished should be resolved soon after ' +
|
| - 'Animation.finish()');
|
| - });
|
| -}, 'Test finish() resolves finished promise synchronously');
|
| -</script>
|
| -</body>
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|
|